Haoxin Chen

dblp:271/5537 · DBLP profile ↗
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11ranked-venue papers
2as first author
10since 2021 · last 2025
0009-0000-6085-2107ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 2 first-author · 8 since 2021Artificial intelligence and machine learning · 6 · 2 first-author · 6 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 MVFG: Enhancing Semantic Segmentation via Mix Vision Transformer With a Feature Guidance Module Powered by SAM Masks
abstract
The challenges in semantic segmentation of remote sensing images arise primarily from significant variations in target sizes, diverse shapes, and complex background environments. To address these challenges, we have developed a feature-guided semantic segmentation model for remote sensing images, further enhancing its accuracy with high-fidelity masks generated by the SAM vision large model. The principal contributions of this study are outlined as follows: We introduce a semantic segmentation model that employs feature guidance, ingeniously integrating CNN and Transformer architectures to effectively capture both the local details and the global context of remote sensing images. We propose an improved method based on the SAM vision large model, featuring a dual-branch structure that incorporates two key modules: semantic voting and mask refinement. The semantic voting module corrects semantic errors in both branches. Subsequently, a mask refinement module is utilized to further enhance these masks. In experimental validations using the iSAID dataset, the model significantly improved the mean Intersection over Union (mIoU) to 61.54% and the meanF1 score to 74.69%, underscoring the significance and applicability of the proposed methodology.
Tingzhang Wu, Xianyun Wu, Yunsong Li 0001, Lantao Feng, Haoxin Chen, Dan Li 0014, Bormin Huang
IEEE Trans. Geosci. Remote. Sens.7
2025 Make-Your-Video: Customized Video Generation Using Textual and Structural Guidance
abstract
Creating a vivid video from the event or scenario in our imagination is a truly fascinating experience. Recent advancements in text-to-video synthesis have unveiled the potential to achieve this with prompts only. While text is convenient in conveying the overall scene context, it may be insufficient to control precisely. In this paper, we explore customized video generation by utilizing text as context description and motion structure (e.g., frame-wise depth) as concrete guidance. Our method, dubbed Make-Your-Video, involves joint-conditional video generation using a Latent Diffusion Model that is pre-trained for still image synthesis and then promoted for video generation with the introduction of temporal modules. This two-stage learning scheme not only reduces the computing resources required, but also improves the performance by transferring the rich concepts available in image datasets solely into video generation. Moreover, we use a simple yet effective causal attention mask strategy to enable longer video synthesis, which mitigates the potential quality degradation effectively. Experimental results show the superiority of our method over existing baselines, particularly in terms of temporal coherence and fidelity to users' guidance. In addition, our model enables several intriguing applications that demonstrate potential for practical usage.
Jinbo Xing, Menghan Xia, Yuechen Zhang, Yong Zhang 0034, Yingqing He, Hanyuan Liu, Haoxin Chen, Xiaodong Cun, Xintao Wang 0002, Ying Shan, Tien-Tsin Wong
IEEE Trans. Vis. Comput. Graph.8
2024 VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models
abstract
Text-to-video generation aims to produce a video based on a given prompt. Recently, several commercial video models have been able to generate plausible videos with mini-mal noise, excellent details, and high aesthetic scores. However, these models rely on large-scale, well-filtered, high-quality videos that are not accessible to the community. Many existing research works, which train models using the low-quality WebVid-10M dataset, struggle to generate high-quality videos because the models are optimized to fit WebVid-10M. In this work, we explore the training scheme of video models extended from Stable Diffusion and investigate the feasibility of leveraging low-quality videos and synthesized high-quality images to obtain a high-quality video model. We first analyze the connection between the spatial and temporal modules of video models and the distribution shift to low-quality videos. We observe that full training of all modules results in a stronger coupling between spatial and temporal modules than only training temporal modules. Based on this stronger coupling, we shift the distribution to higher quality without motion degradation by finetuning spatial modules with high-quality images, resulting in a generic high-quality video model. Evaluations are conducted to demonstrate the superiority of the proposed method, particularly in picture quality, motion, and concept composition.
Haoxin Chen, Yong Zhang 0034, Xiaodong Cun, Menghan Xia, Xintao Wang 0002, Chao Weng, Ying Shan
CVPR1
2024 EvalCrafter: Benchmarking and Evaluating Large Video Generation Models
abstract
The vision and language generative models have been overgrown in recent years. For video generation, various open-sourced models and public-available services have been developed to generate high-quality videos. However, these methods often use a few metrics, e.g., FVD [56] or IS [45], to evaluate the performance. We argue that it is hard to judge the large conditional generative models from the simple metrics since these models are often trained on very large datasets with multi-aspect abilities. Thus, we propose a novel framework and pipeline for exhaustively evaluating the performance of the generated videos. Our approach involves generating a diverse and comprehensive list of 700 prompts for text-to-video generation, which is based on an analysis of real-world user data and generated with the assistance of a large language model. Then, we evaluate the state-of-the-art video generative models on our carefully designed benchmark, in terms of visual qualities, content qualities, motion qualities, and text-video alignment with 17 well-selected objective metrics. To obtain the finalleaderboard of the models, we further fit a series of coefficients to align the objective metrics to the users' opinions. Based on the proposed human alignment method, our final score shows a higher correlation than simply averaging the metrics, showing the effectiveness of the proposed evaluation method.
Yaofang Liu, Xiaodong Cun, Xuebo Liu 0002, Xintao Wang 0002, Yong Zhang 0034, Haoxin Chen, Yang Liu 0005, Tieyong Zeng, Raymond Chan 0001, Ying Shan
CVPR6
2024 Make a Cheap Scaling: A Self-Cascade Diffusion Model for Higher-Resolution Adaptation
Lanqing Guo, Yingqing He, Haoxin Chen, Menghan Xia, Xiaodong Cun, Yufei Wang 0006, Siyu Huang, Yong Zhang 0034, Xintao Wang 0002, Qifeng Chen 0001, Ying Shan, Bihan Wen
ECCV (36)3
2024 ScaleCrafter: Tuning-free Higher-Resolution Visual Generation with Diffusion Models
abstract
In this work, we investigate the capability of generating images from pre-trained diffusion models at much higher resolutions than the training image sizes. In addition, the generated images should have arbitrary image aspect ratios. When generating images directly at a higher resolution, 1024 x 1024, with the pre-trained Stable Diffusion using training images of resolution 512 x 512, we observe persistent problems of object repetition and unreasonable object structures. Existing works for higher-resolution generation, such as attention-based and joint-diffusion approaches, cannot well address these issues. As a new perspective, we examine the structural components of the U-Net in diffusion models and identify the crucial cause as the limited perception field of convolutional kernels. Based on this key observation, we propose a simple yet effective re-dilation that can dynamically adjust the convolutional perception field during inference. We further propose the dispersed convolution and noise-damped classifier-free guidance, which can enable ultra-high-resolution image generation (e.g., 4096 x 4096). Notably, our approach does not require any training or optimization. Extensive experiments demonstrate that our approach can address the repetition issue well and achieve state-of-the-art performance on higher-resolution image synthesis, especially in texture details. Our work also suggests that a pre-trained diffusion model trained on low-resolution images can be directly used for high-resolution visual generation without further tuning, which may provide insights for future research on ultra-high-resolution image and video synthesis. More results are available at the anonymous website: https://scalecrafter.github.io/ScaleCrafter/
Yingqing He, Shaoshu Yang, Haoxin Chen, Xiaodong Cun, Menghan Xia, Yong Zhang 0034, Xintao Wang 0002, Ran He 0001, Qifeng Chen 0001, Ying Shan
ICLR3
2024 StyleCrafter: Taming Artistic Video Diffusion with Reference-Augmented Adapter Learning
abstract
Text-to-video (T2V) models have shown remarkable capabilities in generating diverse videos. However, they struggle to produce user-desired artistic videos due to (i) text's inherent clumsiness in expressing specific styles and (ii) the generally degraded style fidelity. To address these challenges, we introduce StyleCrafter, a generic method that enhances pretrained T2V models with a style control adapter, allowing video generation in any style by feeding a reference image. Considering the scarcity of artistic video data, we propose to first train a style control adapter using style-rich image datasets, then transfer the learned stylization ability to video generation through a tailor-made finetuning paradigm. To promote content-style disentanglement, we employ carefully designed data augmentation strategies to enhance decoupled learning. Additionally, we propose a scale-adaptive fusion module to balance the influences of text-based content features and image-based style features, which helps generalization across various text and style combinations. StyleCrafter efficiently generates high-quality stylized videos that align with the content of the texts and resemble the style of the reference images. Experiments demonstrate that our approach is more flexible and efficient than existing competitors. Project page: https://gongyeliu.github.io/StyleCrafter.github.io/
Gongye Liu, Menghan Xia, Yong Zhang 0034, Haoxin Chen, Jinbo Xing, Yibo Wang 0039, Xintao Wang 0002, Ying Shan, Yujiu Yang 0001
ACM Trans. Graph.4
2023 Interactive Story Visualization with Multiple Characters
abstract
Accurate Story visualization requires several necessary elements, such as identity consistency across frames, the alignment between plain text and visual content, and a reasonable layout of objects in images. Most previous works endeavor to meet these requirements by fitting a text-to-image (T2I) model on a set of videos in the same style and with the same characters, e.g., the FlintstonesSV dataset. However, the learned T2I models typically struggle to adapt to new characters, scenes, and styles, and often lack the flexibility to revise the layout of the synthesized images. This paper proposes a system for generic interactive story visualization, capable of handling multiple novel characters and supporting the editing of layout and local structure. It is developed by leveraging the prior knowledge of large language and T2I models, trained on massive corpora. The system comprises four interconnected components: story-to-prompt generation (S2P), text-to-layout generation (T2L), controllable text-to-image generation (C-T2I), and image-to-video animation (I2V). First, the S2P module converts concise story information into detailed prompts required for subsequent stages. Next, T2L generates diverse and reasonable layouts based on the prompts, offering users the ability to adjust and refine the layout to their preferences. The core component, C-T2I, enables the creation of images guided by layouts, sketches, and actor-specific identifiers to maintain consistency and detail across visualizations. Finally, I2V enriches the visualization process by animating the generated images. Extensive experiments and a user study are conducted to validate the effectiveness and flexibility of interactive editing of the proposed system.
Yuan Gong 0002, Youxin Pang, Xiaodong Cun, Menghan Xia, Yingqing He, Haoxin Chen, Longyue Wang, Yong Zhang 0034, Xintao Wang 0002, Ying Shan, Yujiu Yang 0001
SIGGRAPH Asia6
2021 Delving Deep Into Many-to-Many Attention for Few-Shot Video Object Segmentation
abstract
This paper tackles the task of Few-Shot Video Object Segmentation (FSVOS), i.e., segmenting objects in the query videos with certain class specified in a few labeled support images. The key is to model the relationship between the query videos and the support images for propagating the object information. This is a many-to-many problem and often relies on full-rank attention, which is computationally intensive. In this paper, we propose a novel Domain Agent Network (DAN), breaking down the full-rank attention into two smaller ones. We consider one single frame of the query video as the domain agent, bridging between the support images and the query video. Our DAN allows a linear space and time complexity as opposed to the original quadratic form with no loss of performance. In addition, we introduce a learning strategy by combining meta-learning with online learning to further improve the segmentation accuracy. We build a FSVOS benchmark on the Youtube-VIS dataset and conduct experiments to demonstrate that our method outperforms baselines on both computational cost and accuracy, achieving the state-of-the-art performance. Code is available at https://github.com/scutpaul/DANet.
Haoxin Chen, Hanjie Wu, Nanxuan Zhao, Sucheng Ren, Shengfeng He
CVPR1
2021 Reciprocal Transformations for Unsupervised Video Object Segmentation
abstract
Unsupervised video object segmentation (UVOS) aims at segmenting the primary objects in videos without any human intervention. Due to the lack of prior knowledge about the primary objects, identifying them from videos is the major challenge of UVOS. Previous methods often regard the moving objects as primary ones and rely on optical flow to capture the motion cues in videos, but the flow information alone is insufficient to distinguish the primary objects from the background objects that move together. This is because, when the noisy motion features are combined with the appearance features, the localization of the primary objects is misguided. To address this problem, we propose a novel reciprocal transformation network to discover primary objects by correlating three key factors: the intra-frame contrast, the motion cues, and temporal coherence of recurring objects. Each corresponds to a representative type of primary object, and our reciprocal mechanism enables an organic coordination of them to effectively remove ambiguous distractions from videos. Additionally, to exclude the information of the moving background objects from motion features, our transformation module enables to reciprocally transform the appearance features to enhance the motion features, so as to focus on the moving objects with salient appearance while removing the co-moving outliers. Experiments on the public benchmarks demonstrate that our model significantly outperforms the state-of-the-art methods. Code is available at https://github.com/OliverRensu/RTNet.
Sucheng Ren, Wenxi Liu, Yongtuo Liu, Haoxin Chen, Guoqiang Han 0002, Shengfeng He
CVPR4
2020 Crowd Counting Via Cross-Stage Refinement Networks
abstract
Crowd counting is challenging due to unconstrained imaging factors, e.g., background clutters, non-uniform distribution of people, large scale and perspective variations. Dealing with these problems using deep neural networks requires rich prior knowledge and multi-scale contextual representations. In this paper, we propose a Cross-stage Refinement Network (CRNet) that can refine predicted density maps progressively based on hierarchical multi-level density priors. In particular, CRNet is composed of several fully convolutional networks. They are stacked together recursively with the previous output as the next input, and each of them serves to utilize previous density output to gradually correct prediction errors of crowd areas and refine the predicted density maps at different stages. Cross-stage multi-level density priors are further exploited in our recurrent framework by the cross-stage skip layers based on ConvLSTM. To cope with different challenges of unconstrained crowd scenes, we explore different crowd-specific data augmentation methods to mimic real-world scenarios and enrich crowd feature representations from different aspects. Extensive experiments show the proposed method achieves superior performances against state-of-the-art methods on four widely-used challenging benchmarks in terms of counting accuracy and density map quality. Code and models are available at this https://github.com/lytgftyf/Crowd-Counting-via-Cross-stage-Refinement-Networks.
Yongtuo Liu, Haoxin Chen, Wenxi Liu, Harry Qin, Guoqiang Han 0002, Shengfeng He
IEEE Trans. Image Process.3