EDBT 2026 Demo / reviewers in the wild / expert
Andy Regensky
dblp:271/5652
· DBLP profile ↗
13ranked-venue papers
8as first author
10since 2021 · last 2025
0000-0003-0609-0214ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 13 · 8 first-author · 10 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Improved Motion Plane Adaptive 360-Degree Video Compression Using Affine Motion ModelsabstractEfficient compression of 360-degree video content requires the application of advanced motion models for inter-frame prediction. The Motion Plane Adaptive (MPA) motion model projects the frames on multiple perspective planes in the 3D space. It improves the motion compensation by estimating the motion on those planes with a translational diamond search. In this work, we enhance this motion model with an affine parameterization and motion estimation method. Thereby, we find a feasible trade-off between the quality of the reconstructed frames and the computational cost. The affine motion estimation is hereby done with the inverse compositional Lucas-Kanade algorithm. With the proposed method, it is possible to improve the motion compensation significantly, so that the motion compensated frame has a Weighted-to-Spherically-uniform Peak Signal-to-Noise Ratio (WS-PSNR) which is about 1.6 dB higher than with the conventional MPA. In a basic video codec, the improved inter prediction can lead to Bjøntegaard Delta (BD) rate savings between 9 % and 35 % depending on the block size (BS) and number of motion parameters. Marina Ritthaler, Andy Regensky, André Kaup |
ICASSP | 2 |
| 2025 | Beyond Perspective: Neural 360-Degree Video Compression
Andy Regensky, Marc Windsheimer, Fabian Brand, André Kaup |
ICCV | 1 |
| 2024 | Geometry-Corrected Geodesic Motion Modeling with Per-Frame Camera Motion for 360-Degree Video CompressionabstractThe large amounts of data associated with 360-degree video require highly effective compression techniques for efficient storage and distribution. The development of improved motion models for 360-degree motion compensation has shown significant improvements in compression efficiency. A geodesic motion model representing translational camera motion proved to be one of the most effective models. In this paper, we propose an improved geometry-corrected geodesic motion model that outperforms the state of the art at reduced complexity. We additionally propose the transmission of per-frame camera motion information, where prior work assumed the same camera motion for all frames of a sequence. Our approach yields average Bjøntegaard Delta rate savings of 2.27% over H.266/VVC, outperforming the original geodesic motion model by 0.32 percentage points at reduced computational complexity. Andy Regensky, André Kaup |
ICASSP | 1 |
| 2024 | Analysis of Neural Video Compression Networks for 360-Degree Video CodingabstractWith the increasing efforts of bringing high-quality virtual reality technologies into the market, efficient 360-degree video compression gains in importance. As such, the state-of-the-art H.266 NVC video coding standard integrates dedicated tools for 360-degree video, and considerable efforts have been put into designing 360-degree projection formats with improved compression efficiency. For the fast-evolving field of neural video compression networks (NVCs), the effects of different 360-degree projection formats on the overall compression performance have not yet been investigated. It is thus unclear, whether a resampling from the conventional equirectangular projection (ERP) to other projection formats yields similar gains for NVCs as for hybrid video codecs, and which formats perform best. In this paper, we analyze several generations of NVCs and an extensive set of 360-degree projection formats with respect to their compression performance for 360-degree video. Based on our analysis, we find that projection format resampling yields significant improvements in compression performance also for NVCs. The adjusted cubemap projection (ACP) and equatorial cylindrical projection (ECP) show to perform best and achieve rate savings of more than 55% compared to ERP based on WS-PSNR for the most recent NVC. Remarkably, the observed rate savings are higher than for H.266/VVC, emphasizing the importance of projection format resampling for NVCs. Andy Regensky, Fabian Brand, André Kaup |
PCS | 1 |
| 2024 | The Bjøntegaard Bible Why Your Way of Comparing Video Codecs May Be WrongabstractIn this paper, we provide an in-depth assessment on the Bjøntegaard Delta. We construct a large data set of video compression performance comparisons using a diverse set of metrics including PSNR, VMAF, bitrate, and processing energies. These metrics are evaluated for visual data types such as classic perspective video, 360° video, point clouds, and screen content. As compression technology, we consider multiple hybrid video codecs as well as state-of-the-art neural network based compression methods. Using additional supporting points in-between standard points defined by parameters such as the quantization parameter, we assess the interpolation error of the Bjøntegaard-Delta (BD) calculus and its impact on the final BD value. From the analysis, we find that the BD calculus is most accurate in the standard application of rate-distortion comparisons with mean errors below 0.5 percentage points. For other applications and special cases, e.g., VMAF quality, energy considerations, or inter-codec comparisons, the errors are higher (up to 5 percentage points), but can be halved by using a higher number of supporting points. We finally come up with recommendations on how to use the BD calculus such that the validity of the resulting BD-values is maximized. Main recommendations are as follows: First, relative curve differences should be plotted and analyzed. Second, the logarithmic domain should be used for saturating metrics such as SSIM and VMAF. Third, BD values below a certain threshold indicated by the subset error should not be used to draw recommendations. Fourth, using two supporting points is sufficient to obtain rough performance estimates. Christian Herglotz, Hannah Och, Anna Meyer, Geetha Ramasubbu, Lena Eichermüller, Matthias Kränzler, Fabian Brand, Kristian Fischer 0001, Dat Thanh Nguyen, Andy Regensky, André Kaup |
IEEE Trans. Image Process. | 10 |
| 2023 | Image Super-Resolution Using T-Tetromino PixelsabstractFor modern high-resolution imaging sensors, pixel binning is performed in low-lighting conditions and in case high frame rates are required. To recover the original spatial resolution, single-image super-resolution techniques can be applied for upscaling. To achieve a higher image quality after upscaling, we propose a novel binning concept using tetromino-shaped pixels. It is embedded into the field of compressed sensing and the coherence is calculated to motivate the sensor layouts used. Next, we investigate the reconstruction quality using tetromino pixels for the first time in literature. Instead of using different types of tetrominoes as proposed elsewhere, we show that using a small repeating cell consisting of only four T-tetrominoes is sufficient. For reconstruction, we use a locally fully connected reconstruction (LFCR) network as well as two classical reconstruction methods from the field of compressed sensing. Using the LFCR network in combination with the proposed tetromino layout, we achieve superior image quality in terms of PSNR, SSIM, and visually compared to conventional single-image super-resolution using the very deep super-resolution (VDSR) network. For PSNR, a gain of up to +1.92 dB is achieved. Simon Grosche, Andy Regensky, Jürgen Seiler, André Kaup |
CVPR | 2 |
| 2023 | Processing Energy Modeling For Neural Network Based Image CompressionabstractNowadays, the compression performance of neural-network-based image compression algorithms outperforms state-of-the-art compression approaches such as JPEG or HEIC-based image compression. Unfortunately, most neural-network based compression methods are executed on GPUs and consume a high amount of energy during execution. Therefore, this paper performs an in-depth analysis on the energy consumption of state-of-the-art neural-network based compression methods on a GPU and show that the energy consumption of compression networks can be estimated using the image size with mean estimation errors of less than 7%. Finally, using a correlation analysis, we find that the number of operations per pixel is the main driving force for energy consumption and deduce that the network layers up to the second downsampling step are consuming most energy. Christian Herglotz, Fabian Brand, Andy Regensky, Felix Rievel, André Kaup |
ICIP | 3 |
| 2023 | Motion Plane Adaptive Motion Modeling for Spherical Video Coding in H.266/VVCabstractMotion compensation is one of the key technologies enabling the high compression efficiency of modern video coding standards. To allow compression of spherical video content, special mapping functions are required to project the video to the 2D image plane. Distortions inevitably occurring in these mappings impair the performance of classical motion models. In this paper, we propose a novel motion plane adaptive motion modeling technique (MPA) for spherical video that allows to perform motion compensation on different motion planes in 3D space instead of having to work on the - in theory arbitrarily mapped - 2D image representation directly. The integration of MPA into the state-of-the-art H.266/VVC video coding standard shows average Bjøntegaard Delta rate savings of 1.72% with a peak of 3.37% based on PSNR and 1.55% with a peak of 2.92% based on WS-PSNR compared to VTM-14.2. Andy Regensky, Christian Herglotz, André Kaup |
ICIP | 1 |
| 2023 | Improving Spherical Image Resampling Through Viewport-AdaptivityabstractThe conversion between different spherical image and video projection formats requires highly accurate resampling techniques in order to minimize the inevitable loss of information. Suitable resampling algorithms such as nearest neighbor, linear or cubic resampling are readily available. However, no generally applicable resampling technique exploits the special properties of spherical images so far. Thus, we propose a novel viewport-adaptive resampling (VAR) technique that takes the spherical characteristics of the underlying resampling problem into account. VAR can be applied to any mesh-to-mesh capable resampling algorithm and shows significant gains across all tested techniques. In combination with frequency-selective resampling, VAR outperforms conventional cubic resampling by more than 2 dB in terms of WS-PSNR. A visual inspection and the evaluation of further metrics such as PSNR and SSIM support the positive results. Andy Regensky, Viktoria Heimann, André Kaup |
ICIP | 1 |
| 2021 | A Novel Viewport-Adaptive Motion Compensation Technique for Fisheye Video
Andy Regensky, Christian Herglotz, André Kaup |
ICASSP | 1 |
| 2020 | Real-Time Frequency Selective Reconstruction through Register-Based Argmax CalculationabstractFrequency Selective Reconstruction (FSR) is a state-of-the-art algorithm for solving diverse image reconstruction tasks, where a subset of pixel values in the image is missing. However, it entails a high computational complexity due to its iterative, blockwise procedure to reconstruct the missing pixel values. Although the complexity of FSR can be considerably decreased by performing its computations in the frequency domain, the reconstruction procedure still takes multiple seconds up to multiple minutes depending on the parameterization. However, FSR has the potential for a massive parallelization greatly improving its reconstruction time. In this paper, we introduce a novel highly parallelized formulation of FSR adapted to the capabilities of modern GPUs and propose a considerably accelerated calculation of the inherent argmax calculation. Altogether, we achieve a 100-fold speed-up, which enables the usage of FSR for real-time applications. Andy Regensky, Simon Grosche, Jürgen Seiler, André Kaup |
MMSP | 1 |
| 2020 | FishUI: Interactive Fisheye Distortion VisualizationabstractFisheye lenses provide major benefits for many applications due to their large field of view. However, they come at the cost of strong radial distortions leading to problems in a variety of signal processing tasks which have been developed with perspective lenses in mind. As such, while state-of-the-art image and video codecs excel in reducing redundancy and irrelevance in content captured with perspective lenses, the coding gain reduces significantly when fisheye lenses are applied. To improve the understanding of distortions introduced by fisheye lenses with respect to perspective lenses, we provide an interactive user interface for the visualization of fisheye block distortions. Andy Regensky, Christian Herglotz, André Kaup |
VCIP | 1 |
| 2020 | Boosting Compressed Sensing Using Local Measurements and Sliding Window ReconstructionabstractIn the framework of compressed sensing, image data is measured using less measurements than the total number of pixels. Each measurement consists of a (random) linear combination of all pixels. Since image data is approximately sparse in an appropriate transform domain, a reasonable reconstruction is possible for many measurement matrices, especially for i.i.d. Gaussian measurement matrices. In a seemingly different field, non-regular sampling techniques such as three-quarter sampling have shown promising results to enhance the resolution of an imaging sensor by effectively sub-sampling a higher resolution image. Here, the measurements can be described as linear combinations of only three pixels, which can also be seen as a (spectral) compressed sensing measurement. Since each measurement is spatially localized, the reconstruction can be performed in overlapping sliding windows. In this work, we show that compressed sensing reconstruction algorithms can greatly benefit from such an overlapping sliding window reconstruction. Compared to conventional block-wise compressed sensing with i.i.d. Gaussian measurement matrices, the reconstruction quality in terms of the PSNR increases up to +5dB using small, local i.d.d. Gaussian measurement blocks. Additionally, we propose a local joint sparse deconvolution and extrapolation (L-JSDE) to reconstruct images from arbitrary local measurements. For several applications with local measurements we show that L-JSDE increases the PSNR by +2.2dB relative to conventional block-wise i.i.d. Gaussian measurements reconstructed with the state-of-the-art reconstruction algorithm D-AMP using the same overall sampling density. Simon Grosche, Andy Regensky, Jürgen Seiler, André Kaup |
IEEE Trans. Image Process. | 2 |