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Changyeon Kim

dblp:271/7767 · DBLP profile ↗
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4ranked-venue papers
3as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 73% Robot manipulation · 14% Deep learning architectures and training · 10%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › reward design › reward shaping
dense reward shaping
0.912025
Subtask-Aware Visual Reward Learning from Segmented Demonstrations · ICLR 2025
Machine learning › Reinforcement learning
reward learning
0.912025
Subtask-Aware Visual Reward Learning from Segmented Demonstrations · ICLR 2025
Machine learning › Reinforcement learning › reward learning
reward learning from demonstrations
0.912025
Subtask-Aware Visual Reward Learning from Segmented Demonstrations · ICLR 2025
Machine learning › Reinforcement learning
imitation learning
0.712023
Guide Your Agent with Adaptive Multimodal Rewards · NeurIPS 2023
Machine learning › Reinforcement learning › reinforcement learning from human feedback
preference-based reinforcement learning
0.712023
Preference Transformer: Modeling Human Preferences using Transformers for RL · ICLR 2023
Machine learning › Reinforcement learning
reward design
0.712023
Guide Your Agent with Adaptive Multimodal Rewards · NeurIPS 2023
Machine learning › Deep learning architectures and training
transformer
0.712023
Preference Transformer: Modeling Human Preferences using Transformers for RL · ICLR 2023
Machine learning › Representation and self-supervised learning › multimodal representation learning
multimodal embedding
0.212023
Guide Your Agent with Adaptive Multimodal Rewards · NeurIPS 2023

Methods — techniques the papers use, named apart from their topics

video segmentation · 0.9equivalent-policy invariant comparison · 0.9contrastive learning · 0.9transformer · 0.7multimodal encoder fine-tuning · 0.7human preference modeling · 0.7CLIP · 0.7
YearPublicationVenuePosition
2025 Subtask-Aware Visual Reward Learning from Segmented Demonstrations
abstract
Reinforcement Learning (RL) agents have demonstrated their potential across various robotic tasks. However, they still heavily rely on human-engineered reward functions, requiring extensive trial-and-error and access to target behavior information, often unavailable in real-world settings. This paper introduces REDS: REward learning from Demonstration with Segmentations, a novel reward learning framework that leverages action-free videos with minimal supervision. Specifically, REDS employs video demonstrations segmented into subtasks from diverse sources and treats these segments as ground-truth rewards. We train a dense reward function conditioned on video segments and their corresponding subtasks to ensure alignment with ground-truth reward signals by minimizing the Equivalent-Policy Invariant Comparison distance. Additionally, we employ contrastive learning objectives to align video representations with subtasks, ensuring precise subtask inference during online interactions. Our experiments show that REDS significantly outperforms baseline methods on complex robotic manipulation tasks in Meta-World and more challenging real-world tasks, such as furniture assembly in FurnitureBench, with minimal human intervention. Moreover, REDS facilitates generalization to unseen tasks and robot embodiments, highlighting its potential for scalable deployment in diverse environments.
Changyeon Kim, Minho Heo, Doohyun Lee, Honglak Lee, Jinwoo Shin, Joseph J. Lim, Kimin Lee
ICLR1
2023 Preference Transformer: Modeling Human Preferences using Transformers for RL
Changyeon Kim, Jongjin Park, Jinwoo Shin, Honglak Lee, Pieter Abbeel, Kimin Lee
ICLR1
2023 Guide Your Agent with Adaptive Multimodal Rewards
abstract
Developing an agent capable of adapting to unseen environments remains a difficult challenge in imitation learning. This work presents Adaptive Return-conditioned Policy (ARP), an efficient framework designed to enhance the agent's generalization ability using natural language task descriptions and pre-trained multimodal encoders. Our key idea is to calculate a similarity between visual observations and natural language instructions in the pre-trained multimodal embedding space (such as CLIP) and use it as a reward signal. We then train a return-conditioned policy using expert demonstrations labeled with multimodal rewards. Because the multimodal rewards provide adaptive signals at each timestep, our ARP effectively mitigates the goal misgeneralization. This results in superior generalization performances even when faced with unseen text instructions, compared to existing text-conditioned policies. To improve the quality of rewards, we also introduce a fine-tuning method for pre-trained multimodal encoders, further enhancing the performance. Video demonstrations and source code are available on the project website: \url{https://sites.google.com/view/2023arp}.
Changyeon Kim, Younggyo Seo, Lisa Lee, Jinwoo Shin, Honglak Lee, Kimin Lee
NeurIPS1
2020 Collecting the Public Perception of AI and Robot Rights
abstract
Whether to give rights to artificial intelligence (AI) and robots has been a sensitive topic since the European Parliament proposed advanced robots could be granted "electronic personalities." Numerous scholars who favor or disfavor its feasibility have participated in the debate. This paper presents an experiment (N=1270) that 1) collects online users' first impressions of 11 possible rights that could be granted to autonomous electronic agents of the future and 2) examines whether debunking common misconceptions on the proposal modifies one's stance toward the issue. The results indicate that even though online users mainly disfavor AI and robot rights, they are supportive of protecting electronic agents from cruelty (i.e., favor the right against cruel treatment). Furthermore, people's perceptions became more positive when given information about rights-bearing non-human entities or myth-refuting statements. The style used to introduce AI and robot rights significantly affected how the participants perceived the proposal, similar to the way metaphors function in creating laws. For robustness, we repeated the experiment over a more representative sample of U.S. residents (N=164) and found that perceptions gathered from online users and those by the general population are similar.
Gabriel Lima, Changyeon Kim, Seungho Ryu, Chihyung Jeon, Meeyoung Cha
Proc. ACM Hum. Comput. Interact.2