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Inbum Park

dblp:272/0987 · DBLP profile ↗
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5ranked-venue papers
0as first author
4since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Generative modeling · 74% Trustworthy machine learning · 23% Segmentation and scene understanding · 3%
Computer graphics and multimedia
4 papers
Visual content generation and editing · 44% Image and video processing · 39% Geometric modeling and processing · 17%

Topics — the 10 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
1.522024
Factorized Diffusion: Perceptual Illusions by Noise Decomposition · ECCV (57) 2024
Visual Anagrams: Generating Multi-View Optical Illusions with Diffusion Models · CVPR 2024
Machine learning › Generative modeling
visual illusion
0.812024
Factorized Diffusion: Perceptual Illusions by Noise Decomposition · ECCV (57) 2024
Visual content generation and editing
image generation
0.812024
Factorized Diffusion: Perceptual Illusions by Noise Decomposition · ECCV (57) 2024
Machine learning › Generative modeling › normalizing flow
conditional normalizing flow
0.712023
On the Robustness of Normalizing Flows for Inverse Problems in Imaging · ICCV 2023
Machine learning › Generative modeling
normalizing flow
0.712023
On the Robustness of Normalizing Flows for Inverse Problems in Imaging · ICCV 2023
Machine learning › Trustworthy machine learning
robustness
0.712023
On the Robustness of Normalizing Flows for Inverse Problems in Imaging · ICCV 2023
Machine learning › Trustworthy machine learning › robustness › distribution shift
robustness to distribution shift
0.712023
On the Robustness of Normalizing Flows for Inverse Problems in Imaging · ICCV 2023
Image and video processing
image restoration
0.712023
On the Robustness of Normalizing Flows for Inverse Problems in Imaging · ICCV 2023
Image and video processing › mathematical imaging
inverse imaging
0.712023
On the Robustness of Normalizing Flows for Inverse Problems in Imaging · ICCV 2023
Computer vision › Segmentation and scene understanding
scene understanding
0.212022
Probabilistic Implicit Scene Completion · ICLR 2022

Methods — techniques the papers use, named apart from their topics

diffusion model · 3.0orthogonal transformation · 1.5rational quadratic spline coupling · 1.3mahalanobis distance · 1.3affine coupling layer · 1.3probabilistic modeling · 1.1
YearPublicationVenuePosition
2024 Visual Anagrams: Generating Multi-View Optical Illusions with Diffusion Models
abstract
We address the problem of synthesizing multi-view optical illusions: images that change appearance upon a transformation, such as a flip or rotation. We propose a simple, zero-shot method for obtaining these illusions from off-the-shelf text-to-image diffusion models. During the reverse diffusion process, we estimate the noise from different views of a noisy image, and then combine these noise estimates together and denoise the image. A theoretical analysis suggests that this method works precisely for views that can be written as orthogonal transformations, of which permutations are a subset. This leads to the idea of a visual anagram-an image that changes appearance under some rearrangement of pixels. This includes rotations and flips, but also more exotic pixel permutations such as a jigsaw rearrangement. Our approach also naturally extends to illusions with more than two views. We provide both qualitative and quantitative results demonstrating the effectiveness and flexibility of our method. Please see our project webpage for additional visualizations and results: https://dangeng.github.io/visual_anagrams/.
Daniel Geng, Inbum Park, Andrew Owens
CVPR2
2024 Factorized Diffusion: Perceptual Illusions by Noise Decomposition
Daniel Geng, Inbum Park, Andrew Owens
ECCV (57)2
2023 On the Robustness of Normalizing Flows for Inverse Problems in Imaging
abstract
Conditional normalizing flows can generate diverse image samples for solving inverse problems. Most normalizing flows for inverse problems in imaging employ the conditional affine coupling layer that can generate diverse images quickly. However, unintended severe artifacts are occasionally observed in the output of them. In this work, we address this critical issue by investigating the origins of these artifacts and proposing the conditions to avoid them. First of all, we empirically and theoretically reveal that these problems are caused by "exploding inverse" in the conditional affine coupling layer for certain out-of-distribution (OOD) conditional inputs. Then, we further validated that the probability of causing erroneous artifacts in pixels is highly correlated with a Mahalanobis distance-based OOD score for inverse problems in imaging. Lastly, based on our investigations, we propose a remark to avoid exploding inverse and then based on it, we suggest a simple remedy that substitutes the affine coupling layers with the modified rational quadratic spline coupling layers in normalizing flows, to encourage the robustness of generated image samples. Our experimental results demonstrated that our suggested methods effectively suppressed critical artifacts occurring in normalizing flows for super-resolution space generation and low-light image enhancement.
Seongmin Hong, Inbum Park, Se Young Chun
ICCV2
2022 Probabilistic Implicit Scene Completion
Dongsu Zhang, Changwoon Choi, Inbum Park, Young Min Kim 0001
ICLR3
2020 Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions
abstract
Abstract Motion retargetting refers to the process of adapting the motion of a source character to a target. This paper presents a motion retargetting model based on temporal dilated convolutions. In an unsupervised manner, the model generates realistic motions for various humanoid characters. The retargetted motions not only preserve the high‐frequency detail of the input motions but also produce natural and stable trajectories despite the skeleton size differences between the source and target. Extensive experiments are made using a 3D character motion dataset and a motion capture dataset. Both qualitative and quantitative comparisons against prior methods demonstrate the effectiveness and robustness of our method.
SangBin Kim, Inbum Park, Seongsu Kwon
Comput. Graph. Forum2