Yitong Deng

dblp:272/8948 · DBLP profile ↗
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11ranked-venue papers
4as first author
11since 2021 · last 2025
0000-0001-9157-1519ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 8 · 2 first-author · 8 since 2021Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Go-with-the-Flow: Motion-Controllable Video Diffusion Models Using Real-Time Warped Noise
abstract
Generative modeling aims to transform random noise into structured outputs. In this work, we enhance video diffusion models by allowing motion control via structured latent noise sampling. This is achieved by just a change in data: we pre-process training videos to yield structured noise. Consequently, our method is agnostic to diffusion model design, requiring no changes to model architectures or training pipelines. Specifically, we propose a novel noise warping algorithm, fast enough to run in real time, that replaces random temporal Gaussianity with correlated warped noise derived from optical flow fields, while preserving the spatial Gaussianity. The efficiency of our algorithm enables us to fine-tune modern video diffusion base models using warped noise with minimal overhead, and provide a one-stop solution for a wide range of userfriendly motion control: local object motion control, global camera movement control, and motion transfer. The harmonization between temporal coherence and spatial Gaussianity in our warped noise leads to effective motion control while maintaining per-frame pixel quality. Extensive experiments and user studies demonstrate the advantages of our method, making it a robust and scalable approach for controlling motion in video diffusion models. Please see our project webpage; source code and checkpoints are available on GitHub.
Ryan D. Burgert, Yuancheng Xu, Wenqi Xian, Oliver Pilarski, Pascal Clausen, Mingming He, Yitong Deng, Mohsen Mousavi, Michael S. Ryoo, Paul E. Debevec, Ning Yu 0006
CVPR8
2025 Infinite-Resolution Integral Noise Warping for Diffusion Models
abstract
Adapting pretrained image-based diffusion models to generate temporally consistent videos has become an impactful generative modeling research direction. Training-free noise-space manipulation has proven to be an effective technique, where the challenge is to preserve the Gaussian white noise distribution while adding in temporal consistency. Recently, Chang et al. (2024) formulated this problem using an integral noise representation with distribution-preserving guarantees, and proposed an upsampling-based algorithm to compute it. However, while their mathematical formulation is advantageous, the algorithm incurs a high computational cost. Through analyzing the limiting-case behavior of their algorithm as the upsampling resolution goes to infinity, we develop an alternative algorithm that, by gathering increments of multiple Brownian bridges, achieves their infinite-resolution accuracy while simultaneously reducing the computational cost by orders of magnitude. We prove and experimentally validate our theoretical claims, and demonstrate our method's effectiveness in real-world applications. We further show that our method can readily extend to the 3-dimensional space.
Yitong Deng, Winnie Lin, Dmitriy Smirnov 0001, Ryan D. Burgert, Ning Yu 0006, Vincent Dedun, Mohammad H. Taghavi
ICLR1
2024 A Vortex Particle-on-Mesh Method for Soap Film Simulation
abstract
This paper introduces a novel physically-based vortex fluid model for films, aimed at accurately simulating cascading vortical structures on deforming thin films. Central to our approach is a novel mechanism decomposing the film's tangential velocity into circulation and dilatation components. These components are then evolved using a hybrid particle-mesh method, enabling the effective reconstruction of three-dimensional tangential velocities and seamlessly integrating surfactant and thickness dynamics into a unified framework. By coupling with its normal component and surface-tension model, our method is particularly adept at depicting complex interactions between in-plane vortices and out-of-plane physical phenomena, such as gravity, surfactant dynamics, and solid boundary, leading to highly realistic simulations of complex thin-film dynamics, achieving an unprecedented level of vortical details and physical realism.
Ningxiao Tao, Liangwang Ruan, Yitong Deng, Bo Zhu 0002, Bin Wang 0069, Baoquan Chen
ACM Trans. Graph.3
2024 An Eulerian Vortex Method on Flow Maps
abstract
We present an Eulerian vortex method based on the theory of flow maps to simulate the complex vortical motions of incompressible fluids. Central to our method is the novel incorporation of the flow-map transport equations for line elements , which, in combination with a bi-directional marching scheme for flow maps, enables the high-fidelity Eulerian advection of vorticity variables. The fundamental motivation is that, compared to impulse m , which has been recently bridged with flow maps to encouraging results, vorticity ω promises to be preferable for its numerical stability and physical interpretability. To realize the full potential of this novel formulation, we develop a new Poisson solving scheme for vorticity-to-velocity reconstruction that is both efficient and able to accurately handle the coupling near solid boundaries. We demonstrate the efficacy of our approach with a range of vortex simulation examples, including leapfrog vortices, vortex collisions, cavity flow, and the formation of complex vortical structures due to solid-fluid interactions.
Yitong Deng, Molin Deng, Hong-Xing Yu, Junwei Zhou 0001, Duowen Chen 0003, Taku Komura, Jiajun Wu 0001, Bo Zhu 0002
ACM Trans. Graph.2
2024 Eulerian-Lagrangian Fluid Simulation on Particle Flow Maps
abstract
We propose a novel Particle Flow Map (PFM) method to enable accurate long-range advection for incompressible fluid simulation. The foundation of our method is the observation that a particle trajectory generated in a forward simulation naturally embodies a perfect flow map. Centered on this concept, we have developed an Eulerian-Lagrangian framework comprising four essential components: Lagrangian particles for a natural and precise representation of bidirectional flow maps; a dual-scale map representation to accommodate the mapping of various flow quantities; a particle-to-grid interpolation scheme for accurate quantity transfer from particles to grid nodes; and a hybrid impulse-based solver to enforce incompressibility on the grid. The efficacy of PFM has been demonstrated through various simulation scenarios, highlighting the evolution of complex vortical structures and the details of turbulent flows. Notably, compared to NFM, PFM reduces computing time by up to 49 times and memory consumption by up to 41%, while enhancing vorticity preservation as evidenced in various tests like leapfrog, vortex tube, and turbulent flow.
Junwei Zhou 0001, Duowen Chen 0003, Molin Deng, Yitong Deng, Yuchen Sun 0002, Shiying Xiong, Bo Zhu 0002
ACM Trans. Graph.4
2023 Learning Vortex Dynamics for Fluid Inference and Prediction
Yitong Deng, Hong-Xing Yu, Jiajun Wu 0001, Bo Zhu 0002
ICLR1
2023 Inferring Hybrid Neural Fluid Fields from Videos
abstract
We study recovering fluid density and velocity from sparse multiview videos. Existing neural dynamic reconstruction methods predominantly rely on optical flows; therefore, they cannot accurately estimate the density and uncover the underlying velocity due to the inherent visual ambiguities of fluid velocity, as fluids are often shapeless and lack stable visual features. The challenge is further pronounced by the turbulent nature of fluid flows, which calls for properly designed fluid velocity representations. To address these challenges, we propose hybrid neural fluid fields (HyFluid), a neural approach to jointly infer fluid density and velocity fields. Specifically, to deal with visual ambiguities of fluid velocity, we introduce a set of physics-based losses that enforce inferring a physically plausible velocity field, which is divergence-free and drives the transport of density. To deal with the turbulent nature of fluid velocity, we design a hybrid neural velocity representation that includes a base neural velocity field that captures most irrotational energy and a vortex particle-based velocity that models residual turbulent velocity. We show that our method enables recovering vortical flow details. Our approach opens up possibilities for various learning and reconstruction applications centered around 3D incompressible flow, including fluid re-simulation and editing, future prediction, and neural dynamic scene composition. Project website: https://kovenyu.com/HyFluid/
Hong-Xing Yu, Yitong Deng, Bo Zhu 0002, Jiajun Wu 0001
NeurIPS4
2023 Second-Order Finite Elements for Deformable Surfaces
abstract
We present a computational framework for simulating deformable surfaces from planar rest shape with second-order triangular finite elements. Our method develops numerical schemes for discretizing stretching, shearing, and bending energies of deformable surfaces in a second-order finite-element setting. In particular, we introduce a novel discretization scheme for approximating mean curvatures on a curved triangle mesh. Our framework also integrates a virtual-node finite-element scheme that supports two-way coupling between cut-cell rods without expensive remeshing. We compare our approach with traditional simulation methods using linear and higher-order finite elements and demonstrate its advantages in several challenging settings, such as low-resolution meshes, anisotropic triangulation, and stiff materials. Finally, we showcase several applications of our framework, including cloth simulation, mixed Origami and Kirigami, and biologically-inspired soft wing simulation.
Qiqin Le, Yitong Deng, Jiamu Bu, Bo Zhu 0002, Tao Du 0001
SIGGRAPH Asia2
2023 Fluid Simulation on Neural Flow Maps
abstract
We introduce Neural Flow Maps, a novel simulation method bridging the emerging paradigm of implicit neural representations with fluid simulation based on the theory of flow maps, to achieve state-of-the-art simulation of in-viscid fluid phenomena. We devise a novel hybrid neural field representation, Spatially Sparse Neural Fields (SSNF), which fuses small neural networks with a pyramid of overlapping, multi-resolution, and spatially sparse grids, to compactly represent long-term spatiotemporal velocity fields at high accuracy. With this neural velocity buffer in hand, we compute long-term, bidirectional flow maps and their Jacobians in a mechanistically symmetric manner, to facilitate drastic accuracy improvement over existing solutions. These long-range, bidirectional flow maps enable high advection accuracy with low dissipation, which in turn facilitates high-fidelity incompressible flow simulations that manifest intricate vortical structures. We demonstrate the efficacy of our neural fluid simulation in a variety of challenging simulation scenarios, including leapfrogging vortices, colliding vortices, vortex reconnections, as well as vortex generation from moving obstacles and density differences. Our examples show increased performance over existing methods in terms of energy conservation, visual complexity, adherence to experimental observations, and preservation of detailed vortical structures.
Yitong Deng, Hong-Xing Yu, Diyang Zhang, Jiajun Wu 0001, Bo Zhu 0002
ACM Trans. Graph.1
2022 A moving eulerian-lagrangian particle method for thin film and foam simulation
abstract
We present the Moving Eulerian-Lagrangian Particles (MELP), a novel mesh-free method for simulating incompressible fluid on thin films and foams. Employing a bi-layer particle structure, MELP jointly simulates detailed, vigorous flow and large surface deformation at high stability and efficiency. In addition, we design multi-MELP: a mechanism that facilitates the physically-based interaction between multiple MELP systems, to simulate bubble clusters and foams with non-manifold topological evolution. We showcase the efficacy of our method with a broad range of challenging thin film phenomena, including the Rayleigh-Taylor instability across double-bubbles, foam fragmentation with rim surface tension, recovery of the Plateau borders, Newton black films, as well as cyclones on bubble clusters.
Yitong Deng, Mengdi Wang 0003, Xiangxin Kong, Shiying Xiong, Zangyueyang Xian, Bo Zhu 0002
ACM Trans. Graph.1
2021 Thin-film smoothed particle hydrodynamics fluid
abstract
We propose a particle-based method to simulate thin-film fluid that jointly facilitates aggressive surface deformation and vigorous tangential flows. We build our dynamics model from the surface tension driven Navier-Stokes equation with the dimensionality reduced using the asymptotic lubrication theory and customize a set of differential operators based on the weakly compressible Smoothed Particle Hydrodynamics (SPH) for evolving pointset surfaces. The key insight is that the compressible nature of SPH, which is unfavorable in its typical usage, is helpful in our application to co-evolve the thickness, calculate the surface tension, and enforce the fluid incompressibility on a thin film. In this way, we are able to two-way couple the surface deformation with the in-plane flows in a physically based manner. We can simulate complex vortical swirls, fingering effects due to Rayleigh-Taylor instability, capillary waves, Newton's interference fringes, and the Marangoni effect on liberally deforming surfaces by presenting both realistic visual results and numerical validations. The particle-based nature of our system also enables it to conveniently handle topology changes and codimension transitions, allowing us to marry the thin-film simulation with a wide gamut of 3D phenomena, such as pinch-off of unstable catenoids, dripping under gravity, merging of droplets, as well as bubble rupture.
Mengdi Wang 0003, Yitong Deng, Xiangxin Kong, Aditya H. Prasad, Shiying Xiong, Bo Zhu 0002
ACM Trans. Graph.2