Jef Peeters

dblp:273/5680 · also Jef R. Peeters · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.712023
Deep Learning Reactive Robotic Grasping With a Versatile Vacuum Gripper · IEEE Trans. Robotics 2023
Robotics › Robot manipulation › grasping
grasp quality evaluation
0.712023
Deep Learning Reactive Robotic Grasping With a Versatile Vacuum Gripper · IEEE Trans. Robotics 2023

Methods — techniques the papers use, named apart from their topics

gripping attention · 0.7force/torque feedback · 0.7convolutional neural network · 0.7
YearPublicationVenuePosition
2023 Deep Learning Reactive Robotic Grasping With a Versatile Vacuum Gripper
abstract
In this article, a six-step approach is proposed to simulate the grasp and evaluate the grasp quality for a versatile vacuum gripper by tracking the deformation and force-torque wrench of the gripping pad. Over 100 K synthetic grasps are generated for neural network training. Furthermore, a gripping attention convolutional neural network (GA-CNN) is developed to predict the grasp quality for real-world grasp, running by 15 Hz closed-loop control with the real-time robotic observation and force-torque feedback. Various experiments in both the simulation and physical grasps indicate that our GA-CNN can focus on the crucial region of the soft gripping pad to predict grasp qualities and perform a lower average error compared with a same-scale traditional CNN. In addition, the complexity of grasping clutters is defined from Level 1 to Level 9. The proposed grasping method achieves an average success rate of 90.2% for static clutters at Level 1 to Level 8 and an average success rate of >80.0% for dynamic grasping at Level 1 to Level 7, which outperforms state-of-the-art grasping methods.
Hui Zhang 0092, Jef Peeters, Eric Demeester, Karel Kellens
IEEE Trans. Robotics2