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Wanting Feng

dblp:273/9705 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 67% Computational fabrication · 33%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
pattern design
0.412020
An Efficient Pattern Design Method for Plush Toys Using Component-Based Templates · Comput. Aided Des. 2020
Computational fabrication
plush toy design
0.412020
An Efficient Pattern Design Method for Plush Toys Using Component-Based Templates · Comput. Aided Des. 2020

Methods — techniques the papers use, named apart from their topics

component-based templates · 0.4
YearPublicationVenuePosition
2020 An Efficient Pattern Design Method for Plush Toys Using Component-Based Templates
Yinghan Jin, Wanting Feng, Long Zeng 0001
Comput. Aided Des.2