Oswin So

dblp:274/3208 · DBLP profile ↗
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7ranked-venue papers
4as first author
7since 2021 · last 2025
0000-0002-5411-3663ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 4 first-author · 6 since 2021Systems, architecture and hardware · 3 · 3 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 Discrete GCBF Proximal Policy Optimization for Multi-agent Safe Optimal Control
abstract
Control policies that can achieve high task performance and satisfy safety constraints are desirable for any system, including multi-agent systems (MAS). One promising technique for ensuring the safety of MAS is distributed control barrier functions (CBF). However, it is difficult to design distributed CBF-based policies for MAS that can tackle unknown discrete-time dynamics, partial observability, changing neighborhoods, and input constraints, especially when a distributed high-performance nominal policy that can achieve the task is unavailable. To tackle these challenges, we propose **DGPPO**, a new framework that *simultaneously* learns both a *discrete* graph CBF which handles neighborhood changes and input constraints, and a distributed high-performance safe policy for MAS with unknown discrete-time dynamics. We empirically validate our claims on a suite of multi-agent tasks spanning three different simulation engines. The results suggest that, compared with existing methods, our DGPPO framework obtains policies that achieve high task performance (matching baselines that ignore the safety constraints), and high safety rates (matching the most conservative baselines), with a *constant* set of hyperparameters across all environments.
Songyuan Zhang, Oswin So, Mitchell Black 0001, Chuchu Fan
ICLR2
2025 GCBF+: A Neural Graph Control Barrier Function Framework for Distributed Safe Multiagent Control
abstract
Distributed, scalable, and safe control of large-scale multiagent systems is a challenging problem. In this article, we design a distributed framework for safe multiagent control in large-scale environments with obstacles, where a large number of agents are required to maintain safety using only local information and reach their goal locations. We introduce a new class of certificates, termed graph control barrier function (GCBF), which are based on the well-established control barrier function theory for safety guarantees and utilize a graph structure for scalable and generalizable distributed control of MAS. We develop a novel theoretical framework to prove the safety of an arbitrary-sized MAS with a single GCBF. We propose a new training framework GCBF+ that uses graph neural networks to parameterize a candidate GCBF and a distributed control policy. The proposed framework is distributed and is capable of taking point clouds from LiDAR, instead of actual state information, for real-world robotic applications. We illustrate the efficacy of the proposed method through various hardware experiments on a swarm of drones with objectives ranging from exchanging positions to docking on a moving target without collision. In addition, we perform extensive numerical experiments, where the number and density of agents, as well as the number of obstacles, increase. Empirical results show that in complex environments with agents with nonlinear dynamics (e.g., Crazyflie drones), GCBF+ outperforms the hand-crafted CBF-based method with the best performance by up to 20% for relatively small-scale MAS with up to 256 agents, and leading reinforcement learning (RL) methods by up to 40% for MAS with 1024 agents. Furthermore, the proposed method does not compromise on the performance, in terms of goal reaching, for achieving high safety rates, which is a common tradeoff in RL-based methods. Project website:https://mit-realm.github.io/gcbfplus/
Songyuan Zhang, Oswin So, Kunal Garg, Chuchu Fan
IEEE Trans. Robotics2
2024 How to Train Your Neural Control Barrier Function: Learning Safety Filters for Complex Input-Constrained Systems
abstract
Control barrier functions (CBFs) have become popular as a safety filter to guarantee the safety of nonlinear dynamical systems for arbitrary inputs. However, it is difficult to construct functions that satisfy the CBF constraints for high relative degree systems with input constraints. To address these challenges, recent work has explored learning CBFs using neural networks via neural CBFs (NCBFs). However, such methods face difficulties when scaling to higher dimensional systems under input constraints. In this work, we first identify challenges that NCBFs face during training. Next, to address these challenges, we propose policy neural CBFs (PNCBFs), a method of constructing CBFs by learning the value function of a nominal policy, and show that the value function of the maximum-over-time cost is a CBF. We demonstrate the effectiveness of our method in simulation on a variety of systems ranging from toy linear systems to a jet aircraft with a 16-dimensional state space. Finally, we validate our approach on a two-agent quadcopter system on hardware under tight input constraints.
Oswin So, Zachary T. Serlin, Makai Mann, Jake Gonzales, Kwesi J. Rutledge, Nicholas Roy, Chuchu Fan
ICRA1
2024 Solving Minimum-Cost Reach Avoid using Reinforcement Learning
abstract
Current reinforcement-learning methods are unable to directly learn policies that solve the minimum cost reach-avoid problem to minimize cumulative costs subject to the constraints of reaching the goal and avoiding unsafe states, as the structure of this new optimization problem is incompatible with current methods. Instead, a surrogate problem is solved where all objectives are combined with a weighted sum. However, this surrogate objective results in suboptimal policies that do not directly minimize the cumulative cost. In this work, we propose RC-PPO, a reinforcement-learning-based method for solving the minimum-cost reach-avoid problem by using connections to Hamilton-Jacobi reachability. Empirical results demonstrate that RC-PPO learns policies with comparable goal-reaching rates to while achieving up to 57% lower cumulative costs compared to existing methods on a suite of minimum-cost reach-avoid benchmarks on the Mujoco simulator. The project page can be found at https://oswinso.xyz/rcppo.
Oswin So, Cheng Ge, Chuchu Fan
NeurIPS1
2023 MPOGames: Efficient Multimodal Partially Observable Dynamic Games
abstract
Game theoretic methods have become popular for planning and prediction in situations involving rich multi-agent interactions. However, these methods often assume the existence of a single local Nash equilibria and are hence unable to handle uncertainty in the intentions of different agents. While maximum entropy (MaxEnt) dynamic games try to address this issue, practical approaches solve for MaxEnt Nash equilibria using linear-quadratic approximations which are restricted to unimodal responses and unsuitable for scenarios with multiple local Nash equilibria. By reformulating the problem as a POMDP, we propose MPOGames, a method for efficiently solving MaxEnt dynamic games that captures the interactions between local Nash equilibria. We show the importance of uncertainty-aware game theoretic methods via a two-agent merge case study. Finally, we prove the real-time capabilities of our approach with hardware experiments on a 1/10th scale car platform.
Oswin So, Paul Drews, Thomas Balch, Velin D. Dimitrov, Guy Rosman, Evangelos A. Theodorou
ICRA1
2022 Maximum Entropy Differential Dynamic Programming
abstract
In this paper, we present a novel maximum entropy formulation of the Differential Dynamic Programming algorithm and derive two variants using unimodal and multimodal value functions parameterizations. By combining the maximum entropy Bellman equations with a particular approximation of the cost function, we are able to obtain a new formulation of Differential Dynamic Programming which is able to escape from local minima via exploration with a multimodal policy. To demonstrate the efficacy of the proposed algorithm, we provide experimental results using four systems on tasks that are represented by cost functions with multiple local minima and compare them against vanilla Differential Dynamic Programming. Furthermore, we discuss connections with previous work on the linearly solvable stochastic control framework and its extensions in relation to compositionality. Link to Video.
Oswin So, Ziyi Wang 0001, Evangelos A. Theodorou
ICRA1
2022 Deep Generalized Schrödinger Bridge
abstract
Mean-Field Game (MFG) serves as a crucial mathematical framework in modeling the collective behavior of individual agents interacting stochastically with a large population. In this work, we aim at solving a challenging class of MFGs in which the differentiability of these interacting preferences may not be available to the solver, and the population is urged to converge exactly to some desired distribution. These setups are, despite being well-motivated for practical purposes, complicated enough to paralyze most (deep) numerical solvers. Nevertheless, we show that Schrödinger Bridge — as an entropy-regularized optimal transport model — can be generalized to accepting mean-field structures, hence solving these MFGs. This is achieved via the application of Forward-Backward Stochastic Differential Equations theory, which, intriguingly, leads to a computational framework with a similar structure to Temporal Difference learning. As such, it opens up novel algorithmic connections to Deep Reinforcement Learning that we leverage to facilitate practical training. We show that our proposed objective function provides necessary and sufficient conditions to the mean-field problem. Our method, named Deep Generalized Schrödinger Bridge (DeepGSB), not only outperforms prior methods in solving classical population navigation MFGs, but is also capable of solving 1000-dimensional opinion depolarization, setting a new state-of-the-art numerical solver for high-dimensional MFGs. Our code will be made available at https://github.com/ghliu/DeepGSB.
Guan-Horng Liu, Tianrong Chen, Oswin So, Evangelos A. Theodorou
NeurIPS3