Demo Data from EDBT 2026 / reviewers in the wild / expert
Haoyun Li
dblp:274/3461
· DBLP profile ↗
6ranked-venue papers
1as first author
5since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Computer networks · 2 · 2 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 75% Generative modeling · 25% | |
| Computer networks
1 paper |
Cellular and mobile networks · 61% Edge and fog computing · 30% Internet architecture and protocols · 9% | |
| Databases, data mining, and information retrieval
1 paper |
Graph data management · 77% Query processing and optimization · 23% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Parallel and multicore computing · 100% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | WonderTurbo: Generating Interactive 3D World in 0.72 Seconds · ICCV 2025 |
Computer vision › 3D vision › 3d generation
3d scene generation |
0.9 | 1 | 2025 | WonderTurbo: Generating Interactive 3D World in 0.72 Seconds · ICCV 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | WonderTurbo: Generating Interactive 3D World in 0.72 Seconds · ICCV 2025 |
Computer vision › 3D vision › 3d reconstruction
real-time reconstruction |
0.9 | 1 | 2025 | WonderTurbo: Generating Interactive 3D World in 0.72 Seconds · ICCV 2025 |
Graph data management › graph analytics
graph aggregation |
0.8 | 1 | 2024 | Multithreading Heterogeneous Graph Aggregation · IEEE Trans. Knowl. Data Eng. 2024 |
Cellular and mobile networks
6g |
0.8 | 1 | 2024 | Space-Air-Ground Integrated Wireless Networks for 6G: Basics, Key Technologies, and Future Trends · IEEE J. Sel. Areas Commun. 2024 |
Edge and fog computing
joint communication and computation |
0.8 | 1 | 2024 | Space-Air-Ground Integrated Wireless Networks for 6G: Basics, Key Technologies, and Future Trends · IEEE J. Sel. Areas Commun. 2024 |
Cellular and mobile networks › 6g
space-air-ground integrated network |
0.8 | 1 | 2024 | Space-Air-Ground Integrated Wireless Networks for 6G: Basics, Key Technologies, and Future Trends · IEEE J. Sel. Areas Commun. 2024 |
Parallel and multicore computing
parallel graph algorithms |
0.8 | 1 | 2024 | Multithreading Heterogeneous Graph Aggregation · IEEE Trans. Knowl. Data Eng. 2024 |
Query processing and optimization
OLAP |
0.2 | 1 | 2024 | Multithreading Heterogeneous Graph Aggregation · IEEE Trans. Knowl. Data Eng. 2024 |
Internet architecture and protocols › network architecture design › layered architecture › protocol layering
network layer |
0.2 | 1 | 2024 | Space-Air-Ground Integrated Wireless Networks for 6G: Basics, Key Technologies, and Future Trends · IEEE J. Sel. Areas Commun. 2024 |
Methods — techniques the papers use, named apart from their topics
workload balancing · 1.5threadblock parallelization · 1.5inpainting · 0.9diffusion model · 0.9depth completion · 0.9survey · 0.8multithreading · 0.8multi-threading · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | WonderTurbo: Generating Interactive 3D World in 0.72 SecondsabstractInteractive 3D generation is gaining momentum and capturing extensive attention for its potential to create immersive virtual experiences. However, a critical challenge in current 3D generation technologies lies in achieving real-time interactivity. To address this issue, we introduce WonderTurbo, the first real-time interactive 3D scene generation framework capable of generating novel perspectives of 3D scenes within 0.72 seconds. Specifically, WonderTurbo accelerates both geometric and appearance modeling in 3D scene generation. In terms of geometry, we propose StepSplat, an innovative method that constructs efficient 3D geometric representations through dynamic updates, each taking only 0.26 seconds. Additionally, we design QuickDepth, a lightweight depth completion module that provides consistent depth input for StepSplat, further enhancing geometric accuracy. For appearance modeling, we develop FastPaint, a 2-steps diffusion model tailored for instant inpainting, which focuses on maintaining spatial appearance consistency. Experimental results demonstrate that WonderTurbo achieves a remarkable 15X speedup compared to baseline methods, while preserving excellent spatial consistency and delivering high-quality output. Chaojun Ni, Haoyun Li, Guosheng Zhao, Wenkang Qin, Guan Huang 0003, Wenjun Mei |
ICCV | 5 |
| 2024 | A visual identification method with position recovering and contour comparison for highly similar non-planar aviation angle pieces
Haoyun Li, Yang Hui, Aiming Xu, Ruchen Chen, Zhengjie Xue, Junkun Qi |
Adv. Eng. Informatics | 3 |
| 2024 | Space-Air-Ground Integrated Wireless Networks for 6G: Basics, Key Technologies, and Future TrendsabstractWith the expansive deployment of ground base stations, low Earth orbit (LEO) satellites, and aerial platforms such as unmanned aerial vehicles (UAVs) and high altitude platforms (HAPs), the concept of space-air-ground integrated network (SAGIN) has emerged as a promising architecture for future 6G wireless systems. In general, SAGIN aims to amalgamate terrestrial nodes, aerial platforms, and satellites to enhance global coverage and ensure seamless connectivity. Moreover, beyond mere communication functionality, computing capability is increasingly recognized as a critical attribute of sixth generation (6G) networks. To address this, integrated communication and computing have recently been advocated as a viable approach. Additionally, to overcome the technical challenges of complicated systems such as high mobility, unbalanced traffics, limited resources, and various demands in communication and computing among different network segments, various solutions have been introduced recently. Consequently, this paper offers a comprehensive survey of the technological advances in communication and computing within SAGIN for 6G, including system architecture, network characteristics, general communication, and computing technologies. Subsequently, we summarize the pivotal technologies of SAGIN-enabled 6G, including the physical layer, medium access control (MAC) layer, and network layer. Finally, we explore the technical challenges and future trends in this field. Yue Xiao 0001, Ziqiang Ye, Mingming Wu, Haoyun Li, Ming Xiao 0001, Mohamed-Slim Alouini, Akram Al-Hourani, Stefano Cioni |
IEEE J. Sel. Areas Commun. | 4 |
| 2024 | Multithreading Heterogeneous Graph AggregationabstractTowards building online analytical services on big heterogeneous graphs, we study the problem of the multithreading graph aggregation. The purpose is to exploit the thread-level parallelism for accelerating the graph aggregation process, which is both data and computation intensive. We identify the sources of parallelization latency caused by multifarious factors, including data distributions and contentions, uneven workload assignments, logical aggregation plan obstructions, etc. To cope with these problems, we investigate a parallelization solution for graph aggregation with a number of threads packaged as threadblocks, categorize the parallelization latency as the thread-level and threadblock-level latency, and propose a series of optimization techniques for alleviating or eliminating the latency on different levels. The solution supports different aggregate functions, scales up to large number of threads, and scales out to big heterogeneous graphs. Experiments on real datasets show that our solution achieves up to 60x acceleration with 256 threads compared to the non-parallelized solution. Xike Xie, Haoyun Li, Xiaoyang Sean Wang |
IEEE Trans. Knowl. Data Eng. | 3 |
| 2022 | Spectrum Efficiency Prediction for Real-World 5G Networks Based on Drive Testing DataabstractThis paper studies the problem of predicting the spectrum efficiency (SE) for massive multiple-input multiple-output (MIMO) empowered 5G networks based on the reference signal received power (RSRP) collected from the drive test (DT). This problem is challenging because there is no precise model between the RSRP and the SE. The SE not only depends on the RSRP, which only captures the statistic of the channel, but also the beamforming strategy of the serving base station (BS) and the interference from the neighboring cells, which are not measured at the 5G client. This paper adopts a model-assisted data-driven approach to develop a machine learning model for the SE prediction. Specifically, a joint interference and SE prediction network is built, demonstrating prediction improvement over pure data-driven neural networks. In addition, a classification-assisted SE prediction network is constructed, which substantially reduces the prediction error at the low SE regime with marginally compromising the total prediction error. It is found that the model-assisted approach generally enhances the SE prediction accuracy by 2% approximately over a purely data-driven approach. Zheng Xing 0001, Haoyun Li, Wenjie Liu 0017, Zixiang Ren, Jie Xu 0002, Cai Qin |
WCNC | 2 |
| 2020 | Event-Triggered Remote Dynamic Control for Network Control SystemsabstractThis work studies the event-triggered control problem for networked control systems. The plant is controlled directly by a dynamic local controller, which receives the reference control signal from the remote controller. The measurement signal of the plant and the reference control signal of the remote controller has their separate event trigger, and thus the remote controller and the local controller can decide when to transmit signals on their own. It is proved that with the proposed control approach and the dual event trigger, the closed loop system is globally asymptotically stable, which has been illustrated by simulation results. Haoyun Li, Gaofeng Pan, Cheng Song |
ICARCV | 1 |