EDBT 2026 Demo / reviewers in the wild / expert
Nieves Montes
dblp:274/6779
· DBLP profile ↗
8ranked-venue papers
7as first author
8since 2021 · last 2023
0000-0001-6981-7893ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 7 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Multi-agent systems · 76% Knowledge representation and reasoning · 24% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% | |
| Theoretical computer science
2 papers |
Algorithmic game theory and mechanism design · 100% |
Topics — the 4 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design › non-cooperative game
extensive-form games |
0.7 | 1 | 2023 | A Computational Model of Ostrom's Institutional Analysis and Development Framework (Extended Abstract) · IJCAI 2023 |
Knowledge, reasoning and agents › Multi-agent systems › agent-based simulation › social simulation
agent-based social simulation |
0.6 | 1 | 2022 | A computational model of Ostrom's Institutional Analysis and Development framework · Artif. Intell. 2022 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
theory of mind |
0.6 | 1 | 2022 | Engineering Socially-Oriented Autonomous Agents and Multiagent Systems · IJCAI 2022 |
Computational social science and digital humanities › agent-based simulation
agent-based social simulation |
0.6 | 1 | 2022 | A norm optimisation approach to SDGs: tackling poverty by acting on discrimination · IJCAI 2022 |
Methods — techniques the papers use, named apart from their topics
game engine · 1.3action situation language · 1.3norm optimization · 0.6agent-based simulation · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | A Computational Model of Ostrom's Institutional Analysis and Development Framework (Extended Abstract)abstractOstrom's Institutional Analysis and Development (IAD) framework represents a comprehensive theoretical effort to identify and outline the variables that determine the outcome in any social interaction. Taking inspiration from it, we define the Action Situation Language (ASL), a machine-readable logical language to express the components of a multiagent interaction, with a special focus on the rules adopted by the community. The ASL is complemented by a game engine that takes an interaction description as input and automatically grounds its semantics as an Extensive-Form Game (EFG), which can be readily analysed using standard game-theoretical solution concepts. Overall, our model allows a community of agents to perform what-if analysis on a set of rules being considered for adoption, by automatically connecting rule configurations to the outcomes they incentivize. Nieves Montes, Nardine Osman 0001, Carles Sierra |
IJCAI | 1 |
| 2023 | Combining theory of mind and abductive reasoning in agent-oriented programmingabstractAbstract This paper presents a novel model, called TomAbd, that endows autonomous agents with Theory of Mind capabilities. TomAbd agents are able to simulate the perspective of the world that their peers have and reason from their perspective. Furthermore, TomAbd agents can reason from the perspective of others down to an arbitrary level of recursion, using Theory of Mind of $$n^{\text {th}}$$ n th order. By combining the previous capability with abductive reasoning, TomAbd agents can infer the beliefs that others were relying upon to select their actions, hence putting them in a more informed position when it comes to their own decision-making. We have tested the TomAbd model in the challenging domain of Hanabi, a game characterised by cooperation and imperfect information. Our results show that the abilities granted by the TomAbd model boost the performance of the team along a variety of metrics, including final score, efficiency of communication, and uncertainty reduction. Nieves Montes, Michael Luck, Nardine Osman 0001, Odinaldo Rodrigues, Carles Sierra |
Auton. Agents Multi Agent Syst. | 1 |
| 2022 | Engineering Pro-social Values in Autonomous Agents - Collective and Individual Perspectives
Nieves Montes |
EUMAS | 1 |
| 2022 | Combining Theory of Mind and Abduction for Cooperation Under Imperfect Information
Nieves Montes, Nardine Osman 0001, Carles Sierra |
EUMAS | 1 |
| 2022 | A norm optimisation approach to SDGs: tackling poverty by acting on discriminationabstractPolicies that seek to mitigate poverty by acting on equal opportunity have been found to aggravate discrimination against the poor (aporophobia), since individuals are made responsible for not progressing in the social hierarchy. Only a minority of the poor benefit from meritocracy in this era of growing inequality, generating resentment among those who seek to escape their needy situations by trying to climb up the ladder. Through the formulation and development of an agent-based social simulation, this study aims to analyse the role of norms implementing equal opportunity and social solidarity principles as enhancers or mitigators of aporophobia, as well as the threshold of aporophobia that would facilitate the success of poverty-reduction policies. The ultimate goal of the social simulation is to extract insights that could help inform and guide a new generation of policy making for poverty reduction by acting on the discrimination against the poor, in line with the UN “Leave No One Behind” principle. An “aporophobia-meter” will be developed and guidelines will be drafted based on both the simulation results and a review of poverty reduction policies at regional levels. Georgina Curto, Nieves Montes, Carles Sierra, Nardine Osman 0001, Flavio Comim |
IJCAI | 2 |
| 2022 | Engineering Socially-Oriented Autonomous Agents and Multiagent SystemsabstractThe emergent field of social AI is concerned with the development of autonomous agents that are able to act as part of larger community. Within this context, my research seeks to engineer meaningful social interactions among a group of agents from two different approaches. First, the societal level leverages constructs that apply to a society as a whole, like norms and social values. Second, the individual level endows agents with the ability to reason about others, by making use of Theory of Mind capabilities. Nieves Montes |
IJCAI | 1 |
| 2022 | A computational model of Ostrom's Institutional Analysis and Development frameworkabstractThe Institutional Analysis and Development (IAD) framework developed by Elinor Ostrom and colleagues provides great conceptual clarity on the immensely varied topic of social interactions. In this work, we propose a computational model to examine the impact that any of the variables outlined in the IAD framework has on the resulting social interactions. Of particular interest are the rules adopted by a community of agents, as they are the variables most susceptible to change in the short term. To provide systematic descriptions of social interactions, we define the Action Situation Language (ASL) and provide a game engine capable of automatically generating formal game-theoretical models out of ASL descriptions. Then, by incorporating any agent decision-making models, the connection from a rule configuration description to the outcomes encouraged by it is complete. Overall, our model enables any community of agents to perform what-if analysis, where they can foresee and examine the impact that a set of regulations will have on the social interaction they are engaging in. Hence, they can decide whether their implementation is desirable. Nieves Montes, Nardine Osman 0001, Carles Sierra |
Artif. Intell. | 1 |
| 2022 | Synthesis and Properties of Optimally Value-Aligned Normative SystemsabstractThe value alignment problem is concerned with the design of systems that provably abide by our human values. One approach to this challenge is through the leverage of prescriptive norms that, if carefully designed, are able to steer a multiagent system away from harmful outcomes and towards more beneficial ones. In this work, we first present a general methodology for the automated synthesis of value aligned normative systems, based on a consequentialist view of values. In the second part, we provide analytical tools to examine such value aligned normative systems, namely the Shapley value of individual norms and the compatibility of several values under a fixed set of norms. We illustrate all of our contributions with a running example of a society of agents where taxes are collected and redistributed according to a set of parametrised norms. Nieves Montes, Carles Sierra |
J. Artif. Intell. Res. | 1 |