Demo Data from EDBT 2026 / reviewers in the wild / expert
Allison O'Connell
dblp:274/9543
· DBLP profile ↗
2ranked-venue papers
0as first author
1since 2021 · last 2023
0000-0002-8447-8233ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 since 2021Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 39% Human-AI interaction · 30% Health and well-being technologies · 30% | |
| Artificial intelligence
1 paper |
Motion planning and robot control · 54% Legged, aerial and field robots · 23% Robot navigation and mapping · 23% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Health and well-being technologies
mindfulness meditation |
0.7 | 1 | 2023 | Evaluating and Personalizing User-Perceived Quality of Text-to-Speech Voices for Delivering Mindfulness Meditation with Different Physical Embodiments · HRI 2023 |
Human-robot interaction › assistive robotics
socially assistive robotics |
0.7 | 1 | 2023 | Evaluating and Personalizing User-Perceived Quality of Text-to-Speech Voices for Delivering Mindfulness Meditation with Different Physical Embodiments · HRI 2023 |
Human-AI interaction
speech synthesis |
0.7 | 1 | 2023 | Evaluating and Personalizing User-Perceived Quality of Text-to-Speech Voices for Delivering Mindfulness Meditation with Different Physical Embodiments · HRI 2023 |
Robotics › Motion planning and robot control › path planning
3d path planning |
0.4 | 1 | 2020 | Navigation in the Presence of Obstacles for an Agile Autonomous Underwater Vehicle · ICRA 2020 |
Robotics › Motion planning and robot control
motion planning |
0.4 | 1 | 2020 | Navigation in the Presence of Obstacles for an Agile Autonomous Underwater Vehicle · ICRA 2020 |
Robotics › Legged, aerial and field robots
underwater robotics |
0.4 | 1 | 2020 | Navigation in the Presence of Obstacles for an Agile Autonomous Underwater Vehicle · ICRA 2020 |
Robotics › Robot navigation and mapping › mobile robot navigation › vehicle navigation
underwater vehicle navigation |
0.4 | 1 | 2020 | Navigation in the Presence of Obstacles for an Agile Autonomous Underwater Vehicle · ICRA 2020 |
Robotics › Motion planning and robot control
trajectory optimization |
0.1 | 1 | 2020 | Navigation in the Presence of Obstacles for an Agile Autonomous Underwater Vehicle · ICRA 2020 |
Methods — techniques the papers use, named apart from their topics
mechanical turk · 0.7human-subject study · 0.7trajopt · 0.4sampling-based correction · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Evaluating and Personalizing User-Perceived Quality of Text-to-Speech Voices for Delivering Mindfulness Meditation with Different Physical EmbodimentsabstractMindfulness-based therapies have been shown to be effective in improving mental health, and technology-based methods have the potential to expand the accessibility of these therapies. To enable real-time personalized content generation for mindfulness practice in these methods, high-quality computer-synthesized text-to-speech (TTS) voices are needed to provide verbal guidance and respond to user performance and preferences. However, the user-perceived quality of state-of-the-art TTS voices has not yet been evaluated for administering mindfulness meditation, which requires emotional expressiveness. In addition, work has not yet been done to study the effect of physical embodiment and personalization on the user-perceived quality of TTS voices for mindfulness. To that end, we designed a two-phase human subject study. In Phase 1, an online Mechanical Turk between-subject study (N=471) evaluated 3 (feminine, masculine, child-like) state-of-the-art TTS voices with 2 (feminine, masculine) human therapists' voices in 3 different physical embodiment settings (no agent, conversational agent, socially assistive robot) with remote participants. Building on findings from Phase 1, in Phase 2, an in-person within-subject study (N=94), we used a novel framework we developed for personalizing TTS voices based on user preferences, and evaluated user-perceived quality compared to best-rated non-personalized voices from Phase 1. We found that the best-rated human voice was perceived better than all TTS voices; the emotional expressiveness and naturalness of TTS voices were poorly rated, while users were satisfied with the clarity of TTS voices. Surprisingly, by allowing users to fine-tune TTS voice features, the user-personalized TTS voices could perform almost as well as human voices, suggesting user personalization could be a simple and very effective tool to improve user-perceived quality of TTS voice. Zhonghao Shi, Anna-Maria Velentza, Siqi Liu 0012, Nathaniel Dennler, Allison O'Connell, Maja J. Mataric |
HRI | 6 |
| 2020 | Navigation in the Presence of Obstacles for an Agile Autonomous Underwater VehicleabstractNavigation underwater traditionally is done by keeping a safe distance from obstacles, resulting in "fly-overs" of the area of interest. Movement of an autonomous underwater vehicle (AUV) through a cluttered space, such as a shipwreck or a decorated cave, is an extremely challenging problem that has not been addressed in the past. This paper proposes a novel navigation framework utilizing an enhanced version of Trajopt for fast 3D path-optimization planning for AUVs. A sampling-based correction procedure ensures that the planning is not constrained by local minima, enabling navigation through narrow spaces. Two different modalities are proposed: planning with a known map results in efficient trajectories through cluttered spaces; operating in an unknown environment utilizes the point cloud from the visual features detected to navigate efficiently while avoiding the detected obstacles. The proposed approach is rigorously tested, both on simulation and in-pool experiments, proven to be fast enough to enable safe real-time 3D autonomous navigation for an AUV. Marios Xanthidis, Nare Karapetyan, Hunter Damron, Sharmin Rahman, Allison O'Connell, Jason M. O'Kane, Ioannis M. Rekleitis |
ICRA | 6 |