EDBT 2026 Demo / reviewers in the wild / expert
Yan Di
dblp:274/9623
· DBLP profile ↗
25ranked-venue papers
5as first author
24since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 22 · 5 first-author · 21 since 2021Graphics, computer vision, multimedia, augmented reality and games · 18 · 4 first-author · 18 since 2021Systems, architecture and hardware · 4 · 1 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | ThermalGate-GS: Frequency-Gated Graph Splatting for Thermal Novel View SynthesisabstractThermal infrared imaging is pivotal for all-weather 3D perception, yet analyzing thermal information remains a formidable challenge due to the complexity of heat conduction. Unlike visible light, heat conduction acts as a natural low-pass filter that suppresses high-frequency textural details, causing severe geometric ambiguities and "ghosting" artifacts in standard 3D reconstruction pipelines. To accurately model the inherently diffusive thermal field for high-fidelity reconstruction, we propose Frequency-Gated Graph Splatting (ThermalGate-GS), a framework that explicitly decouples the scene into diffusive thermal distributions (low-frequency) and sharp structural boundaries (high-frequency). Within this framework, we introduce a novel Frequency-Gated Anisotropic Diffusion mechanism. Specifically, the frequency-gating module utilizes extracted high-frequency structural cues to determine spatially-adaptive gating weights. Subsequently, these weights drive an anisotropic diffusion process that dynamically regulates thermal feature propagation, promoting smoothness on object surfaces while suppressing cross-boundary bleeding. Finally, these spectrally refined features are employed to regress 3D Gaussian attributes, substantially alleviating the ambiguity in thermal reconstruction. Extensive experiments demonstrate that ThermalGate-GS achieves state-of-the-art performance, with a notable 7.94 dB PSNR improvement on the ThermoScenes benchmark over prior physics-inspired baselines. Yaoxing Wang, Wenkang Chen, Guangqian Guo, Chaowei Wang, Yan Di, Shan Gao 0003 |
IEEE Trans. Image Process. | 6 |
| 2025 | SeaLion: Semantic Part-Aware Latent Point Diffusion Models for 3D GenerationabstractDenoising diffusion probabilistic models have achieved significant success in point cloud generation, enabling numerous downstream applications, such as generative data augmentation and 3D model editing. However, little attention has been given to generating point clouds with pointwise segmentation labels, as well as to developing evaluation metrics for this task. Therefore, in this paper, we present SeaLion, a novel diffusion model designed to generate high-quality and diverse point clouds with fine-grained segmentation labels. Specifically, we introduce the semantic part-aware latent point diffusion technique, which leverages the intermediate features of the generative models to jointly predict the noise for perturbed latent points and associated part segmentation labels during the denoising process, and subsequently decodes the latent points to point clouds conditioned on part segmentation labels. To effectively evaluate the quality of generated point clouds, we introduce a novel point cloud pairwise distance calculation method named part-aware Chamfer distance (p-CD). This method enables existing metrics, such as 1-NNA, to measure both the local structural quality and inter-part coherence of generated point clouds. Experiments on the large-scale synthetic dataset ShapeNet and real-world medical dataset IntrA, demonstrate that SeaLion achieves remarkable performance in generation quality and diversity, outperforming the existing state-of-the-art model, DiffFacto, by 13.33% and 6.52% on 1-NNA (p-CD) across the two datasets. Experimental analysis shows that SeaLion can be trained semi-supervised, thereby reducing the demand for labeling efforts. Lastly, we validate the applicability of SeaLion in generative data augmentation for training segmentation models and the capability of SeaLion to serve as a tool for part-aware 3D shape editing. Dekai Zhu, Yan Di, Stefan Gavranovic, Slobodan Ilic |
CVPR | 2 |
| 2025 | FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
Xingxing Zuo 0001, Pouya Samangouei, Yunwen Zhou, Yan Di, Mingyang Li 0001 |
Int. J. Comput. Vis. | 4 |
| 2025 | Resolving Symmetry Ambiguity in Correspondence-Based Methods for Instance-Level Object Pose EstimationabstractEstimating the 6D pose of an object from a single RGB image is a critical task that becomes additionally challenging when dealing with symmetric objects. Recent approaches typically establish one-to-one correspondences between image pixels and 3D object surface vertices. However, the utilization of one-to-one correspondences introduces ambiguity for symmetric objects. To address this, we propose SymCode, a symmetry-aware surface encoding that encodes the object surface vertices based on one-to-many correspondences, eliminating the problem of one-to-one correspondence ambiguity. We also introduce SymNet, a fast end-to-end network that directly regresses the 6D pose parameters without solving a PnP problem. We demonstrate faster runtime and comparable accuracy achieved by our method on the T-LESS and IC-BIN benchmarks of mostly symmetric objects. The code is available at https://github.com/lyltc1/SymNet. Yongliang Lin, Yongzhi Su, Sandeep Inuganti, Yan Di, Naeem Ajilforoushan, Hanqing Yang 0002, Yu Zhang 0018, Jason R. Rambach |
IEEE Trans. Image Process. | 4 |
| 2024 | SecondPose: SE(3)-Consistent Dual-Stream Feature Fusion for Category-Level Pose EstimationabstractCategory-level object pose estimation, aiming to predict the 6D pose and 3D size of objects from known categories, typically struggles with large intra-class shape variation. Existing works utilizing mean shapes often fall short of cap-turing this variation. To address this issue, we present Sec-ondPose, a novel approach integrating object-specific ge-ometric features with semantic category priors from DI-NOv2. Leveraging the advantage of DINOv2 in providing SE(3)-consistent semantic features, we hierarchically extract two types of SE(3)-invariant geometric features to further encapsulate local-to-global object-specific information. These geometric features are then point-aligned with DINOv2 features to establish a consistent object represen-tation under SE(3) transformations, facilitating the map-ping from camera space to the pre-defined canonical space, thus further enhancing pose estimation. Extensive exper-iments on NOCS-REAL275 demonstrate that SecondPose achieves a 12.4% leap forward over the state-of-the-art. Moreover, on a more complex dataset HouseCat6D which provides photometrically challenging objects, SecondPose still surpasses other competitors by a large margin. Yamei Chen, Yan Di, Guangyao Zhai, Fabian Manhardt, Chenyangguang Zhang, Ruida Zhang, Federico Tombari, Nassir Navab, Benjamin Busam |
CVPR | 2 |
| 2024 | ShapeMatcher: Self-Supervised Joint Shape Canonicalization, Segmentation, Retrieval and DeformationabstractIn this paper, we present ShapeMatcher, a unified self-supervised learning framework for joint shape canonicalization, segmentation, retrieval and deformation. Given a partially-observed object in an arbitrary pose, we first canonicalize the object by extracting point-wise affine-invariant features, disentangling inherent structure of the object with its pose and size. These learned features are then leveraged to predict semantically consistent part segmentation and corresponding part centers. Next, our lightweight retrieval module aggregates the features within each part as its retrieval token and compare all the tokens with source shapes from a pre-established database to identify the most geometrically similar shape. Finally, we deform the retrieved shape in the deformation module to tightly fit the input object by harnessing part center guided neural cage deformation. The key insight of ShapeMaker is the simultaneous training of the four highly-associated processes: canonicalization, segmentation, retrieval, and deformation, leveraging cross-task consistency losses for mutual supervision. Extensive experiments on synthetic datasets PartNet, ComplementMe, and real-world dataset Scan2CAD demonstrate that ShapeMatcher surpasses competitors by a large margin. Code is released at https://github.com/Det1999/ShapeMaker. Yan Di, Chenyangguang Zhang, Chaowei Wang, Ruida Zhang, Guangyao Zhai, Xiangyang Ji, Shan Gao 0003 |
CVPR | 1 |
| 2024 | HiPose: Hierarchical Binary Surface Encoding and Correspondence Pruning for RGB-D 6DoF Object Pose EstimationabstractIn this work, we present a novel dense-correspondence method for 6DoF object pose estimation from a single RGB-D image. While many existing data-driven methods achieve impressive performance, they tend to be time-consuming due to their reliance on rendering-based refinement approaches. To circumvent this limitation, we present HiPose, which establishes 3D-3D correspondences in a coarse-to-fine manner with a hierarchical binary surface encoding. Unlike previous dense-correspondence methods, we estimate the correspondence surface by employing point-to-surface matching and iteratively constricting the surface until it becomes a correspondence point while gradually removing outliers. Extensive experiments on public benchmarks LM-O, YCB-V, and T-Less demonstrate that our method surpasses all refinement-free methods and is even on par with expensive refinement-based approaches. Crucially, our approach is computationally efficient and enables real-time critical applications with high accuracy requirements. Yongliang Lin, Yongzhi Su, Praveen Nathan, Sandeep Inuganti, Yan Di, Martin Sundermeyer, Fabian Manhardt, Didier Stricker, Jason R. Rambach, Yu Zhang 0018 |
CVPR | 5 |
| 2024 | MOHO: Learning Single-View Hand-Held Object Reconstruction with Multi-View Occlusion-Aware SupervisionabstractPrevious works concerning single-view hand-held object reconstruction typically rely on supervision from 3D ground-truth models, which are hard to collect in real world. In contrast, readily accessible hand-object videos offer a promising training data source, but they only give heavily occluded object observations. In this paper, we present a novel synthetic-to-real framework to exploit Multi-view Occlusion-aware supervision from hand-object videos for Hand-held Object reconstruction (MOHO) from a single image, tackling two predominant challenges in such setting: hand-induced occlusion and object's self-occlusion. First, in the synthetic pretraining stage, we render a large-scaled synthetic dataset SOMVideo with hand-object images and multi-view occlusion-free supervisions, adopted to address hand-induced occlusion in both 2D and 3D spaces. Sec-ond, in the real-world finetuning stage, MOHO leverages the amodal-mask-weighted geometric supervision to mitigate the unfaithful guidance caused by the hand-occluded su-pervising views in real world. Moreover, domain-consistent occlusion-aware features are amalgamated in MOHO to resist object's self-occlusion for inferring the complete object shape. Extensive experiments on HO3D and DexYCB datasets demonstrate 2D-supervised MOHO gains superior results against 3D-supervised methods by a large margin. Chenyangguang Zhang, Guanlong Jiao, Yan Di, Gu Wang 0001, Ziqin Huang, Ruida Zhang, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
CVPR | 3 |
| 2024 | KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and DeformationabstractIn this paper, we present KP-RED, a unified KeyPoint-driven REtrieval and Deformation framework that takes object scans as input and jointly retrieves and deforms the most geometrically similar CAD models from a pre-processed database to tightly match the target. Unlike ex-isting dense matching based methods that typically struggle with noisy partial scans, we propose to leverage category-consistent sparse keypoints to naturally handle both full and partial object scans. Specifically, we first employ a lightweight retrieval module to establish a keypoint-based embedding space, measuring the similarity among ob-jects by dynamically aggregating deformation-aware local-global features around extracted keypoints. Objects that are close in the embedding space are considered similar in ge-ometry. Then we introduce the neural cage-based defor-mation module that estimates the influence vector of each keypoint upon cage vertices inside its local support region to control the deformation of the retrieved shape. Exten-sive experiments on the synthetic dataset PartNet and the real-world dataset Scan2CAD demonstrate that KP-RED surpasses existing state-of-the-art approaches by a large margin. Codes and trained models will be released in https://github.com/lolrudy/KP-RED. Ruida Zhang, Chenyangguang Zhang, Yan Di, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
CVPR | 3 |
| 2024 | D-SCo: Dual-Stream Conditional Diffusion for Monocular Hand-Held Object Reconstruction
Gu Wang 0001, Chenyangguang Zhang, Yan Di, Ziqin Huang, Zhiying Leng, Fabian Manhardt, Xiangyang Ji, Federico Tombari |
ECCV (29) | 4 |
| 2024 | GeoGaussian: Geometry-Aware Gaussian Splatting for Scene Rendering
Yanyan Li 0001, Chenyu Lyu, Yan Di, Guangyao Zhai, Gim Hee Lee, Federico Tombari |
ECCV (35) | 3 |
| 2024 | EchoScene: Indoor Scene Generation via Information Echo Over Scene Graph Diffusion
Guangyao Zhai, Evin Pinar Örnek, Dave Zhenyu Chen, Ruotong Liao, Yan Di, Nassir Navab, Federico Tombari, Benjamin Busam |
ECCV (21) | 5 |
| 2024 | LaPose: Laplacian Mixture Shape Modeling for RGB-Based Category-Level Object Pose Estimation
Ruida Zhang, Ziqin Huang, Gu Wang 0001, Chenyangguang Zhang, Yan Di, Xingxing Zuo 0001, Jiwen Tang, Xiangyang Ji |
ECCV (25) | 5 |
| 2024 | SG-Bot: Object Rearrangement via Coarse-to-Fine Robotic Imagination on Scene GraphsabstractObject rearrangement is pivotal in robotic-environment interactions, representing a significant capability in embodied AI. In this paper, we present SG-Bot, a novel rearrangement framework that utilizes a coarse-to-fine scheme with a scene graph as the scene representation. Unlike previous methods that rely on either known goal priors or zero-shot large models, SG-Bot exemplifies lightweight, real-time, and user-controllable characteristics, seamlessly blending the consideration of commonsense knowledge with automatic generation capabilities. SG-Bot employs a three-fold procedure– observation, imagination, and execution–to adeptly address the task. Initially, objects are discerned and extracted from a cluttered scene during the observation. These objects are first coarsely organized and depicted within a scene graph, guided by either commonsense or user-defined criteria. Then, this scene graph subsequently informs a generative model, which forms a fine-grained goal scene considering the shape information from the initial scene and object semantics. Finally, for execution, the initial and envisioned goal scenes are matched to formulate robotic action policies. Experimental results demonstrate that SG-Bot outperforms competitors by a large margin. Guangyao Zhai, Xiaoni Cai, Dianye Huang, Yan Di, Fabian Manhardt, Federico Tombari, Nassir Navab, Benjamin Busam |
ICRA | 4 |
| 2023 | IPCC-TP: Utilizing Incremental Pearson Correlation Coefficient for Joint Multi-Agent Trajectory PredictionabstractReliable multi-agent trajectory prediction is crucial for the safe planning and control of autonomous systems. Compared with single-agent cases, the major challenge in simultaneously processing multiple agents lies in modeling complex social interactions caused by various driving intentions and road conditions. Previous methods typically leverage graph-based message propagation or attention mechanism to encapsulate such interactions in the format of marginal probabilistic distributions. However, it is inherently sub-optimal. In this paper, we propose IPCC-TP, a novel relevance-aware module based on Incremental Pearson Correlation Coefficient to improve multi-agent interaction modeling. IPCC-TP learns pairwise joint Gaussian Distributions through the tightly-coupled estimation of the means and covariances according to interactive incremental movements. Our module can be conveniently embedded into existing multi-agent prediction methods to extend original motion distribution decoders. Extensive experiments on nuScenes and Argoverse 2 datasets demonstrate that IPCC-TP improves the performance of baselines by a large margin. Dekai Zhu, Guangyao Zhai, Yan Di, Fabian Manhardt, Hendrik Berkemeyer, Nassir Navab, Federico Tombari, Benjamin Busam |
CVPR | 3 |
| 2023 | U-RED: Unsupervised 3D Shape Retrieval and Deformation for Partial Point CloudsabstractIn this paper, we propose U-RED, an Unsupervised shape REtrieval and Deformation pipeline that takes an arbitrary object observation as input, typically captured by RGB images or scans, and jointly retrieves and deforms the geometrically similar CAD models from a pre-established database to tightly match the target. Considering existing methods typically fail to handle noisy partial observations, U-RED is designed to address this issue from two aspects. First, since one partial shape may correspond to multiple potential full shapes, the retrieval method must allow such an ambiguous one-to-many relationship. Thereby U-RED learns to project all possible full shapes of a partial target onto the surface of a unit sphere. Then during inference, each sampling on the sphere will yield a feasible retrieval. Second, since real-world partial observations usually contain noticeable noise, a reliable learned metric that measures the similarity between shapes is necessary for stable retrieval. In U-RED, we design a novel point-wise residual-guided metric that allows noise-robust comparison. Extensive experiments on the synthetic datasets PartNet, ComplementMe and the real-world dataset Scan2CAD demonstrate that U-RED surpasses existing state-of-the-art approaches by 47.3%, 16.7% and 31.6% respectively under Chamfer Distance. Yan Di, Chenyangguang Zhang, Ruida Zhang, Fabian Manhardt, Yongzhi Su, Jason R. Rambach, Didier Stricker, Xiangyang Ji, Federico Tombari |
ICCV | 1 |
| 2023 | SST: Real-time End-to-end Monocular 3D Reconstruction via Sparse Spatial-Temporal GuidanceabstractReal-time monocular 3D reconstruction is a challenging problem that remains unsolved. Although recent end-to-end methods demonstrate promising results, tiny structures and geometric boundaries are hardly captured due to their insufficient supervision neglecting spatial details and oversimplified feature fusion ignoring temporal cues. To address the problems, we propose an end-to-end 3D reconstruction network SST, which utilizes Sparse estimated points from visual SLAM system as additional Spatial guidance and fuses Temporal features via a cross-modal attention mechanism, achieving more detailed reconstruction results. We propose a Local Spatial-Temporal Fusion module to exploit more informative spatial-temporal cues from multi-view color information and sparse priors, as well a Global Spatial-Temporal Fusion module to refine the local TSDF volumes with the world-frame model from coarse to fine. Extensive experiments on ScanNet and 7-Scenes demonstrate that SST outperforms all state-of-the-art competitors, whilst keeping a high inference speed at 59 FPS, enabling real-world applications with real-time requirements. Chenyangguang Zhang, Zhiqiang Lou, Yan Di, Federico Tombari, Xiangyang Ji |
ICME | 3 |
| 2023 | MonoGraspNet: 6-DoF Grasping with a Single RGB Imageabstract6-DoF robotic grasping is a long-lasting but un-solved problem. Recent methods utilize strong 3D networks to extract geometric grasping representations from depth sensors, demonstrating superior accuracy on common objects but performing unsatisfactorily on photometrically challenging objects, e.g., objects in transparent or reflective materials. The bottleneck lies in that the surface of these objects can not reflect accurate depth due to the absorption or refraction of light. In this paper, in contrast to exploiting the inaccurate depth data, we propose the first RGB-only 6-DoF grasping pipeline called MonoGraspNet that utilizes stable 2D features to simultaneously handle arbitrary object grasping and overcome the problems induced by photometrically challenging objects. MonoGraspNet leverages a keypoint heatmap and a normal map to recover the 6-DoF grasping poses represented by our novel representation parameterized with 2D keypoints with corresponding depth, grasping direction, grasping width, and angle. Extensive experiments in real scenes demonstrate that our method can achieve competitive results in grasping common objects and surpass the depth-based competitor by a large margin in grasping photometrically challenging objects. To further stimulate robotic manipulation research, we annotate and open-source a multi-view grasping dataset in the real world containing 44 sequence collections of mixed photometric complexity with nearly 20M accurate grasping labels. Guangyao Zhai, Dianye Huang, Yan Di, Fabian Manhardt, Federico Tombari, Nassir Navab, Benjamin Busam |
ICRA | 5 |
| 2023 | CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graphs
Guangyao Zhai, Evin Pinar Örnek, Yan Di, Federico Tombari, Nassir Navab, Benjamin Busam |
NeurIPS | 4 |
| 2023 | DDF-HO: Hand-Held Object Reconstruction via Conditional Directed Distance FieldabstractReconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions, since SDF is only reliable within the proximity of the target, and hence, infeasible to simultaneously encode local hand and object cues. To address this issue, we propose DDF-HO, a novel approach leveraging Directed Distance Field (DDF) as the shape representation. Unlike SDF, DDF maps a ray in 3D space, consisting of an origin and a direction, to corresponding DDF values, including a binary visibility signal determining whether the ray intersects the objects and a distance value measuring the distance from origin to target in the given direction. We randomly sample multiple rays and collect local to global geometric features for them by introducing a novel 2D ray-based feature aggregation scheme and a 3D intersection-aware hand pose embedding, combining 2D-3D features to model hand-object interactions. Extensive experiments on synthetic and real-world datasets demonstrate that DDF-HO consistently outperforms all baseline methods by a large margin, especially under Chamfer Distance, with about 80% leap forward. Codes are available at https://github.com/ZhangCYG/DDFHO. Chenyangguang Zhang, Yan Di, Ruida Zhang, Guangyao Zhai, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
NeurIPS | 2 |
| 2022 | GPV-Pose: Category-level Object Pose Estimation via Geometry-guided Point-wise VotingabstractWhile 6D object pose estimation has recently made a huge leap forward, most methods can still only handle a single or a handful of different objects, which limits their applications. To circumvent this problem, category-level object pose estimation has recently been revamped, which aims at predicting the 6D pose as well as the 3D metric size for previously unseen instances from a given set of object classes. This is, however, a much more challenging task due to severe intra-class shape variations. To address this issue, we propose GPV-Pose, a novel framework for robust category-level pose estimation, harnessing geometric insights to enhance the learning of category-level pose-sensitive features. First, we introduce a decoupled confidence-driven rotation representation, which allows geometry-aware recovery of the associated rotation matrix. Second, we propose a novel geometry-guided point-wise voting paradigm for robust retrieval of the 3D object bounding box. Finally, leveraging these different output streams, we can enforce several geometric consistency terms, further increasing performance, especially for non-symmetric categories. GPV-Pose produces superior results to state-of-the-art competitors on common public benchmarks, whilst almost achieving real-time inference speed at 20 FPS. Yan Di, Ruida Zhang, Zhiqiang Lou, Fabian Manhardt, Xiangyang Ji, Nassir Navab, Federico Tombari |
CVPR | 1 |
| 2022 | RBP-Pose: Residual Bounding Box Projection for Category-Level Pose Estimation
Ruida Zhang, Yan Di, Zhiqiang Lou, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
ECCV (1) | 2 |
| 2022 | SSP-Pose: Symmetry-Aware Shape Prior Deformation for Direct Category-Level Object Pose EstimationabstractCategory-level pose estimation is a challenging problem due to intra-class shape variations. Recent methods deform pre-computed shape priors to map the observed point cloud into the normalized object coordinate space and then retrieve the pose via post-processing, i.e., Umeyama's Algorithm. The shortcomings of this two-stage strategy lie in two aspects: 1) The surrogate supervision on the intermediate results can not directly guide the learning of pose, resulting in large pose error after post-processing. 2) The inference speed is limited by the post-processing step. In this paper, to handle these shortcomings, we propose an end-to-end trainable network SSP-Pose for category-level pose estimation, which integrates shape priors into a direct pose regression network. SSP-Pose stacks four individual branches on a shared feature extractor, where two branches are designed to deform and match the prior model with the observed instance, and the other two branches are applied for directly regressing the totally 9 degrees-of-freedom pose and performing symmetry reconstruction and point-wise inlier mask prediction respectively. Consistency loss terms are then naturally exploited to align the outputs of different branches and promote the performance. During inference, only the direct pose regression branch is needed. In this manner, SSP-Pose not only learns category-level pose-sensitive characteristics to boost performance but also keeps a real-time inference speed. Moreover, we utilize the symmetry information of each category to guide the shape prior deformation, and propose a novel symmetry-aware loss to mitigate the matching ambiguity. Extensive experiments on public datasets demon-strate that SSP-Pose produces superior performance compared with competitors with a real-time inference speed at about 25Hz. The codes will be released soon. Ruida Zhang, Yan Di, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
IROS | 2 |
| 2021 | SO-Pose: Exploiting Self-Occlusion for Direct 6D Pose EstimationabstractDirectly regressing all 6 degrees-of-freedom (6DoF) for the object pose (i.e. the 3D rotation and translation) in a cluttered environment from a single RGB image is a challenging problem. While end-to-end methods have recently demonstrated promising results at high efficiency, they are still inferior when compared with elaborate PnP/RANSAC-based approaches in terms of pose accuracy. In this work, we address this shortcoming by means of a novel reasoning about self-occlusion, in order to establish a two-layer representation for 3D objects which considerably enhances the accuracy of end-to-end 6D pose estimation. Our framework, named SO-Pose, takes a single RGB image as input and respectively generates 2D-3D correspondences as well as self-occlusion information harnessing a shared encoder and two separate decoders. Both outputs are then fused to directly regress the 6DoF pose parameters. Incorporating cross-layer consistencies that align correspondences, self-occlusion and 6D pose, we can further improve accuracy and robustness, surpassing or rivaling all other state-of-the-art approaches on various challenging datasets. Yan Di, Fabian Manhardt, Gu Wang 0001, Xiangyang Ji, Nassir Navab, Federico Tombari |
ICCV | 1 |
| 2020 | A Unified Framework for Piecewise Semantic Reconstruction in Dynamic Scenes via Exploiting Superpixel RelationsabstractThis paper presents a novel framework for dense piecewise semantic reconstruction in dynamic scenes containing complex background and moving objects via exploiting superpixel relations. We utilize two kinds of superpixel relations: motion relations and spatial relations, each having three subcategories: coplanar, hinge, and crack. Spatial relations provide constraints on the spatial locations of neighboring superpixels and thus can be used to reconstruct dynamic scenes. However, spatial relations can not be estimated directly with epipolar geometry due to moving objects in dynamic scenes. We synthesize the results of semantic instance segmentation and motion relations to estimate spatial relations. Given consecutive frames, we mainly develop our method in five main stages: preprocessing, motion estimation, superpixel relation analysis, reconstruction and refinement. Extensive experiments on various datasets demonstrate that our method outperforms competitors in reconstruction quality. Furthermore, our method presents a feasible way to incorporate semantic information in Structure-from-Motion (SFM) based reconstruction pipelines. Yan Di, Henrique Morimitsu, Zhiqiang Lou, Xiangyang Ji |
ICRA | 1 |