Demo Data from EDBT 2026 / reviewers in the wild / expert
Zhiqiang Lou
dblp:274/9822
· DBLP profile ↗
6ranked-venue papers
0as first author
5since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 since 2021Systems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
3D vision · 73% Reinforcement learning · 13% Transfer learning and domain adaptation · 6% |
Topics — the 15 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › object pose estimation › 6d object pose estimation
category-level object pose estimation |
1.1 | 2 | 2022 | RBP-Pose: Residual Bounding Box Projection for Category-Level Pose Estimation · ECCV (1) 2022 GPV-Pose: Category-level Object Pose Estimation via Geometry-guided Point-wise Voting · CVPR 2022 |
Computer vision › 3D vision
depth estimation |
0.9 | 1 | 2025 | DEFOM-Stereo: Depth Foundation Model Based Stereo Matching · CVPR 2025 |
Computer vision › 3D vision › depth estimation
monocular depth estimation |
0.9 | 1 | 2025 | DEFOM-Stereo: Depth Foundation Model Based Stereo Matching · CVPR 2025 |
Computer vision › 3D vision › stereo vision
stereo matching |
0.9 | 1 | 2025 | DEFOM-Stereo: Depth Foundation Model Based Stereo Matching · CVPR 2025 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning
cooperative multi-agent reinforcement learning |
0.6 | 1 | 2022 | Self-Organized Group for Cooperative Multi-agent Reinforcement Learning · NeurIPS 2022 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.6 | 1 | 2022 | Self-Organized Group for Cooperative Multi-agent Reinforcement Learning · NeurIPS 2022 |
Computer vision › 3D vision
object pose estimation |
0.6 | 1 | 2022 | GPV-Pose: Category-level Object Pose Estimation via Geometry-guided Point-wise Voting · CVPR 2022 |
Computer vision › 3D vision
pose estimation |
0.6 | 1 | 2022 | RBP-Pose: Residual Bounding Box Projection for Category-Level Pose Estimation · ECCV (1) 2022 |
Machine learning › Transfer learning and domain adaptation
zero-shot transfer |
0.6 | 1 | 2022 | Self-Organized Group for Cooperative Multi-agent Reinforcement Learning · NeurIPS 2022 |
Computer vision › 3D vision
3d reconstruction |
0.4 | 1 | 2020 | A Unified Framework for Piecewise Semantic Reconstruction in Dynamic Scenes via Exploiting Superpixel Relations · ICRA 2020 |
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction |
0.4 | 1 | 2020 | A Unified Framework for Piecewise Semantic Reconstruction in Dynamic Scenes via Exploiting Superpixel Relations · ICRA 2020 |
Computer vision › Segmentation and scene understanding › instance segmentation
semantic instance segmentation |
0.4 | 1 | 2020 | A Unified Framework for Piecewise Semantic Reconstruction in Dynamic Scenes via Exploiting Superpixel Relations · ICRA 2020 |
Computer vision › 3D vision
structure from motion |
0.4 | 1 | 2020 | A Unified Framework for Piecewise Semantic Reconstruction in Dynamic Scenes via Exploiting Superpixel Relations · ICRA 2020 |
Robotics › Autonomous driving
perception |
0.3 | 1 | 2025 | DEFOM-Stereo: Depth Foundation Model Based Stereo Matching · CVPR 2025 |
Computer vision › 3D vision › 3d object detection › 3d object localization
3d bounding box estimation |
0.2 | 1 | 2022 | GPV-Pose: Category-level Object Pose Estimation via Geometry-guided Point-wise Voting · CVPR 2022 |
Methods — techniques the papers use, named apart from their topics
recurrent stereo-matching · 0.9depth foundation model · 0.9CNN · 0.9residual bounding box projection · 0.6point-wise voting · 0.6message summarization · 0.6geometric consistency · 0.6conductor election · 0.6centralized training with decentralized execution · 0.6epipolar geometry · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | DEFOM-Stereo: Depth Foundation Model Based Stereo MatchingabstractStereo matching is a key technique for metric depth estimation in computer vision and robotics. Real-world challenges like occlusion and non-texture hinder accurate disparity estimation from binocular matching cues. Recently, monocular relative depth estimation has shown remarkable generalization using vision foundation models. Thus, to facilitate robust stereo matching with monocular depth cues, we incorporate a robust monocular relative depth model into the recurrent stereo-matching framework, building a new framework for depth foundation model-based stereo-matching, DEFOM-Stereo. In the feature extraction stage, we construct the combined context and matching feature encoder by integrating features from conventional CNNs and DEFOM. In the update stage, we use the depth predicted by DEFOM to initialize the recurrent disparity and introduce a scale update module to refine the disparity at the correct scale. DEFOM-Stereo is verified to have much stronger zero-shot generalization compared with SOTA methods. Moreover, DEFOM-Stereo achieves top performance on the KITTI 2012, KITTI 2015, Middlebury, and ETH3D benchmarks, ranking 1ston many metrics. In the joint evaluation under the robust vision challenge, our model simultaneously outperforms previous models on the individual benchmarks, further demonstrating its outstanding capabilities. Hualie Jiang, Zhiqiang Lou, Laiyan Ding, Minglang Tan, Rui Huang 0001 |
CVPR | 2 |
| 2023 | SST: Real-time End-to-end Monocular 3D Reconstruction via Sparse Spatial-Temporal GuidanceabstractReal-time monocular 3D reconstruction is a challenging problem that remains unsolved. Although recent end-to-end methods demonstrate promising results, tiny structures and geometric boundaries are hardly captured due to their insufficient supervision neglecting spatial details and oversimplified feature fusion ignoring temporal cues. To address the problems, we propose an end-to-end 3D reconstruction network SST, which utilizes Sparse estimated points from visual SLAM system as additional Spatial guidance and fuses Temporal features via a cross-modal attention mechanism, achieving more detailed reconstruction results. We propose a Local Spatial-Temporal Fusion module to exploit more informative spatial-temporal cues from multi-view color information and sparse priors, as well a Global Spatial-Temporal Fusion module to refine the local TSDF volumes with the world-frame model from coarse to fine. Extensive experiments on ScanNet and 7-Scenes demonstrate that SST outperforms all state-of-the-art competitors, whilst keeping a high inference speed at 59 FPS, enabling real-world applications with real-time requirements. Chenyangguang Zhang, Zhiqiang Lou, Yan Di, Federico Tombari, Xiangyang Ji |
ICME | 2 |
| 2022 | GPV-Pose: Category-level Object Pose Estimation via Geometry-guided Point-wise VotingabstractWhile 6D object pose estimation has recently made a huge leap forward, most methods can still only handle a single or a handful of different objects, which limits their applications. To circumvent this problem, category-level object pose estimation has recently been revamped, which aims at predicting the 6D pose as well as the 3D metric size for previously unseen instances from a given set of object classes. This is, however, a much more challenging task due to severe intra-class shape variations. To address this issue, we propose GPV-Pose, a novel framework for robust category-level pose estimation, harnessing geometric insights to enhance the learning of category-level pose-sensitive features. First, we introduce a decoupled confidence-driven rotation representation, which allows geometry-aware recovery of the associated rotation matrix. Second, we propose a novel geometry-guided point-wise voting paradigm for robust retrieval of the 3D object bounding box. Finally, leveraging these different output streams, we can enforce several geometric consistency terms, further increasing performance, especially for non-symmetric categories. GPV-Pose produces superior results to state-of-the-art competitors on common public benchmarks, whilst almost achieving real-time inference speed at 20 FPS. Yan Di, Ruida Zhang, Zhiqiang Lou, Fabian Manhardt, Xiangyang Ji, Nassir Navab, Federico Tombari |
CVPR | 3 |
| 2022 | RBP-Pose: Residual Bounding Box Projection for Category-Level Pose Estimation
Ruida Zhang, Yan Di, Zhiqiang Lou, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
ECCV (1) | 3 |
| 2022 | Self-Organized Group for Cooperative Multi-agent Reinforcement LearningabstractCentralized training with decentralized execution (CTDE) has achieved great success in cooperative multi-agent reinforcement learning (MARL) in practical applications. However, CTDE-based methods typically suffer from poor zero-shot generalization ability with dynamic team composition and varying partial observability. To tackle these issues, we propose a spontaneously grouping mechanism, termed Self-Organized Group (SOG), which is featured with conductor election (CE) and message summary (MS). In CE, a certain number of conductors are elected every $T$ time-steps to temporally construct groups, each with conductor-follower consensus where the followers are constrained to only communicate with their conductor. In MS, each conductor summarize and distribute the received messages to all affiliate group members to hold a unified scheduling. SOG provides zero-shot generalization ability to the dynamic number of agents and the varying partial observability. Sufficient experiments on mainstream multi-agent benchmarks exhibit superiority of SOG. Jianzhun Shao, Zhiqiang Lou, Hongchang Zhang, Yuhang Jiang 0001, Shuncheng He, Xiangyang Ji |
NeurIPS | 2 |
| 2020 | A Unified Framework for Piecewise Semantic Reconstruction in Dynamic Scenes via Exploiting Superpixel RelationsabstractThis paper presents a novel framework for dense piecewise semantic reconstruction in dynamic scenes containing complex background and moving objects via exploiting superpixel relations. We utilize two kinds of superpixel relations: motion relations and spatial relations, each having three subcategories: coplanar, hinge, and crack. Spatial relations provide constraints on the spatial locations of neighboring superpixels and thus can be used to reconstruct dynamic scenes. However, spatial relations can not be estimated directly with epipolar geometry due to moving objects in dynamic scenes. We synthesize the results of semantic instance segmentation and motion relations to estimate spatial relations. Given consecutive frames, we mainly develop our method in five main stages: preprocessing, motion estimation, superpixel relation analysis, reconstruction and refinement. Extensive experiments on various datasets demonstrate that our method outperforms competitors in reconstruction quality. Furthermore, our method presents a feasible way to incorporate semantic information in Structure-from-Motion (SFM) based reconstruction pipelines. Yan Di, Henrique Morimitsu, Zhiqiang Lou, Xiangyang Ji |
ICRA | 3 |