Demo Data from EDBT 2026 / reviewers in the wild / expert
Canyu Zhang 0002
dblp:275/8016-2
· DBLP profile ↗
7ranked-venue papers
3as first author
7since 2021 · last 2024
0009-0001-1657-3554ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
3D vision · 40% Segmentation and scene understanding · 28% Generative modeling · 19% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational social science and digital humanities · 100% |
Topics — the 18 heaviest of 21, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › point cloud segmentation
point cloud semantic segmentation |
1.2 | 2 | 2023 | Few-Shot 3D Point Cloud Semantic Segmentation via Stratified Class-Specific Attention Based Transformer Network · AAAI 2023 Crossmodal Few-shot 3D Point Cloud Semantic Segmentation · ACM Multimedia 2022 |
Computer vision › Segmentation and scene understanding
3d semantic segmentation |
0.8 | 1 | 2024 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation via View Synthesis · ACM Multimedia 2024 |
Machine learning › Generative modeling › diffusion model › diffusion model architecture
autoregressive diffusion models |
0.8 | 1 | 2024 | Bidirectional Autoregressive Diffusion Model for Dance Generation · CVPR 2024 |
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | Bidirectional Autoregressive Diffusion Model for Dance Generation · CVPR 2024 |
Computer vision › 3D vision › point cloud segmentation
few-shot point cloud segmentation |
0.8 | 1 | 2024 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation via View Synthesis · ACM Multimedia 2024 |
Computer vision › 3D vision
implicit neural representation |
0.8 | 1 | 2024 | SAIR: Learning Semantic-Aware Implicit Representation · ECCV (4) 2024 |
Machine learning › Generative modeling › generative adversarial network › 3d-aware image synthesis
multi-view image generation |
0.8 | 1 | 2024 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation via View Synthesis · ACM Multimedia 2024 |
Computer vision › 3D vision
novel view synthesis |
0.8 | 1 | 2024 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation via View Synthesis · ACM Multimedia 2024 |
Computer vision › 3D vision › point cloud processing
point cloud completion |
0.8 | 1 | 2024 | EINet: Point Cloud Completion via Extrapolation and Interpolation · ECCV (40) 2024 |
Computer animation and physical simulation › motion synthesis
human motion synthesis |
0.8 | 1 | 2024 | Bidirectional Autoregressive Diffusion Model for Dance Generation · CVPR 2024 |
Computer animation and physical simulation
music-driven dance generation |
0.8 | 1 | 2024 | Bidirectional Autoregressive Diffusion Model for Dance Generation · CVPR 2024 |
Computer vision › Segmentation and scene understanding › semantic segmentation
few-shot segmentation |
0.7 | 1 | 2023 | Few-Shot 3D Point Cloud Semantic Segmentation via Stratified Class-Specific Attention Based Transformer Network · AAAI 2023 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.7 | 1 | 2023 | Few-Shot 3D Point Cloud Semantic Segmentation via Stratified Class-Specific Attention Based Transformer Network · AAAI 2023 |
Computer vision › Segmentation and scene understanding › semantic segmentation
transformer-based segmentation |
0.7 | 1 | 2023 | Few-Shot 3D Point Cloud Semantic Segmentation via Stratified Class-Specific Attention Based Transformer Network · AAAI 2023 |
Machine learning › Transfer learning and domain adaptation › few-shot learning
cross-modal few-shot learning |
0.6 | 1 | 2022 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation · ACM Multimedia 2022 |
Computer vision › 3D vision › point cloud segmentation › point cloud semantic segmentation
few-shot point cloud semantic segmentation |
0.6 | 1 | 2022 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation · ACM Multimedia 2022 |
Computational social science and digital humanities
archaeology |
0.6 | 1 | 2022 | Snowvision: Segmenting, Identifying, and Discovering Stamped Curve Patterns from Fragments of Pottery · Int. J. Comput. Vis. 2022 |
Machine learning › Transfer learning and domain adaptation
cross-modal transfer |
0.2 | 1 | 2024 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation via View Synthesis · ACM Multimedia 2024 |
Methods — techniques the papers use, named apart from their topics
local information decoding · 1.5bidirectional autoregressive diffusion · 1.5beat conditioning · 1.5co-embedding network · 1.3weighted prototype network · 0.8semantic-aware implicit representation · 0.8interpolation · 0.8extrapolation · 0.8color and depth inpainting · 0.8class-specific attention · 0.7image segmentation · 0.6curve pattern matching · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Bidirectional Autoregressive Diffusion Model for Dance GenerationabstractDance serves as a powerful medium for expressing human emotions, but the lifelike generation of dance is still a considerable challenge. Recently, diffusion models have showcased remarkable generative abilities across various domains. They hold promise for human motion generation due to their adaptable many-to-many nature. Nonetheless, current diffusion-based motion generation models often create entire motion sequences directly and unidirectionally, lacking focus on the motion with local and bidirectional enhancement. When choreographing high-quality dance movements, people need to take into account not only the musical context but also the nearby music-aligned dance motions. To authentically capture human behavior, we propose a Bidirectional Autoregressive Diffusion Model (BADM) for music-to-dance generation, where a bidirectional encoder is built to enforce that the generated dance is harmonious in both the forward and backward directions. To make the generated dance motion smoother, a local information decoder is built for local motion enhancement. The proposed framework is able to generate new motions based on the input conditions and nearby motions, which foresees individual motion slices iteratively and con-solidates all predictions. To further refine the synchronicity between the generated dance and the beat, the beat information is incorporated as an input to generate better music-aligned dance movements. Experimental results demonstrate that the proposed model achieves state-of-the-art performance compared to existing unidirectional approaches on the prominent benchmark for music-to-dance generation. The code and models are available: https://github.com/czzhang179/BADM. Canyu Zhang 0002, Youbao Tang, Ruei-Sung Lin, Jing Xiao 0006, Song Wang 0002 |
CVPR | 1 |
| 2024 | EINet: Point Cloud Completion via Extrapolation and Interpolation
Pingping Cai, Canyu Zhang 0002, Lingjia Shi, Nasrin Imanpour, Song Wang 0002 |
ECCV (40) | 2 |
| 2024 | SAIR: Learning Semantic-Aware Implicit Representation
Canyu Zhang 0002, Qing Guo 0005, Song Wang 0002 |
ECCV (4) | 1 |
| 2024 | Crossmodal Few-shot 3D Point Cloud Semantic Segmentation via View SynthesisabstractCross-modal 2D-3D point cloud semantic segmentation using few-shot-based learning provides a practical approach for borrowing matured 2D domain knowledge into the 3D segmentation model, which reduces the reliance on laborious 3D annotation work and improves generalization to new categories. However, previous methods use single-view point cloud generation algorithms to bridge the gap between 2D images and 3D point clouds, leaving the incomplete geometry of an object or scene due to occlusions. To address this issue, we propose a novel view synthesis cross-modal few-shot point cloud semantic segmentation network. It introduces the color and depth inpainting to generate multi-view images and masks, which compensate for the absent depth information of generated point clouds. Additionally, we propose a Co-embedding Network to bridge the domain features between synthesized and original, collected 3D data, and a weighted prototype network is employed to balance the impact of multi-view images and enhance the segmentation performance. Extensive experiments on two benchmarks show the superiority of our method by outperforming the existing cross-modal few-shot 3D segmentation methods. Pingping Cai, Canyu Zhang 0002, Song Wang 0002 |
ACM Multimedia | 3 |
| 2023 | Few-Shot 3D Point Cloud Semantic Segmentation via Stratified Class-Specific Attention Based Transformer Networkabstract3D point cloud semantic segmentation aims to group all points into different semantic categories, which benefits important applications such as point cloud scene reconstruction and understanding. Existing supervised point cloud semantic segmentation methods usually require large-scale annotated point clouds for training and cannot handle new categories. While a few-shot learning method was proposed recently to address these two problems, it suffers from high computational complexity caused by graph construction and inability to learn fine-grained relationships among points due to the use of pooling operations. In this paper, we further address these problems by developing a new multi-layer transformer network for few-shot point cloud semantic segmentation. In the proposed network, the query point cloud features are aggregated based on the class-specific support features in different scales. Without using pooling operations, our method makes full use of all pixel-level features from the support samples. By better leveraging the support features for few-shot learning, the proposed method achieves the new state-of-the-art performance, with 15% less inference time, over existing few-shot 3D point cloud segmentation models on the S3DIS dataset and the ScanNet dataset. Our code is available at https://github.com/czzhang179/SCAT. Canyu Zhang 0002, Zhenyao Wu, Xinyi Wu 0002, Song Wang 0002 |
AAAI | 1 |
| 2022 | Crossmodal Few-shot 3D Point Cloud Semantic SegmentationabstractRecently, few-shot 3D point cloud semantic segmentation methods have been introduced to mitigate the limitations of existing fully supervised approaches, i.e., heavy dependence on labeled 3D data and poor capacity to generalize to new categories. However, those few-shot learning methods need one or few labeled data as support for testing. In practice, such data labeling usually requires manual annotation of large-scale points in 3D space, which can be very difficult and laborious. To address this problem, in this paper we introduce a novel crossmodal few-shot learning approach for 3D point cloud semantic segmentation. In this approach, the point cloud to be segmented is taken as query while one or few labeled 2D RGB images are taken as support to guide the segmentation of query. This way, we only need to annotate on a few 2D support images for the categories of interest. Specifically, we first convert the 2D support images into 3D point cloud format based on both appearance and the estimated depth information. We then introduce a co-embedding network for extracting the features of support and query, both from 3D point cloud format, to fill their domain gap. Finally, we compute the prototypes of support and employ cosine similarity between the prototypes and the query features for final segmentation. Experimental results on two widely-used benchmarks show that, with one or few labeled 2D images as support, our proposed method achieves competitive results against existing few-shot 3D point cloud semantic segmentation methods. Zhenyao Wu, Xinyi Wu 0002, Canyu Zhang 0002, Song Wang 0002 |
ACM Multimedia | 4 |
| 2022 | Snowvision: Segmenting, Identifying, and Discovering Stamped Curve Patterns from Fragments of Pottery
Sam T. McDorman, Canyu Zhang 0002, Deja Scott, Jake Bukuts, Colin Wilder, Karen Y. Smith, Song Wang 0002 |
Int. J. Comput. Vis. | 4 |