Demo Data from EDBT 2026 / reviewers in the wild / expert
Sayan Deb Sarkar
dblp:276/1572
· DBLP profile ↗
6ranked-venue papers
3as first author
5since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
3D vision · 61% Generative modeling · 17% Vision and language · 8% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 14 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene understanding |
2.5 | 4 | 2025 | CrossOver: 3D Scene Cross-Modal Alignment · CVPR 2025 SGAligner: 3D Scene Alignment with Scene Graphs · ICCV 2023 Monte Carlo Scene Search for 3D Scene Understanding · CVPR 2021 |
Computer vision › Vision and language
cross-modal alignment |
0.9 | 1 | 2025 | CrossOver: 3D Scene Cross-Modal Alignment · CVPR 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer · NeurIPS 2025 |
Computer vision › Image recognition and object detection
object localization |
0.9 | 1 | 2025 | CrossOver: 3D Scene Cross-Modal Alignment · CVPR 2025 |
Machine learning › Generative modeling › diffusion model
rectified flow |
0.9 | 1 | 2025 | GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer · NeurIPS 2025 |
Visual content generation and editing
3d content creation |
0.9 | 1 | 2025 | GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer · NeurIPS 2025 |
Visual content generation and editing
appearance transfer |
0.9 | 1 | 2025 | GuideFlow3D: Optimization-Guided Rectified Flow For Appearance Transfer · NeurIPS 2025 |
Computer vision › 3D vision
point cloud registration |
0.7 | 1 | 2023 | SGAligner: 3D Scene Alignment with Scene Graphs · ICCV 2023 |
Computer vision › 3D vision › geometric estimation
scene alignment |
0.7 | 1 | 2023 | SGAligner: 3D Scene Alignment with Scene Graphs · ICCV 2023 |
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation |
0.6 | 1 | 2022 | Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation · CVPR 2022 |
Computer vision › 3D vision › object pose estimation
hand-object pose estimation |
0.6 | 1 | 2022 | Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation · CVPR 2022 |
Computer vision › 3D vision
analysis-by-synthesis |
0.5 | 1 | 2021 | Monte Carlo Scene Search for 3D Scene Understanding · CVPR 2021 |
Computer vision › 3D vision › 3d scene understanding
room layout estimation |
0.4 | 1 | 2020 | General 3D Room Layout from a Single View by Render-and-Compare · ECCV (16) 2020 |
Computer vision › 3D vision › 3d scene modeling
scene representation |
0.2 | 1 | 2023 | SGAligner: 3D Scene Alignment with Scene Graphs · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
universal guidance · 1.7rectified flow · 1.7differentiable loss function · 1.7multimodal embedding · 0.9dimensionality-specific encoders · 0.9multimodal knowledge graph embedding · 0.7contrastive learning · 0.7self-attention · 0.6keypoint transformer · 0.6CNN · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | CrossOver: 3D Scene Cross-Modal AlignmentabstractMulti-modal 3D object understanding has gained significant attention, yet current approaches often assume complete data availability and rigid alignment across all modalities. We present CrossOver, a novel framework for cross-modal 3D scene understanding via flexible, scene-level modality alignment. Unlike traditional methods that require aligned modality data for every object instance, CrossOver learns a unified, modality-agnostic embedding space for scenes by aligning modalities – RGB images, point clouds, CAD models, floorplans, and text descriptions – with relaxed constraints and without explicit object semantics. Leveraging dimensionality-specific encoders, a multi-stage training pipeline, and emergent cross-modal behaviors, CrossOver supports robust scene retrieval and object localization, even with missing modalities. Evaluations on Scan-Net and 3RScan datasets show its superior performance across diverse metrics, highlighting CrossOver’s adaptability for real-world applications in 3D scene understanding. Sayan Deb Sarkar, Ondrej Miksik, Marc Pollefeys, Daniel Barath, Iro Armeni |
CVPR | 1 |
| 2025 | GuideFlow3D: Optimization-Guided Rectified Flow For Appearance TransferabstractTransferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital content creation. However, state-of-the-art methods still fail when the geometry between the input and appearance objects is significantly different. A straightforward approach is to directly apply a 3D generative model, but we show that this ultimately fails to produce appealing results. Instead, we propose a principled approach inspired by universal guidance. Given a pretrained rectified flow model conditioned on image or text, our training-free method interacts with the sampling process by periodically adding guidance. This guidance can be modeled as a differentiable loss function, and we experiment with two different types of guidance including part-aware losses for appearance and self-similarity. Our experiments show that our approach successfully transfers texture and geometric details to the input 3D asset, outperforming baselines both qualitatively and quantitatively. We also show that traditional metrics are not suitable for evaluating the task due to their inability of focusing on local details and comparing dissimilar inputs, in absence of ground truth data. We thus evaluate appearance transfer quality with a GPT-based system objectively ranking outputs, ensuring robust and human-like assessment, as further confirmed by our user study. Beyond showcased scenarios, our method is general and could be extended to different types of diffusion models and guidance functions. Project Page: *[https://sayands.github.io/guideflow3d](https://sayands.github.io/guideflow3d)* Sayan Deb Sarkar, Sinisa Stekovic, Vincent Lepetit, Iro Armeni |
NeurIPS | 1 |
| 2023 | SGAligner: 3D Scene Alignment with Scene GraphsabstractBuilding 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (e.g., navigation and room rearrangement), can we leverage and recycle them for creating 3D maps of environments, a pivotal step in agent operation? We focus on the fundamental problem of aligning pairs of 3D scene graphs whose overlap can range from zero to partial and can contain arbitrary changes. We propose SGAligner, the first method for aligning pairs of 3D scene graphs that is robust to in-the-wild scenarios (i.e., unknown overlap – if any – and changes in the environment). We get inspired by multimodality knowledge graphs and use contrastive learning to learn a joint, multi-modal embedding space. We evaluate on the 3RScan dataset and further showcase that our method can be used for estimating the transformation between pairs of 3D scenes. Since benchmarks for these tasks are missing, we create them on this dataset. The code, benchmark, and trained models are available on the project website. Sayan Deb Sarkar, Ondrej Miksik, Marc Pollefeys, Daniel Barath, Iro Armeni |
ICCV | 1 |
| 2022 | Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose EstimationabstractWe propose a robust and accurate method for estimating the 3D poses of two hands in close interaction from a single color image. This is a very challenging problem, as large occlusions and many confusions between the joints may happen. State-of-the-art methods solve this problem by regressing a heatmap for each joint, which requires solving two problems simultaneously: localizing the joints and recognizing them. In this work, we propose to separate these tasks by relying on a CNN to first localize joints as 2D keypoints, and on self-attention between the CNN features at these keypoints to associate them with the corresponding hand joint. The resulting architecture, which we call “Keypoint Transformer”, is highly efficient as it achieves state-of-the-art performance with roughly half the number of model parameters on the InterHand2.6M dataset. We also show it can be easily extended to estimate the 3D pose of an object manipulated by one or two hands with high performance. Moreover, we created a new dataset of more than 75,000 images of two hands manipulating an object fully annotated in 3D and will make it publicly available. Shreyas Hampali, Sayan Deb Sarkar, Mahdi Rad, Vincent Lepetit |
CVPR | 2 |
| 2021 | Monte Carlo Scene Search for 3D Scene UnderstandingabstractWe explore how a general AI algorithm can be used for 3D scene understanding to reduce the need for training data. More exactly, we propose a modification of the Monte Carlo Tree Search (MCTS) algorithm to retrieve objects and room layouts from noisy RGB-D scans. While MCTS was developed as a game-playing algorithm, we show it can also be used for complex perception problems. Our adapted MCTS algorithm has few easy-to-tune hyperparameters and can optimise general losses. We use it to optimise the posterior probability of objects and room layout hypotheses given the RGB-D data. This results in an analysis-by-synthesis approach that explores the solution space by rendering the current solution and comparing it to the RGB-D observations. To perform this exploration even more efficiently, we propose simple changes to the standard MCTS’ tree construction and exploration policy. We demonstrate our approach on the ScanNet dataset. Our method often retrieves configurations that are better than some manual annotations, especially on layouts. Shreyas Hampali, Sinisa Stekovic, Sayan Deb Sarkar, Chetan Srinivasa Kumar, Friedrich Fraundorfer, Vincent Lepetit |
CVPR | 3 |
| 2020 | General 3D Room Layout from a Single View by Render-and-Compare
Sinisa Stekovic, Shreyas Hampali, Mahdi Rad, Sayan Deb Sarkar, Friedrich Fraundorfer, Vincent Lepetit |
ECCV (16) | 4 |