EDBT 2026 Demo / reviewers in the wild / expert
Richard Ngo
dblp:276/6932
· DBLP profile ↗
2ranked-venue papers
1as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Language models and text generation · 48% Reinforcement learning · 41% Transfer learning and domain adaptation · 7% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation
alignment |
0.8 | 1 | 2024 | The Alignment Problem from a Deep Learning Perspective · ICLR 2024 |
Natural language and speech › Language models and text generation › alignment
deceptive alignment |
0.8 | 1 | 2024 | The Alignment Problem from a Deep Learning Perspective · ICLR 2024 |
Machine learning › Reinforcement learning
reward design |
0.4 | 1 | 2020 | Avoiding Side Effects By Considering Future Tasks · NeurIPS 2020 |
Machine learning › Reinforcement learning › safe reinforcement learning
side effect avoidance |
0.4 | 1 | 2020 | Avoiding Side Effects By Considering Future Tasks · NeurIPS 2020 |
Machine learning › Transfer learning and domain adaptation
pre-trained models |
0.2 | 1 | 2024 | The Alignment Problem from a Deep Learning Perspective · ICLR 2024 |
Knowledge, reasoning and agents › Multi-agent systems
grid environments |
0.1 | 1 | 2020 | Avoiding Side Effects By Considering Future Tasks · NeurIPS 2020 |
Methods — techniques the papers use, named apart from their topics
position paper · 0.8reward shaping · 0.4baseline policy · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | The Alignment Problem from a Deep Learning PerspectiveabstractAI systems based on deep learning have reached or surpassed human performance in a range of narrow domains. In coming years or decades, artificial general intelligence (AGI) may surpass human capabilities at many critical tasks. In this position paper, we examine the technical difficulty of fine-tuning hypothetical AGI systems based on pretrained deep models to pursue goals that are aligned with human interests. We argue that, if trained like today's most capable models, AGI systems could learn to act deceptively to receive higher reward, learn internally-represented goals which generalize beyond their fine-tuning distributions, and pursue those goals using power-seeking strategies. We review emerging evidence for these properties. AGIs with these properties would be difficult to align and may appear aligned even when they are not. Richard Ngo, Lawrence Chan, Sören Mindermann |
ICLR | 1 |
| 2020 | Avoiding Side Effects By Considering Future TasksabstractDesigning reward functions is difficult: the designer has to specify what to do (what it means to complete the task) as well as what not to do (side effects that should be avoided while completing the task). To alleviate the burden on the reward designer, we propose an algorithm to automatically generate an auxiliary reward function that penalizes side effects. This auxiliary objective rewards the ability to complete possible future tasks, which decreases if the agent causes side effects during the current task. The future task reward can also give the agent an incentive to interfere with events in the environment that make future tasks less achievable, such as irreversible actions by other agents. To avoid this interference incentive, we introduce a baseline policy that represents a default course of action (such as doing nothing), and use it to filter out future tasks that are not achievable by default. We formally define interference incentives and show that the future task approach with a baseline policy avoids these incentives in the deterministic case. Using gridworld environments that test for side effects and interference, we show that our method avoids interference and is more effective for avoiding side effects than the common approach of penalizing irreversible actions. Victoria Krakovna, Laurent Orseau, Richard Ngo, Miljan Martic, Shane Legg |
NeurIPS | 3 |