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Sameer Dharur

dblp:277/0795 · DBLP profile ↗
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5ranked-venue papers
1as first author
5since 2021 · last 2024
0000-0002-7131-4539ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Vision and language · 18% Question answering and dialogue systems · 18% Segmentation and scene understanding · 18%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Question answering and dialogue systems › multimodal question answering
egocentric question answering
0.612022
Episodic Memory Question Answering · CVPR 2022
Computer vision › Segmentation and scene understanding
scene understanding
0.612022
Episodic Memory Question Answering · CVPR 2022
Computer vision › Vision and language
visual question answering
0.612022
Episodic Memory Question Answering · CVPR 2022
Robotics › Robot navigation and mapping
embodied AI simulation
0.512021
Habitat 2.0: Training Home Assistants to Rearrange their Habitat · NeurIPS 2021
Robotics › Robot manipulation
mobile manipulation
0.512021
Habitat 2.0: Training Home Assistants to Rearrange their Habitat · NeurIPS 2021
Computer vision › Video understanding and tracking
egocentric video understanding
0.212022
Episodic Memory Question Answering · CVPR 2022
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.112021
Habitat 2.0: Training Home Assistants to Rearrange their Habitat · NeurIPS 2021

Methods — techniques the papers use, named apart from their topics

question grounding · 0.6allocentric top-down semantic feature map · 0.6hierarchical RL · 0.5deep reinforcement learning · 0.5
YearPublicationVenuePosition
2024 Modality Drop-Out for Multimodal Device Directed Speech Detection Using Verbal and Non-Verbal Features
abstract
Device-directed speech detection (DDSD) is the binary classification task of distinguishing between queries directed at a voice assistant versus side conversation or background speech. State-of-the-art DDSD systems use verbal cues, e.g acoustic, text and/or automatic speech recognition system (ASR) features, to classify speech as device-directed or otherwise, and often have to contend with one or more of these modalities being unavailable when deployed in real-world settings. In this paper, we investigate fusion schemes for DDSD systems that can be made more robust to missing modalities. Concurrently, we study the use of non-verbal cues, specifically prosody features, in addition to verbal cues for DDSD. We present different approaches to combine scores and embeddings from prosody with the corresponding verbal cues, finding that prosody improves DDSD performance by upto 8.5% in terms of false acceptance rate (FA) at a given fixed operating point via non-linear intermediate fusion, while our use of modality dropout techniques improves the performance of these models by 7.4% in terms of FA when evaluated with missing modalities during inference time.
Gautam Krishna, Sameer Dharur, Ognjen Rudovic, Pranay Dighe, Saurabh Adya, Ahmed Hussen Abdelaziz, Ahmed H. Tewfik
ICASSP2
2024 Multimodal Large Language Models with Fusion Low Rank Adaptation for Device Directed Speech Detection
Shruti Palaskar, Ognjen Rudovic, Sameer Dharur, Florian Pesce, Gautam Krishna, Aswin Sivaraman, Jack Berkowitz, Ahmed Hussen Abdelaziz, Saurabh Adya, Ahmed H. Tewfik
INTERSPEECH3
2022 Episodic Memory Question Answering
abstract
Egocentric augmented reality devices such as wearable glasses passively capture visual data as a human wearer tours a home environment. We envision a scenario wherein the human communicates with an AI agent powering such a device by asking questions (e.g., “where did you last see my keys?”). In order to succeed at this task, the egocentric AI assistant must (1) construct semantically rich and efficient scene memories that encode spatio-temporal infor-mation about objects seen during the tour and (2) possess the ability to understand the question and ground its answer into the semantic memory representation. Towards that end, we introduce (1) a new task - Episodic Memory Question Answering (EMQA) wherein an egocentric AI assistant is provided with a video sequence (the tour) and a question as an input and is asked to localize its answer to the question within the tour, (2) a dataset of grounded questions designed to probe the agent's spatio-temporal understanding of the tour, and (3) a model for the task that encodes the scene as an allocentric, top-down semantic feature map and grounds the question into the map to localize the answer. We show that our choice of episodic scene memory outperforms naive, off-the-shelf solutions for the task as well as a host of very competitive baselines and is robust to noise in depth, pose as well as camera jitter.
Samyak Datta, Sameer Dharur, Vincent Cartillier, Ruta Desai, Mukul Khanna, Dhruv Batra, Devi Parikh
CVPR2
2021 SOrT-ing VQA Models : Contrastive Gradient Learning for Improved Consistency
abstract
Sameer Dharur, Purva Tendulkar, Dhruv Batra, Devi Parikh, Ramprasaath R. Selvaraju. Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies. 2021.
Sameer Dharur, Purva Tendulkar, Dhruv Batra, Devi Parikh, Ramprasaath R. Selvaraju
NAACL-HLT1
2021 Habitat 2.0: Training Home Assistants to Rearrange their Habitat
abstract
We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack – data, simulation, and benchmark tasks. Specifically, we present: (i) ReplicaCAD: an artist-authored, annotated, reconfigurable 3D dataset of apartments (matching real spaces) with articulated objects (e.g. cabinets and drawers that can open/close); (ii) H2.0: a high-performance physics-enabled 3D simulator with speeds exceeding 25,000 simulation steps per second (850x real-time) on an 8-GPU node, representing 100x speed-ups over prior work; and, (iii) Home Assistant Benchmark (HAB): a suite of common tasks for assistive robots (tidy the house, stock groceries, set the table) that test a range of mobile manipulation capabilities. These large-scale engineering contributions allow us to systematically compare deep reinforcement learning (RL) at scale and classical sense-plan-act (SPA) pipelines in long-horizon structured tasks, with an emphasis on generalization to new objects, receptacles, and layouts. We find that (1) flat RL policies struggle on HAB compared to hierarchical ones; (2) a hierarchy with independent skills suffers from ‘hand-off problems’, and (3) SPA pipelines are more brittle than RL policies.
Andrew Szot, Alexander Clegg, Eric Undersander, Erik Wijmans, John M. Turner, Noah Maestre, Mustafa Mukadam, Devendra Singh Chaplot, Oleksandr Maksymets, Aaron Gokaslan, Vladimir Vondrus, Sameer Dharur, Franziska Meier, Wojciech Galuba, Angel X. Chang, Zsolt Kira, Vladlen Koltun, Jitendra Malik, Manolis Savva, Dhruv Batra
NeurIPS13