Demo Data from EDBT 2026 / reviewers in the wild / expert
Mengyan Zhang 0001
dblp:277/1506-1
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2022
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 94% Learning theory · 6% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
bandit |
0.6 | 1 | 2022 | Gaussian Process Bandits with Aggregated Feedback · AAAI 2022 |
Machine learning › Reinforcement learning › bandit › non-parametric bandit
continuum-armed bandits |
0.6 | 1 | 2022 | Gaussian Process Bandits with Aggregated Feedback · AAAI 2022 |
Machine learning › Reinforcement learning › bandit › non-parametric bandit
gaussian process bandits |
0.6 | 1 | 2022 | Gaussian Process Bandits with Aggregated Feedback · AAAI 2022 |
Machine learning › Reinforcement learning › multi-armed bandit › pure exploration
best arm identification |
0.5 | 1 | 2021 | Quantile Bandits for Best Arms Identification · ICML 2021 |
Machine learning › Reinforcement learning
multi-armed bandit |
0.5 | 1 | 2021 | Quantile Bandits for Best Arms Identification · ICML 2021 |
Machine learning › Learning theory › online learning
regret bounds |
0.2 | 1 | 2022 | Gaussian Process Bandits with Aggregated Feedback · AAAI 2022 |
Methods — techniques the papers use, named apart from their topics
successive accepts and rejects · 1.0concentration inequalities · 1.0tree-based optimization · 0.6gaussian process · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Gaussian Process Bandits with Aggregated FeedbackabstractWe consider the continuum-armed bandits problem, under a novel setting of recommending the best arms within a fixed budget under aggregated feedback. This is motivated by applications where the precise rewards are impossible or expensive to obtain, while an aggregated reward or feedback, such as the average over a subset, is available. We constrain the set of reward functions by assuming that they are from a Gaussian Process and propose the Gaussian Process Optimistic Optimisation (GPOO) algorithm. We adaptively construct a tree with nodes as subsets of the arm space, where the feedback is the aggregated reward of representatives of a node. We propose a new simple regret notion with respect to aggregated feedback on the recommended arms. We provide theoretical analysis for the proposed algorithm, and recover single point feedback as a special case. We illustrate GPOO and compare it with related algorithms on simulated data. Mengyan Zhang 0001, Russell Tsuchida, Cheng Soon Ong |
AAAI | 1 |
| 2021 | Quantile Bandits for Best Arms IdentificationabstractWe consider a variant of the best arm identification task in stochastic multi-armed bandits. Motivated by risk-averse decision-making problems, our goal is to identify a set of $m$ arms with the highest $\tau$-quantile values within a fixed budget. We prove asymmetric two-sided concentration inequalities for order statistics and quantiles of random variables that have non-decreasing hazard rate, which may be of independent interest. With these inequalities, we analyse a quantile version of Successive Accepts and Rejects (Q-SAR). We derive an upper bound for the probability of arm misidentification, the first justification of a quantile based algorithm for fixed budget multiple best arms identification. We show illustrative experiments for best arm identification. Mengyan Zhang 0001, Cheng Soon Ong |
ICML | 1 |