EDBT 2026 Demo / reviewers in the wild / expert
Zifan Xu
dblp:277/9404
· DBLP profile ↗
12ranked-venue papers
4as first author
12since 2021 · last 2026
0000-0003-3491-8429ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 4 first-author · 11 since 2021Systems, architecture and hardware · 5 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | The Essentials of AI for Life and Society: A Full-Scale AI Literacy Course Accessible to AllabstractIn Fall 2023, we introduced a new AI Literacy class called The Essentials of AI for Life and Society (CS 109), a one-credit, seminar course consisting mainly of guest lectures, which was open to the entire university, including students, staff, and faculty. Building on its success and popularity, this paper describes our significant expansion of the course into a full-scale three-credit undergraduate course (CS 309), with an expanded emphasis on student engagement, interactivity, and ethics-related components. To knit together content from the guest lecturers, we implemented a flipped classroom. This model used weekly asynchronous learning modules---integrating pre-recorded expert lectures, collaborative readings, and ethical reflections---which were then unified by the course instructor during a live, interactive discussion session. To maintain the broad accessibility of the material (no prerequisites), the course introduced substantive, non-programming homework assignments in which students applied AI concepts to grounded, real-world problems. This work culminated in a final project analyzing the ethical and societal implications of a chosen AI tool. The redesigned course received overwhelmingly positive student feedback, highlighting its interactivity, coherence, and accessible and engaging assignments. This paper details the course's evolution, its pedagogical structure, and the lessons learned in developing a core AI literacy course. All course materials are freely available for others to use and build upon. Zifan Xu, Kristen Procko, Michael J. Munje, Kristin Patterson, Lea Sabatini, Joydeep Biswas, Peter Stone 0001 |
AAAI | 1 |
| 2026 | Minimum-Length Conformal Prediction Sets for Ordinal ClassificationabstractOrdinal classification has been widely applied in many high-stakes applications, e.g., medical imaging and diagnosis, where reliable uncertainty quantification (UQ) is essential for decision making. Conformal prediction (CP) is a general UQ framework that provides statistically valid guarantees, which is especially useful in practice. However, prior ordinal CP methods mainly focus on heuristic algorithms or restrictively require the underlying model to predict a unimodal distribution over ordinal labels. Consequently, they provide limited insight into coverage–efficiency trade-offs, or a model-agnostic and distribution-free nature favored by CP methods. To this end, we fill this gap by propose an ordinal-CP method that is model-agnostic and provides instance-level optimal prediction intervals. Specifically, we formulate conformal ordinal classification as a minimum-length covering problem at the instance level. To solve this problem, we develop a sliding-window algorithm that is optimal on each calibration data, with only a linear time complexity in K, the # of label candidates. The local optimality per instance further also improves predictive efficiency in expectation. Moreover, we propose a length-regularized variant that shrinks prediction set size while preserving coverage. Experiments on four benchmark datasets from diverse domains are conducted to demonstrate the significantly improved predictive efficiency of the proposed methods over baselines (by 15%↓ on average over four datasets). Yuanjie Shi, Liyuan Lillian Ma, Zifan Xu |
AAAI | 5 |
| 2025 | The Essentials of AI for Life and Society: An AI Literacy Course for the University CommunityabstractWe describe the development of a one-credit course to promote AI literacy at the University of Texas at Austin. In response to a call for the rapid deployment of class that would serve a broad audience in Fall of 2023, we designed a 14-week seminar-style course that incorporated an interdisciplinary group of speakers who lectured on topics ranging from the fundamentals of AI to societal concerns including disinformation and employment. University students, faculty, and staff, and even community members outside of the University were invited to enroll in this online offering: The Essentials of AI for Life and Society. We collected feedback from course participants through weekly reflections and a final survey. Satisfyingly, we found that attendees reported gains in their AI literacy. We sought critical feedback through quantitative and qualitative analysis, which uncovered challenges in designing a course for this general audience. We utilized the course feedback to design a three-credit version of the course that is being offered in Fall of 2024. The lessons we learned and our plans for this new iteration may serve as a guide to instructors designing AI courses for a broad audience. Joydeep Biswas, Donald S. Fussell, Peter Stone 0001, Kristin Patterson, Kristen Procko, Lea Sabatini, Zifan Xu |
AAAI | 7 |
| 2025 | GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance MonitoringabstractCurriculum learning has emerged as a promising approach for training complex robotics tasks, yet current applications predominantly rely on manually designed curricula, which demand significant engineering effort and can suffer from subjective and suboptimal human design choices. While automated curriculum learning has shown success in simple domains like grid worlds and games where task distributions can be easily specified, robotics tasks present unique challenges: they require handling complex task spaces while maintaining relevance to target domain distributions that are only partially known through limited samples. To this end, we propose Grounded Adaptive Curriculum Learning (GACL1), a framework specifically designed for robotics curriculum learning with three key innovations: (1) a task representation that consistently handles complex robot task design, (2) an active performance tracking mechanism that allows adaptive curriculum generation appropriate for the robot’s current capabilities, and (3) a grounding approach that maintains target domain relevance through alternating sampling between reference and synthetic tasks. We validate GACL on wheeled navigation in constrained environments and quadruped locomotion in challenging 3D confined spaces, achieving 6.8% and 6.1% higher success rates, respectively, than state-of-the-art methods in each domain. Linji Wang, Zifan Xu, Peter Stone 0001, Xuesu Xiao |
IROS | 2 |
| 2024 | Sample Efficient Myopic Exploration Through Multitask Reinforcement Learning with Diverse TasksabstractMultitask Reinforcement Learning (MTRL) approaches have gained increasing attention for its wide applications in many important Reinforcement Learning (RL) tasks. However, while recent advancements in MTRL theory have focused on the improved statistical efficiency by assuming a shared structure across tasks, exploration--a crucial aspect of RL--has been largely overlooked. This paper addresses this gap by showing that when an agent is trained on a sufficiently diverse set of tasks, a generic policy-sharing algorithm with myopic exploration design like $\epsilon$-greedy that are inefficient in general can be sample-efficient for MTRL. To the best of our knowledge, this is the first theoretical demonstration of the "exploration benefits" of MTRL. It may also shed light on the enigmatic success of the wide applications of myopic exploration in practice. To validate the role of diversity, we conduct experiments on synthetic robotic control environments, where the diverse task set aligns with the task selection by automatic curriculum learning, which is empirically shown to improve sample-efficiency. Ziping Xu, Zifan Xu, Runxuan Jiang, Peter Stone 0001, Ambuj Tewari |
ICLR | 2 |
| 2024 | Dexterous Legged Locomotion in Confined 3D Spaces with Reinforcement LearningabstractRecent advances of locomotion controllers utilizing deep reinforcement learning (RL) have yielded impressive results in terms of achieving rapid and robust locomotion across challenging terrain, such as rugged rocks, non-rigid ground, and slippery surfaces. However, while these controllers primarily address challenges underneath the robot, relatively little research has investigated legged mobility through confined 3D spaces, such as narrow tunnels or irregular voids, which impose all-around constraints. The cyclic gait patterns resulted from existing RL-based methods to learn parameterized locomotion skills characterized by motion parameters, such as velocity and body height, may not be adequate to navigate robots through challenging confined 3D spaces, requiring both agile 3D obstacle avoidance and robust legged locomotion. Instead, we propose to learn locomotion skills end-to-end from goal-oriented navigation in confined 3D spaces. To address the inefficiency of tracking distant navigation goals, we introduce a hierarchical locomotion controller that combines a classical planner tasked with planning waypoints to reach a faraway global goal location, and an RL-based policy trained to follow these waypoints by generating low-level motion commands. This approach allows the policy to explore its own locomotion skills within the entire solution space and facilitates smooth transitions between local goals, enabling long-term navigation towards distant goals. In simulation, our hierarchical approach succeeds at navigating through demanding confined 3D environments, outperforming both pure end-to-end learning approaches and parameterized locomotion skills. We further demonstrate the successful real-world deployment of our simulation-trained controller on a real robot. Zifan Xu, Amir Hossain Raj, Xuesu Xiao, Peter Stone 0001 |
ICRA | 1 |
| 2023 | Benchmarking Reinforcement Learning Techniques for Autonomous NavigationabstractDeep reinforcement learning (RL) has brought many successes for autonomous robot navigation. However, there still exists important limitations that prevent real-world use of RL-based navigation systems. For example, most learning approaches lack safety guarantees; and learned navigation systems may not generalize well to unseen environments. Despite a variety of recent learning techniques to tackle these challenges in general, a lack of an open-source benchmark and reproducible learning methods specifically for autonomous navigation makes it difficult for roboticists to choose what learning methods to use for their mobile robots and for learning researchers to identify current shortcomings of general learning methods for autonomous navigation. In this paper, we identify four major desiderata of applying deep RL approaches for autonomous navigation: (D1) reasoning under uncertainty, (D2) safety, (D3) learning from limited trial-and-error data, and (D4) generalization to diverse and novel environments. Then, we explore four major classes of learning techniques with the purpose of achieving one or more of the four desiderata: memory-based neural network architectures (D1), safe RL (D2), model-based RL (D2, D3), and domain randomization (D4). By deploying these learning techniques in a new open-source large-scale navigation benchmark and real-world environments, we perform a comprehensive study aimed at establishing to what extent can these techniques achieve these desiderata for RL-based navigation systems. Zifan Xu, Bo Liu 0042, Xuesu Xiao, Anirudh Nair, Peter Stone 0001 |
ICRA | 1 |
| 2023 | A domain-agnostic approach for characterization of lifelong learning systems
Megan M. Baker, Alexander New, Mario Aguilar-Simon, Ziad Al-Halah, Sébastien M. R. Arnold, Eseoghene Benjamin, Andrew P. Brna, Ethan Brooks, Ryan C. Brown, Zachary A. Daniels, Anurag Reddy Daram, Fabien Delattre, Ryan Dellana, Eric Eaton, Haotian Fu, Kristen Grauman, Jesse Hostetler, Shariq Iqbal, Cassandra Kent, Nicholas Ketz, Soheil Kolouri, George Dimitri Konidaris, Dhireesha Kudithipudi, Erik G. Learned-Miller, Michael L. Littman, Sandeep Madireddy, Jorge A. Mendez, Eric Q. Nguyen, Christine D. Piatko, Praveen K. Pilly, Aswin Raghavan, Abrar Rahman, Santhosh K. Ramakrishnan, Neale Ratzlaff, Andrea Soltoggio, Peter Stone 0001, Indranil Sur, Zhipeng Tang, Saket Tiwari, Kyle Vedder, Felix Wang, Zifan Xu, Angel Yanguas-Gil, Harel Yedidsion, Shangqun Yu, Gautam K. Vallabha |
Neural Networks | 43 |
| 2023 | An Enhanced EEG Microstate Recognition Framework Based on Deep Neural Networks: An Application to Parkinson's DiseaseabstractVariations in brain activity patterns reveal impairments of motor and cognitive functions in the human brain. Electroencephalogram (EEG) microstates embody brain activity patterns at a microscopic time scale. However, current microstate analysis method can only recognize less than 90% of EEG signals per subject, which severely limits the characterization of dynamic brain activity. As an application to early Parkinson's disease (PD), we propose an enhanced EEG microstate recognition framework based on deep neural networks, which yields recognition rates from 90% to 99%, as accompanied by a strong anti-artifact property. Additionally, gradient-weighted class activation mapping, as a visualization technique, is employed to locate the activated functional brain regions of each microstate class. We find that each microstate class corresponds to a particular activated brain region. Finally, based on the improved identification of microstate sequences, we explore the EEG microstate characteristics and their clinical associations. We show that the decreased occurrences of a particular microstate class reflect the degree of cognitive decline in early PD, and reduced transitions between certain microstates suggest injury in motor-related brain regions. The novel EEG microstate recognition framework paves the way to revealing more effective biomarkers for early PD. Chunguang Chu, Zhen Zhang 0004, Zhenxi Song, Zifan Xu, Jiang Wang 0002, Fei Wang 0142, Liying Lu, Chen Liu 0003, Chris Fietkiewicz, Kenneth A. Loparo |
IEEE J. Biomed. Health Informatics | 4 |
| 2022 | Causal Dynamics Learning for Task-Independent State AbstractionabstractLearning dynamics models accurately is an important goal for Model-Based Reinforcement Learning (MBRL), but most MBRL methods learn a dense dynamics model which is vulnerable to spurious correlations and therefore generalizes poorly to unseen states. In this paper, we introduce Causal Dynamics Learning for Task-Independent State Abstraction (CDL), which first learns a theoretically proved causal dynamics model that removes unnecessary dependencies between state variables and the action, thus generalizing well to unseen states. A state abstraction can then be derived from the learned dynamics, which not only improves sample efficiency but also applies to a wider range of tasks than existing state abstraction methods. Evaluated on two simulated environments and downstream tasks, both the dynamics model and policies learned by the proposed method generalize well to unseen states and the derived state abstraction improves sample efficiency compared to learning without it. Xuesu Xiao, Zifan Xu, Yuke Zhu, Peter Stone 0001 |
ICML | 3 |
| 2021 | APPLR: Adaptive Planner Parameter Learning from ReinforcementabstractClassical navigation systems typically operate using a fixed set of hand-picked parameters (e.g. maximum speed, sampling rate, inflation radius, etc.) and require heavy expert re-tuning in order to work in new environments. To mitigate this requirement, it has been proposed to learn parameters for different contexts in a new environment using human demonstrations collected via teleoperation. However, learning from human demonstration limits deployment to the training environment, and limits overall performance to that of a potentially-suboptimal demonstrator. In this paper, we introduce APPLR, Adaptive Planner Parameter Learning from Reinforcement, which allows existing navigation systems to adapt to new scenarios by using a parameter selection scheme discovered via reinforcement learning (RL) in a wide variety of simulation environments. We evaluate APPLR on a robot in both simulated and physical experiments, and show that it can outperform both a fixed set of hand-tuned parameters and also a dynamic parameter tuning scheme learned from human demonstration. Zifan Xu, Gauraang Dhamankar, Anirudh Nair, Xuesu Xiao, Garrett Warnell, Bo Liu 0042, Peter Stone 0001 |
ICRA | 1 |
| 2021 | A Scavenger Hunt for Service RobotsabstractCreating robots that can perform general-purpose service tasks in a human-populated environment has been a longstanding grand challenge for AI and Robotics research. One particularly valuable skill that is relevant to a wide variety of tasks is the ability to locate and retrieve objects upon request. This paper models this skill as a Scavenger Hunt (SH) game, which we formulate as a variation of the NP-hard stochastic traveling purchaser problem. In this problem, the goal is to find a set of objects as quickly as possible, given probability distributions of where they may be found. We investigate the performance of several solution algorithms for the SH problem, both in simulation and on a real mobile robot. We use Reinforcement Learning (RL) to train an agent to plan a minimal cost path, and show that the RL agent can outperform a range of heuristic algorithms, achieving near optimal performance. In order to stimulate research on this problem, we introduce a publicly available software stack and associated website that enable users to upload scavenger hunts which robots can download, perform, and learn from to continually improve their performance on future hunts. Harel Yedidsion, Jennifer Suriadinata, Zifan Xu, Stefan Debruyn, Peter Stone 0001 |
ICRA | 3 |