Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Govind Thattai

dblp:279/2880 · DBLP profile ↗
← Back
4ranked-venue papers
0as first author
4since 2021 · last 2023
0009-0005-1010-8896ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Vision and language · 54% Trustworthy machine learning · 20% Multi-agent systems · 20%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 100%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › human-agent interaction
embodied conversational agents
0.712023
Alexa Arena: A User-Centric Interactive Platform for Embodied AI · NeurIPS 2023
Machine learning › Trustworthy machine learning
fairness
0.712023
GIVL: Improving Geographical Inclusivity of Vision-Language Models with Pre-Training Methods · CVPR 2023
Computer vision › Vision and language
vision-language pretraining
0.712023
GIVL: Improving Geographical Inclusivity of Vision-Language Models with Pre-Training Methods · CVPR 2023
Computer vision › Vision and language › visual question answering
knowledge-based visual question answering
0.612022
Transform-Retrieve-Generate: Natural Language-Centric Outside-Knowledge Visual Question Answering · CVPR 2022
Computer vision › Vision and language
visual question answering
0.612022
Transform-Retrieve-Generate: Natural Language-Centric Outside-Knowledge Visual Question Answering · CVPR 2022
Information retrieval › retrieval-augmented generation
knowledge retrieval
0.212022
Transform-Retrieve-Generate: Natural Language-Centric Outside-Knowledge Visual Question Answering · CVPR 2022

Methods — techniques the papers use, named apart from their topics

simulation platform · 1.3human evaluation · 1.3pre-trained language model · 1.1passage retrieval · 1.1image-to-text transformation · 1.1image-knowledge matching · 0.7image edit checking · 0.7
YearPublicationVenuePosition
2023 GIVL: Improving Geographical Inclusivity of Vision-Language Models with Pre-Training Methods
abstract
A key goal for the advancement of AI is to develop technologies that serve the needs not just of one group but of all communities regardless of their geographical re-gion. In fact, a significant proportion of knowledge is locally shared by people from certain regions but may not apply equally in other regions because of cultural dif-ferences. If a model is unaware of regional character-istics, it may lead to performance disparity across re-gions and result in bias against underrepresented groups. We propose GIVL, a Geographically Inclusive Vision-and-Language Pre-trained model. There are two attributes of geo-diverse visual concepts which can help to learn geo-diverse knowledge: 1) concepts under similar categories have unique knowledge and visual characteristics, 2) concepts with similar visual features may fall in completely different categories. Motivated by the attributes, we de-sign new pre-training objectives Image-Knowledge Matching (IKM) and Image Edit Checking (IEC) to pre-train GIVL. Compared with similar-size models pre-trained with similar scale of data, GIVL achieves state-of-the-art (SOTA) and more balanced performance on geo-diverse V &L tasks. Code and data are released at https://github.com/WadeYin9712/GIVL.
Da Yin, Govind Thattai, Michael Johnston, Kai-Wei Chang 0001
CVPR3
2023 Alexa Arena: A User-Centric Interactive Platform for Embodied AI
abstract
We introduce Alexa Arena, a user-centric simulation platform to facilitate research in building assistive conversational embodied agents. Alexa Arena features multi-room layouts and an abundance of interactable objects. With user-friendly graphics and control mechanisms, the platform supports the development of gamified robotic tasks readily accessible to general human users, allowing high-efficiency data collection and EAI system evaluation. Along with the platform, we introduce a dialog-enabled task completion benchmark with online human evaluations.
Qiaozi Gao, Govind Thattai, Suhaila M. Shakiah, Xiaofeng Gao 0002, Shreyas Pansare, Vasu Sharma, Gaurav S. Sukhatme, Hangjie Shi, Bofei Yang, Lucy Hu, Karthika Arumugam, Shui Hu, Matthew Wen, Dinakar Guthy, Shunan Chung, Rohan Khanna, Osman Ipek, Leslie Ball, Kate Bland, Heather Rocker, Michael Johnston, Reza Ghanadan, Dilek Hakkani-Tür, Premkumar Natarajan
NeurIPS2
2022 Transform-Retrieve-Generate: Natural Language-Centric Outside-Knowledge Visual Question Answering
abstract
Outside-knowledge visual question answering (OK-VQA) requires the agent to comprehend the image, make use of relevant knowledge from the entire web, and digest all the information to answer the question. Most previous works address the problem by first fusing the image and question in the multi-modal space, which is inflexible for further fusion with a vast amount of external knowledge. In this paper, we call for an alternative paradigm for the OK-VQA task, which transforms the image into plain text, so that we can enable knowledge passage retrieval, and generative question-answering in the natural language space. This paradigm takes advantage of the sheer volume of gigantic knowledge bases and the richness of pretrained language models. A Transform-Retrieve-Generate framework (TRiG) framework is proposed11The code of this work will be made public., which can be plug-and-played with alternative image-to-text models and textual knowledge bases. Experimental results show that our TRiG framework outperforms all state-of-the-art supervised methods by at least 11.1 % absolute margin.
Feng Gao 0013, Qing Ping, Govind Thattai, Aishwarya N. Reganti, Ying Nian Wu, Premkumar Natarajan
CVPR3
2022 Learning to Act with Affordance-Aware Multimodal Neural SLAM
abstract
Recent years have witnessed an emerging paradigm shift toward embodied artificial intelligence, in which an agent must learn to solve challenging tasks by interacting with its environment. There are several challenges in solving embodied multimodal tasks, including long-horizon planning, vision-and-language grounding, and efficient exploration. We focus on a critical bottleneck, namely the performance of planning and navigation. To tackle this challenge, we propose a Neural SLAM approach that, for the first time, utilizes several modalities for exploration, predicts an affordance-aware semantic map, and plans over it at the same time. This signif-icantly improves exploration efficiency, leads to robust long-horizon planning, and enables effective vision-and-language grounding. With the proposed Affordance-aware Multimodal Neural SLAM (AMSLAM) approach, we obtain more than 40% improvement over prior published work on the ALFRED benchmark and set a new state-of-the-art generalization per-formance at a success rate of 23.48% on the test unseen scenes.
Zhiwei Jia, Kaixiang Lin, Qiaozi Gao, Govind Thattai, Gaurav S. Sukhatme
IROS5