Demo Data from EDBT 2026 / reviewers in the wild / expert
Shengran Hu
dblp:279/6644
· DBLP profile ↗
4ranked-venue papers
3as first author
4since 2021 · last 2025
0000-0002-4240-0585ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 3 first-author · 4 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Reinforcement learning · 62% Multi-agent systems · 18% Deep learning architectures and training · 11% | |
| Software engineering, system software, and programming languages
1 paper |
Program synthesis and code generation · 100% |
Topics — the 7 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
exploration |
0.9 | 1 | 2025 | Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models · ICLR 2025 |
Machine learning › Reinforcement learning › exploration › exploration in markov decision processes
hard exploration |
0.9 | 1 | 2025 | Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models · ICLR 2025 |
Machine learning › Reinforcement learning › imitation learning › offline imitation learning
behavior cloning |
0.7 | 1 | 2023 | Thought Cloning: Learning to Think while Acting by Imitating Human Thinking · NeurIPS 2023 |
Machine learning › Reinforcement learning
imitation learning |
0.7 | 1 | 2023 | Thought Cloning: Learning to Think while Acting by Imitating Human Thinking · NeurIPS 2023 |
Machine learning › Deep learning architectures and training
foundation model |
0.5 | 2 | 2025 | Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models · ICLR 2025 Automated Design of Agentic Systems · ICLR 2025 |
Natural language and speech › Language models and text generation
foundation model agents |
0.3 | 1 | 2025 | Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models · ICLR 2025 |
Machine learning › Trustworthy machine learning
interpretability |
0.2 | 1 | 2023 | Thought Cloning: Learning to Think while Acting by Imitating Human Thinking · NeurIPS 2023 |
Methods — techniques the papers use, named apart from their topics
meta agent search · 1.7large language model · 1.7go-explore · 0.9foundation model · 0.9language model · 0.7imitation learning · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Automated Design of Agentic SystemsabstractResearchers are investing substantial effort in developing powerful general-purpose agents, wherein Foundation Models are used as modules within agentic systems (e.g. Chain-of-Thought, Self-Reflection, Toolformer). However, the history of machine learning teaches us that hand-designed solutions are eventually replaced by learned solutions. We describe a newly forming research area, Automated Design of Agentic Systems (ADAS), which aims to automatically create powerful agentic system designs, including inventing novel building blocks and/or combining them in new ways. We further demonstrate that there is an unexplored yet promising approach within ADAS where agents can be defined in code and new agents can be automatically discovered by a meta agent programming ever better ones in code. Given that programming languages are Turing Complete, this approach theoretically enables the learning of any possible agentic system: including novel prompts, tool use, workflows, and combinations thereof. We present a simple yet effective algorithm named Meta Agent Search to demonstrate this idea, where a meta agent iteratively programs interesting new agents based on an ever-growing archive of previous discoveries. Through extensive experiments across multiple domains including coding, science, and math, we show that our algorithm can progressively invent agents with novel designs that greatly outperform state-of-the-art hand-designed agents. Importantly, we consistently observe the surprising result that agents invented by Meta Agent Search maintain superior performance even when transferred across domains and models, demonstrating their robustness and generality. Provided we develop it safely, our work illustrates the potential of an exciting new research direction toward automatically designing ever-more powerful agentic systems to benefit humanity. Shengran Hu, Cong Lu, Jeff Clune |
ICLR | 1 |
| 2025 | Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation ModelsabstractGo-Explore is a powerful family of algorithms designed to solve hard-exploration problems built on the principle of archiving discovered states, and iteratively returning to and exploring from the most promising states. This approach has led to superhuman performance across a wide variety of challenging problems including Atari games and robotic control, but requires manually designing heuristics to guide exploration (i.e., determine which states to save and explore from, and what actions to consider next), which is time-consuming and infeasible in general. To resolve this, we propose Intelligent Go-Explore (IGE) which greatly extends the scope of the original Go-Explore by replacing these handcrafted heuristics with the intelligence and internalized human notions of interestingness captured by giant pretrained foundation models (FMs). This provides IGE with a human-like ability to instinctively identify how interesting or promising any new state is (e.g., discovering new objects, locations, or behaviors), even in complex environments where heuristics are hard to define. Moreover, IGE offers the exciting opportunity to recognize and capitalize on serendipitous discoveries---states encountered during exploration that are valuable in terms of exploration, yet where what makes them interesting was not anticipated by the human user. We evaluate our algorithm on a diverse range of language and vision-based tasks that require search and exploration. Across these tasks, IGE strongly exceeds classic reinforcement learning and graph search baselines, and also succeeds where prior state-of-the-art FM agents like Reflexion completely fail. Overall, Intelligent Go-Explore combines the tremendous strengths of FMs and the powerful Go-Explore algorithm, opening up a new frontier of research into creating more generally capable agents with impressive exploration capabilities. All our code is open-sourced at: https://github.com/conglu1997/intelligent-go-explore. Cong Lu, Shengran Hu, Jeff Clune |
ICLR | 2 |
| 2023 | Thought Cloning: Learning to Think while Acting by Imitating Human ThinkingabstractLanguage is often considered a key aspect of human thinking, providing us with exceptional abilities to generalize, explore, plan, replan, and adapt to new situations. However, Reinforcement Learning (RL) agents are far from human-level performance in any of these abilities. We hypothesize one reason for such cognitive deficiencies is that they lack the benefits of thinking in language and that we can improve AI agents by training them to $\textit{think like humans do}$. We introduce a novel Imitation Learning framework, Thought Cloning, where the idea is to not just clone the behaviors of human demonstrators, $\textit{but also the thoughts humans have as they perform these behaviors}$. While we expect Thought Cloning to truly shine at scale on internet-sized datasets (e.g. online videos with transcripts), here we conduct experiments in a domain where the thinking and action data are synthetically generated. Results reveal that Thought Cloning learns much faster than Behavioral Cloning and its performance advantage grows the further out of distribution test tasks are, highlighting its ability to better handle novel situations. Thought Cloning also provides important benefits for AI Safety and Interpretability, and makes it easier to debug and improve AI. Because we can observe the agent’s thoughts, we can (1) more easily diagnose why things are going wrong, making it easier to fix the problem, (2) steer the agent by correcting its thinking, or (3) prevent it from doing unsafe things it plans to do. Overall, by training agents $\textit{how to think}$ as well as behave, Thought Cloning creates safer, more powerful agents. Shengran Hu, Jeff Clune |
NeurIPS | 1 |
| 2021 | Multi-objective Neural Architecture Search with Almost No Training
Shengran Hu, Ran Cheng 0004, Cheng He 0001, Zhichao Lu |
EMO | 1 |