Demo Data from EDBT 2026 / reviewers in the wild / expert
Jonathan J. Hunt
dblp:28/10525 · also Jonathan Hunt
· DBLP profile ↗
12ranked-venue papers
3as first author
5since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 2 first-author · 2 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Reinforcement learning · 68% Representation and self-supervised learning · 10% Robot manipulation · 10% |
Topics — the 16 heaviest of 17, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › hierarchical reinforcement learning
skill composition |
0.8 | 2 | 2019 | The Option Keyboard: Combining Skills in Reinforcement Learning · NeurIPS 2019 Composing Entropic Policies using Divergence Correction · ICML 2019 |
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
successor features |
0.7 | 2 | 2019 | Composing Entropic Policies using Divergence Correction · ICML 2019 Successor Features for Transfer in Reinforcement Learning · NIPS 2017 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.7 | 1 | 2023 | Hyperbolic Deep Reinforcement Learning · ICLR 2023 |
Robotics › Robot manipulation
diffusion policy |
0.7 | 1 | 2023 | Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning · ICLR 2023 |
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction › manifold learning › geometric representation learning
hyperbolic representation learning |
0.7 | 1 | 2023 | Hyperbolic Deep Reinforcement Learning · ICLR 2023 |
Machine learning › Reinforcement learning
offline reinforcement learning |
0.7 | 1 | 2023 | Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning · ICLR 2023 |
Machine learning › Reinforcement learning
transfer learning in reinforcement learning |
0.4 | 2 | 2019 | Successor Features for Transfer in Reinforcement Learning · NIPS 2017 The Option Keyboard: Combining Skills in Reinforcement Learning · NeurIPS 2019 |
Machine learning › Reinforcement learning
hierarchical reinforcement learning |
0.4 | 1 | 2019 | The Option Keyboard: Combining Skills in Reinforcement Learning · NeurIPS 2019 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning
option discovery |
0.4 | 1 | 2019 | The Option Keyboard: Combining Skills in Reinforcement Learning · NeurIPS 2019 |
Machine learning › Reinforcement learning
policy composition |
0.4 | 1 | 2019 | Composing Entropic Policies using Divergence Correction · ICML 2019 |
Machine learning › Reinforcement learning › value-based reinforcement learning
generalized policy improvement |
0.3 | 1 | 2017 | Successor Features for Transfer in Reinforcement Learning · NIPS 2017 |
Machine learning › Deep learning architectures and training › memory-augmented neural networks
external memory |
0.2 | 1 | 2016 | Scaling Memory-Augmented Neural Networks with Sparse Reads and Writes · NIPS 2016 |
Machine learning › Deep learning architectures and training
memory-augmented neural networks |
0.2 | 1 | 2016 | Scaling Memory-Augmented Neural Networks with Sparse Reads and Writes · NIPS 2016 |
Machine learning › Efficient and distributed learning
model compression |
0.2 | 1 | 2016 | Scaling Memory-Augmented Neural Networks with Sparse Reads and Writes · NIPS 2016 |
Machine learning › Reinforcement learning › value function approximation
value function representation |
0.1 | 1 | 2017 | Successor Features for Transfer in Reinforcement Learning · NIPS 2017 |
Machine learning › Deep learning architectures and training › memory-augmented neural networks
differentiable neural computer |
0.1 | 1 | 2016 | Scaling Memory-Augmented Neural Networks with Sparse Reads and Writes · NIPS 2016 |
Methods — techniques the papers use, named apart from their topics
hyperbolic geometry · 0.7diffusion model · 0.7deep reinforcement learning · 0.7successor features · 0.4pseudo-rewards · 0.4options framework · 0.4divergence correction · 0.4cumulants · 0.4policy improvement · 0.3dynamic programming · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Pixels to Play: A Foundation Model for 3D GameplayabstractWe introduce Pixels2Play-0.1 (P2P0.1), a foundation model that learns to play a wide range of 3 D video games with recognizable human-like behavior. Motivated by emerging consumer and developer use cases-AI teammates, controllable NPCs, personalized live-streamers, assistive testers-we argue that an agent must rely on the same pixel stream available to players and generalize to new titles with minimal gamespecific engineering. P2P0.1 is trained end-to-end with behavior cloning: labeled demonstrations collected from instrumented human game-play are complemented by unlabeled public videos, to which we impute actions via an inverse-dynamics model. A decoder-only transformer with auto-regressive action output handles the large action space while remaining latency-friendly on a single consumer GPU. We report qualitative results showing competent play across simple Roblox and classic MS-DOS titles, ablations on unlabeled data, and outline the scaling and evaluation steps required to reach expert-level, text-conditioned control. Yuguang Yue, Chris Green, Samuel Hunt, Irakli Salia, Wenzhe Shi, Jonathan J. Hunt |
CoG | 6 |
| 2023 | Hyperbolic Deep Reinforcement Learning
Edoardo Cetin, Benjamin Paul Chamberlain, Michael M. Bronstein, Jonathan J. Hunt |
ICLR | 4 |
| 2023 | Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning
Zhendong Wang 0005, Jonathan J. Hunt, Mingyuan Zhou |
ICLR | 2 |
| 2021 | RecSys 2021 Challenge Workshop: Fairness-aware engagement prediction at scale on Twitter's Home TimelineabstractThe workshop features presentations of accepted contributions to the RecSys Challenge 2021, organized by Politecnico di Bari, ETH Zürich, Jönköping University, and the data set is provided by Twitter. The challenge focuses on a real-world task of tweet engagement prediction in a dynamic environment. For 2021, the challenge considers four different engagement types: Likes, Retweet, Quote, and replies. This year’s challenge brings the problem even closer to Twitter’s real recommender systems by introducing latency constraints. We also increases the data size to encourage novel methods. Also, the data density is increased in terms of the graph where users are considered to be nodes and interactions as edges. The goal is twofold: to predict the probability of different engagement types of a target user for a set of Tweets based on heterogeneous input data while providing fair recommendations. In fact, multi-goal optimization considering accuracy and fairness is particularly challenging. However, we believed that the recommendation community was nowadays mature enough to face the challenge of providing accurate and, at the same time, fair recommendations. To this end, Twitter has released a public dataset of close to 1 billion data points, > 40 million each day over 28 days. Week 1 − 3 will be used for training and week 4 for evaluation and testing. Each datapoint contains the tweet along with engagement features, user features, and tweet features. A peculiarity of this challenge is related to keeping the dataset updated with the platform: if a user deletes a Tweet, or their data from Twitter, the dataset is promptly updated. Moreover, each change in the dataset implied new evaluations of all submissions and the update of the leaderboard metrics. The challenge was well received with 578 registered users, and 386 submissions. Vito Walter Anelli, Saikishore Kalloori, Bruce Ferwerda, Luca Belli, Alykhan Tejani, Frank Portman, Alexandre Lung-Yut-Fong, Benjamin Paul Chamberlain, Yuanpu Xie, Jonathan J. Hunt, Michael M. Bronstein, Wenzhe Shi |
RecSys | 10 |
| 2021 | An Analysis Of Entire Space Multi-Task Models For Post-Click Conversion PredictionabstractIndustrial recommender systems are frequently tasked with approximating probabilities for multiple, often closely related, user actions. For example, predicting if a user will click on an advertisement and if they will then purchase the advertised product. The conceptual similarity between these tasks has promoted the use of multi-task learning: a class of algorithms that aim to bring positive inductive transfer from related tasks. Here, we empirically evaluate multi-task learning approaches with neural networks for an online advertising task. Specifically, we consider approximating the probability of post-click conversion events (installs) (CVR) for mobile app advertising on a large-scale advertising platform, using the related click events (CTR) as an auxiliary task. We use an ablation approach to systematically study recent approaches that incorporate both multitask learning and “entire space modeling” which train the CVR on all logged examples rather than learning a conditional likelihood of conversion given clicked. Based on these results we show that several different approaches result in similar levels of positive transfer from the data-abundant CTR task to the CVR task and offer some insight into how the multi-task design choices address the two primary problems affecting the CVR task: data sparsity and data bias. Our findings add to the growing body of evidence suggesting that standard multi-task learning is a sensible approach to modelling related events in real-world large-scale applications and suggest the specific multitask approach can be guided by ease of implementation in an existing system. Conor O'Brien, Kin Sum Liu, James Neufeld, Rafael Barreto, Jonathan J. Hunt |
RecSys | 5 |
| 2019 | Composing Entropic Policies using Divergence CorrectionabstractComposing skills mastered in one task to solve novel tasks promises dramatic improvements in the data efficiency of reinforcement learning. Here, we analyze two recent works composing behaviors represented in the form of action-value functions and show that they perform poorly in some situations. As part of this analysis, we extend an important generalization of policy improvement to the maximum entropy framework and introduce an algorithm for the practical implementation of successor features in continuous action spaces. Then we propose a novel approach which addresses the failure cases of prior work and, in principle, recovers the optimal policy during transfer. This method works by explicitly learning the (discounted, future) divergence between base policies. We study this approach in the tabular case and on non-trivial continuous control problems with compositional structure and show that it outperforms or matches existing methods across all tasks considered. Jonathan J. Hunt, André Barreto 0001, Timothy P. Lillicrap, Nicolas Heess |
ICML | 1 |
| 2019 | The Option Keyboard: Combining Skills in Reinforcement LearningabstractThe ability to combine known skills to create new ones may be crucial in the solution of complex reinforcement learning problems that unfold over extended periods. We argue that a robust way of combining skills is to define and manipulate them in the space of pseudo-rewards (or "cumulants"). Based on this premise, we propose a framework for combining skills using the formalism of options. We show that every deterministic option can be unambiguously represented as a cumulant defined in an extended domain. Building on this insight and on previous results on transfer learning, we show how to approximate options whose cumulants are linear combinations of the cumulants of known options. This means that, once we have learned options associated with a set of cumulants, we can instantaneously synthesise options induced by any linear combination of them, without any learning involved. We describe how this framework provides a hierarchical interface to the environment whose abstract actions correspond to combinations of basic skills. We demonstrate the practical benefits of our approach in a resource management problem and a navigation task involving a quadrupedal simulated robot. André Barreto 0001, Diana Borsa, Shaobo Hou, Gheorghe Comanici, Eser Aygün, Philippe Hamel, Daniel Toyama, Jonathan J. Hunt, Shibl Mourad, David Silver 0001, Doina Precup |
NeurIPS | 8 |
| 2017 | Successor Features for Transfer in Reinforcement LearningabstractTransfer in reinforcement learning refers to the notion that generalization should occur not only within a task but also across tasks. We propose a transfer framework for the scenario where the reward function changes between tasks but the environment's dynamics remain the same. Our approach rests on two key ideas: "successor features", a value function representation that decouples the dynamics of the environment from the rewards, and "generalized policy improvement", a generalization of dynamic programming's policy improvement operation that considers a set of policies rather than a single one. Put together, the two ideas lead to an approach that integrates seamlessly within the reinforcement learning framework and allows the free exchange of information across tasks. The proposed method also provides performance guarantees for the transferred policy even before any learning has taken place. We derive two theorems that set our approach in firm theoretical ground and present experiments that show that it successfully promotes transfer in practice, significantly outperforming alternative methods in a sequence of navigation tasks and in the control of a simulated robotic arm. André Barreto 0001, Will Dabney, Rémi Munos, Jonathan J. Hunt, Tom Schaul, David Silver 0001, Hado van Hasselt |
NIPS | 4 |
| 2016 | Scaling Memory-Augmented Neural Networks with Sparse Reads and WritesabstractNeural networks augmented with external memory have the ability to learn algorithmic solutions to complex tasks. These models appear promising for applications such as language modeling and machine translation. However, they scale poorly in both space and time as the amount of memory grows --- limiting their applicability to real-world domains. Here, we present an end-to-end differentiable memory access scheme, which we call Sparse Access Memory (SAM), that retains the representational power of the original approaches whilst training efficiently with very large memories. We show that SAM achieves asymptotic lower bounds in space and time complexity, and find that an implementation runs $1,\!000\times$ faster and with $3,\!000\times$ less physical memory than non-sparse models. SAM learns with comparable data efficiency to existing models on a range of synthetic tasks and one-shot Omniglot character recognition, and can scale to tasks requiring $100,\!000$s of time steps and memories. As well, we show how our approach can be adapted for models that maintain temporal associations between memories, as with the recently introduced Differentiable Neural Computer. Jack W. Rae, Jonathan J. Hunt, Ivo Danihelka, Tim Harley, Andrew W. Senior, Greg Wayne, Alex Graves, Timothy P. Lillicrap |
NIPS | 2 |
| 2013 | Sparse Coding Can Predict Primary Visual Cortex Receptive Field Changes Induced by Abnormal Visual InputabstractReceptive fields acquired through unsupervised learning of sparse representations of natural scenes have similar properties to primary visual cortex (V1) simple cell receptive fields. However, what drives in vivo development of receptive fields remains controversial. The strongest evidence for the importance of sensory experience in visual development comes from receptive field changes in animals reared with abnormal visual input. However, most sparse coding accounts have considered only normal visual input and the development of monocular receptive fields. Here, we applied three sparse coding models to binocular receptive field development across six abnormal rearing conditions. In every condition, the changes in receptive field properties previously observed experimentally were matched to a similar and highly faithful degree by all the models, suggesting that early sensory development can indeed be understood in terms of an impetus towards sparsity. As previously predicted in the literature, we found that asymmetries in inter-ocular correlation across orientations lead to orientation-specific binocular receptive fields. Finally we used our models to design a novel stimulus that, if present during rearing, is predicted by the sparsity principle to lead robustly to radically abnormal receptive fields. Jonathan J. Hunt, Peter Dayan, Geoffrey J. Goodhill |
PLoS Comput. Biol. | 1 |
| 2012 | Sparse Coding on the Spot: Spontaneous Retinal Waves Suffice for Orientation SelectivityabstractOhshiro, Hussain, and Weliky (2011) recently showed that ferrets reared with exposure to flickering spot stimuli, in the absence of oriented visual experience, develop oriented receptive fields. They interpreted this as refutation of efficient coding models, which require oriented input in order to develop oriented receptive fields. Here we show that these data are compatible with the efficient coding hypothesis if the influence of spontaneous retinal waves is considered. We demonstrate that independent component analysis learns predominantly oriented receptive fields when trained on a mixture of spot stimuli and spontaneous retinal waves. Further, we show that the efficient coding hypothesis provides a compelling explanation for the contrast between the lack of receptive field changes seen in animals reared with spot stimuli and the significant cortical reorganisation observed in stripe-reared animals. Jonathan J. Hunt, Michael R. Ibbotson, Geoffrey J. Goodhill |
Neural Comput. | 1 |
| 2011 | The Combinatorics of Neurite Self-AvoidanceabstractDuring neural development in Drosophila, the ability of neurite branches to recognize whether they are from the same or different neurons depends crucially on the molecule Dscam1. In particular, this recognition depends on the stochastic acquisition of a unique combination of Dscam1 isoforms out of a large set of possible isoforms. To properly interpret these findings, it is crucial to understand the combinatorics involved, which has previously been attempted only using stochastic simulations for some specific parameter combinations. Here we present closed-form solutions for the general case. These reveal the relationships among the key variables and how these constrain possible biological scenarios. Elizabeth M. Forbes, Jonathan J. Hunt, Geoffrey J. Goodhill |
Neural Comput. | 2 |