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John A. Whiteside

dblp:28/2578 · DBLP profile ↗
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8ranked-venue papers
2as first author
0since 2021 · last 1989
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 8 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
8 papers
Usability and user experience research · 43% User interface design and tools · 30% Collaborative and social computing · 15%
Software engineering, system software, and programming languages
1 paper
Requirements engineering and software design · 100%

Topics — the 8 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Usability and user experience research
usability engineering
0.021986
User-derived impact analysis as a tool for usability engineering · CHI 1986
Engineering for usability (panel session): lessons from the user derived interface · CHI 1985
Collaborative and social computing
team collaboration
0.011988
Contextualism as a World View for the Reformation of Meetings · CSCW 1988
Usability and user experience research
user performance
0.011985
User performance with command, menu, and iconic interfaces · CHI 1985
User interface design and tools › interaction design
command language design
0.011983
Building a user-defined interface · CHI 1983
Interaction techniques and input
text entry
0.011983
Building a user-defined interface · CHI 1983
Collaborative and social computing
computer-supported cooperative work
0.011988
Contextualism as a World View for the Reformation of Meetings · CSCW 1988
Usability and user experience research
usability evaluation
0.011985
Computer human factors in computer interface design (panel session) · CHI 1985
Requirements engineering and software design
user-centered design
0.011985
Engineering for usability (panel session): lessons from the user derived interface · CHI 1985

Methods — techniques the papers use, named apart from their topics

panel discussion · 0.0contextualism · 0.0case study · 0.0subjective ratings · 0.0iterative interface revision · 0.0hidden operator study · 0.0empirical methods · 0.0controlled experiment · 0.0cognitive human factors · 0.0
YearPublicationVenuePosition
1989 The role of laboratory experiments in HCI: help, hindrance, or ho-hum?
abstract
article Free Access Share on The role of laboratory experiments in HCI: help, hindrance, or ho-hum? Authors: C. G. Wolf IBM Watson Research Center, Yorktown Heights, NY IBM Watson Research Center, Yorktown Heights, NYView Profile , J. M. Carroll IBM Watson Research Center, Yorktown Heights, NY IBM Watson Research Center, Yorktown Heights, NYView Profile , T. K. Landauer Bellcore, Morristown, NJ Bellcore, Morristown, NJView Profile , B. E. John Carnegie Mellon Univ., Pittsburgh, PA Carnegie Mellon Univ., Pittsburgh, PAView Profile , J. Whiteside Digital Equipment Corporation Digital Equipment CorporationView Profile Authors Info & Claims ACM SIGCHI BulletinVolume 20Issue SIMarch 1989 pp 265–268https://doi.org/10.1145/67450.67500Online:01 March 1989Publication History 8citation0DownloadsMetricsTotal Citations8Total Downloads0Last 12 Months0Last 6 weeks0 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteeReaderPDF
Catherine G. Wolf, John M. Carroll 0001, Thomas K. Landauer, Bonnie E. John, John A. Whiteside
CHI5
1988 Contextualism as a World View for the Reformation of Meetings
abstract
The foundations for research and action in the area of group work are examined. Four alternative “world views” are presented. One of these, contextualism, is discussed in depth. Its methodological consequences for research and implications for reform of group meetings are explored.
John A. Whiteside, Dennis R. Wixon
CSCW1
1986 User-derived impact analysis as a tool for usability engineering
abstract
A unified approach to improved usability can be identified in the works of Gilb (1981, 1984), Shackel (1984), Bennett (1984), Carroll and Rosson (1985), and Butler (1985). We term this approach “usability engineering,” and seek to contribute to it by showing, via a product development case study, how user-derived estimates of the impact of design activities on engineering goals may be made.1
Michael Good 0001, Thomas M. Spine, John A. Whiteside, Peter George
CHI3
1986 Classifying users: a hard look at some controversial issues
abstract
It has become a common recommendation to computer interface designers that they should “Know the User” (e.g., Rubinstein and Hersh, 1984). This panel discussion will examine the issues that arise from this advice.
Kathy Potosnak, Philip J. Hayes, Mary Beth Rosson, Michael L. Schneider, John A. Whiteside
CHI5
1985 Computer human factors in computer interface design (panel session)
abstract
Human factors psychologists contribute in many ways to improving human-computer interaction. One contribution involves evaluating existing or prototype systems, in order to assess usability and identify problems. Another involves contributing more directly to the design of systems in the first place: that is, not only evaluating systems but bringing to bear empirical methods and theoretical considerations that help specify what are plausible designs in the first place. The goal of this panel is to discuss four case studies emphasizing this role of cognitive human factors, and identify relevant methods and theoretical considerations.
Robert Mack 0001, Thomas P. Moran, Judith Reitman Olson, Dennis R. Wixon, John A. Whiteside
CHI5
1985 User performance with command, menu, and iconic interfaces
abstract
Performance and subjective reactions of 76 users of varying levels of computer experience were measured with 7 different interfaces representing command, menu, and iconic interface styles. The results suggest three general conclusions:
John A. Whiteside, Sandra J. Jones, Paula S. Levy, Dennis R. Wixon
CHI1
1985 Engineering for usability (panel session): lessons from the user derived interface
abstract
The focus here is on the lessons learned from the UDI project for building usability into the software development process. In the UDI project we attempted to engineer a usable system. That process involved:
Dennis R. Wixon, John A. Whiteside
CHI2
1983 Building a user-defined interface
abstract
A measurably easy-to-use interface has been built using a novel technique. Novices attempted an electronic mail task using a command-line interface containing no help, no menus, no documentation, and no instruction. A hidden operator intercepted commands when necessary, creating the illusion of a true interactive session. The software was repeatedly revised to recognize users' new commands; in essence, the users defined the interface. This procedure was used on 67 subjects. The first version of the software could recognize only 7% of all the subjects' spontaneously generated commands; the final version could recognize 76% of those commands. This experience contradicts the idea that people are not good at designing their own command languages. Through careful observation and analysis of user behavior, a mail interface unusable by novices evolved into one that let novices do useful work within minutes.
Dennis R. Wixon, John A. Whiteside, Michael Good 0001, Sandra J. Jones
CHI2