Demo Data from EDBT 2026 / reviewers in the wild / expert
Sherif Ghali
dblp:28/2789
· DBLP profile ↗
5ranked-venue papers
3as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 first-authorTheory of computation · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 86% Rendering · 14% | |
| Theoretical computer science
1 paper |
Computational geometry · 100% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational geometry › visibility
visibility computation |
0.0 | 1 | 1996 | Maintenance of the Set of Segments Visible from a Moving Viewpoint in Two Dimensions · SCG 1996 |
Rendering
shadow rendering |
0.0 | 1 | 1994 | Fast computation of shadow boundaries using spatial coherence and backprojections · SIGGRAPH 1994 |
Computational geometry › geometric data structures
dynamic geometric data structures |
0.0 | 1 | 1996 | Maintenance of the Set of Segments Visible from a Moving Viewpoint in Two Dimensions · SCG 1996 |
Computational geometry › geometric data structures
kinetic data structures |
0.0 | 1 | 1996 | Maintenance of the Set of Segments Visible from a Moving Viewpoint in Two Dimensions · SCG 1996 |
Methods — techniques the papers use, named apart from their topics
spatial coherence · 0.0back-projection · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | Sense and sidedness in the graphics pipeline via a passage through a separable space
Sherif Ghali |
Vis. Comput. | 1 |
| 2007 | The spherical visibility map
Todd Keeler, John Fedorkiw, Sherif Ghali |
Comput. Aided Des. | 3 |
| 1996 | Maintenance of the Set of Segments Visible from a Moving Viewpoint in Two DimensionsabstractNo abstract available. Sherif Ghali, A. James Stewart |
SCG | 1 |
| 1996 | A Complete Treatment of D1 Discontinuities in a Discontinuity Mesh
Sherif Ghali, A. James Stewart |
Graphics Interface | 1 |
| 1994 | Fast computation of shadow boundaries using spatial coherence and backprojectionsabstractThis paper describes a fast, practical algorithm to compute the shadow boundaries in a polyhedral scene illuminated by a polygonal light source. The shadow boundaries divide the faces of the scene into regions such that the structure or “aspect” of the visible area of the light source is constant within each region. The paper also describes a fast, practical algorithm to compute the structure of the visible light source in each region. Both algorithms exploit spatial coherence and are the most efficient yet developed. A. James Stewart, Sherif Ghali |
SIGGRAPH | 2 |