Demo Data from EDBT 2026 / reviewers in the wild / expert
Haoran Wang 0008
dblp:28/3021-8
· DBLP profile ↗
7ranked-venue papers
3as first author
5since 2021 · last 2025
0000-0001-6449-3770ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Graph learning · 36% Generative modeling · 31% Image recognition and object detection · 18% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 50% Computer animation and physical simulation · 50% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | PersonaHOI: Effortlessly Improving Face Personalization in Human-Object Interaction Generation · CVPR 2025 |
Computer animation and physical simulation › human-object interaction
human-object interaction generation |
0.9 | 1 | 2025 | PersonaHOI: Effortlessly Improving Face Personalization in Human-Object Interaction Generation · CVPR 2025 |
Visual content generation and editing › image generation
personalized image generation |
0.9 | 1 | 2025 | PersonaHOI: Effortlessly Improving Face Personalization in Human-Object Interaction Generation · CVPR 2025 |
Machine learning › Graph learning
graph neural network |
0.5 | 1 | 2021 | IPGN: Interactiveness Proposal Graph Network for Human-Object Interaction Detection · IEEE Trans. Image Process. 2021 |
Computer vision › Image recognition and object detection
human-object interaction detection |
0.5 | 1 | 2021 | IPGN: Interactiveness Proposal Graph Network for Human-Object Interaction Detection · IEEE Trans. Image Process. 2021 |
Machine learning › Graph learning
interaction graph |
0.5 | 1 | 2021 | IPGN: Interactiveness Proposal Graph Network for Human-Object Interaction Detection · IEEE Trans. Image Process. 2021 |
Computer vision › Segmentation and scene understanding
instance segmentation |
0.4 | 1 | 2020 | Supervised Edge Attention Network for Accurate Image Instance Segmentation · ECCV (27) 2020 |
Methods — techniques the papers use, named apart from their topics
stable diffusion · 1.7spatial merging · 1.7cross-attention constraint · 1.7message passing · 0.5graph network · 0.5supervised learning · 0.4edge attention · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | PersonaHOI: Effortlessly Improving Face Personalization in Human-Object Interaction GenerationabstractWe introduce PersonaHOI, a training-and tuning-free framework that fuses a general StableDiffusion model with a personalized face diffusion (PFD) model to generate identity-consistent human-object interaction (HOI) images. While existing PFD models have advanced significantly, they often overemphasize facial features at the expense of full-body coherence, PersonaHOI introduces an additional StableDiffusion (SD) branch guided by HOI-oriented text inputs. By incorporating cross-attention constraints in the PFD branch and spatial merging at both latent and residual levels, PersonaHOI preserves personalized facial details while ensuring interactive non-facial regions. Experiments, validated by a novel interaction alignment metric, demonstrate the superior realism and scalability of PersonaHOI, establishing a new standard for practical personalized face with HOI generation. Code is available at https://github.com/JoyHuYY1412/PersonaHOI. Xinting Hu, Haoran Wang 0008, Jan Eric Lenssen, Bernt Schiele |
CVPR | 2 |
| 2023 | Learning Social Spatio-Temporal Relation Graph in the Wild and a Video BenchmarkabstractSocial relations are ubiquitous and form the basis of social structure in our daily life. However, existing studies mainly focus on recognizing social relations from still images and movie clips, which are different from real-world scenarios. For example, movie-based datasets define the task as the video classification, only recognizing one relation in the scene. In this article, we aim to study the problem of social relation recognition in an open environment. To close the gap, we provide the first video dataset collected from real-life scenarios, named social relation in the wild (SRIW), where the number of people can be huge and vary, and each pair of relations needs to be recognized. To overcome new challenges, we propose a spatio-temporal relation graph convolutional network (STRGCN) architecture, utilizing correlative visual features to recognize social relations intuitively. Our method decouples the task into two classification tasks: person-level and pair-level relation recognition. Specifically, we propose a person behavior and character module to encode moving and static features in two explicit ways. Then we take them as node features to build a relation graph with meaningful edges in a scene. Based on the relation graph, we introduce the graph convolutional network (GCN) and local GCN to encode social relation features which are used for both recognitions. Experimental results demonstrate the effectiveness of the proposed framework, achieving 83.1% and 40.8% mAP in person-level and pair-level classification. Moreover, the study also contributes to the practicality in this field. Haoran Wang 0008, Licheng Jiao, Fang Liu 0001, Lingling Li 0002, Xu Liu 0006, Deyi Ji, Weihao Gan |
IEEE Trans. Neural Networks Learn. Syst. | 1 |
| 2022 | Laplacian Feature Pyramid Network for Object Detection in VHR Optical Remote Sensing ImagesabstractExcept for multiscale features, high-frequency features are also crucial for the identification of many objects in object detection for very high resolution optical remote sensing (VHR-ORS) images but have not been considered yet. Due to the fact that the Laplacian pyramid consists of high-frequency information at each level, we propose a Laplacian feature pyramid (FP) network (LFPN) considering both low-frequency features and high-frequency features based on FP structure to improve the object detection performance of VHR-ORS images. FP-based structures are efficient to represent multiscale features. But, in general, FP-based structures, high-frequency features are not specially considered. Such high-frequency features are important to distinguish many ground objects with sufficient details. For example, texture features are critical to distinguish basketball_court and tennis_court. The construction of LFPN consists of a bottom-up pathway, Laplacian pathway, and a fusion pathway, which generate low-frequency pyramid, high-frequency pyramid, and compound pyramid, respectively. The bottom-up pathway follows the computation flow of the backbone convolutional neural networks (CNNs) which is similar to general FP-based structures. The Laplacian pathway extracts the high-frequency features of objects through a trainable Laplacian operator. Finally, the low-frequency and high-frequency FPs are fused to generate the compound pyramid in efficient ways. To evaluate the performance of LFPN, we embed LFPN into both two-stage object detection (T-LFPN) systems and single-stage object detection (S-LFPN) systems to conduct experiments. Experiments on a public challenging ten-class data set NWPU VHR-10 demonstrate the superior performance of LFPN in both T-LFPN and S-LFPN systems and state-of-the-art performance of LFPN-based detectors. Licheng Jiao, Yuxuan Li 0004, Zhongjian Huang, Haoran Wang 0008 |
IEEE Trans. Geosci. Remote. Sens. | 5 |
| 2022 | Simple and Effective: Spatial Rescaling for Person ReidentificationabstractGlobal average pooling (GAP) allows convolutional neural networks (CNNs) to localize discriminative information for recognition using only image-level labels. While GAP helps CNNs to attend to the most discriminative features of an object, e.g., head of a bird or one man's bag, it may suffer if that information is missing due to camera viewpoint changes and intraclass variations in some tasks. To circumvent this issue, we propose one new module to help CNNs to see more, namely, Spatial Rescaling (SpaRs) layer. It introduces spatial relations among the feature map activations back to the model, guiding the model to focus on a broad area in the feature map. With simple implementation, it can be inserted into CNNs of various architectures directly. SpaRs layer consistently improves the performance over the reidentification (re-ID) models. Besides, the new module based on different normalization methods also demonstrates the superiority of fine-grained and general image classification benchmarks. The visualization method shows the changes in activated regions when equipped with the SpaRs layer for better understanding. Our code is publicly available at https://github.com/HRanWang/Spatial-Re-Scaling. Haoran Wang 0008, Licheng Jiao, Shuyuan Yang 0001, Lingling Li 0002, Zexin Wang 0003 |
IEEE Trans. Neural Networks Learn. Syst. | 1 |
| 2021 | IPGN: Interactiveness Proposal Graph Network for Human-Object Interaction DetectionabstractHuman-Object Interaction (HOI) Detection is an important task to understand how humans interact with objects. Most of the existing works treat this task as an exhaustive triplet 〈 human, verb, object 〉 classification problem. In this paper, we decompose it and propose a novel two-stage graph model to learn the knowledge of interactiveness and interaction in one network, namely, Interactiveness Proposal Graph Network (IPGN). In the first stage, we design a fully connected graph for learning the interactiveness, which distinguishes whether a pair of human and object is interactive or not. Concretely, it generates the interactiveness features to encode high-level semantic interactiveness knowledge for each pair. The class-agnostic interactiveness is a more general and simpler objective, which can be used to provide reasonable proposals for the graph construction in the second stage. In the second stage, a sparsely connected graph is constructed with all interactive pairs selected by the first stage. Specifically, we use the interactiveness knowledge to guide the message passing. By contrast with the feature similarity, it explicitly represents the connections between the nodes. Benefiting from the valid graph reasoning, the node features are well encoded for interaction learning. Experiments show that the proposed method achieves state-of-the-art performance on both V-COCO and HICO-DET datasets. Haoran Wang 0008, Licheng Jiao, Fang Liu 0001, Lingling Li 0002, Xu Liu 0006, Deyi Ji, Weihao Gan |
IEEE Trans. Image Process. | 1 |
| 2020 | Supervised Edge Attention Network for Accurate Image Instance Segmentation
Xier Chen, Yanchao Lian, Licheng Jiao, Haoran Wang 0008, Yanjie Gao, Lingling Shi |
ECCV (27) | 4 |
| 2019 | Semi-Supervised Pyramid Feature Co-Training Network for Lidar Data ClassificationabstractIn the light detection and ranging (LiDAR) data classification, there are two problems affecting the LiDAR data classification performance. One is limited labeled samples in LiDAR dataset, another is confusing categories with extremely similar appearances. To address these challenges, this paper proposes a novel semi-supervised extended label algorithm (SSELA) for the data expansion, based on a novel pyramid feature co-training network (PFCTN). The proposed approach characterizes each level of feature pyramids without increasing the computational burden and time consumption, which has a benefit for learning complementary features of confusing categories. Experimental results demonstrate that the PFCTN alleviates the decreasing accuracy phenomenon at different scales of similar scenes, and achieves the promising results with limited labeled LiDAR dataset. Zexin Wang 0003, Haoran Wang 0008, Licheng Jiao, Xu Liu 0006 |
IGARSS | 2 |