Demo Data from EDBT 2026 / reviewers in the wild / expert
Sébastien Tabary
dblp:28/450
· DBLP profile ↗
13ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13Graphics, computer vision, multimedia, augmented reality and games · 5Software engineering, systems software and programming languages · 3Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Planning, search and constraint satisfaction · 56% 3D vision · 44% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d shape analysis › symmetry analysis
symmetry detection |
0.3 | 1 | 2017 | Constraint-Based Symmetry Detection in General Game Playing · IJCAI 2017 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
game tree search |
0.1 | 1 | 2017 | Constraint-Based Symmetry Detection in General Game Playing · IJCAI 2017 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game playing
general game playing |
0.1 | 1 | 2017 | Constraint-Based Symmetry Detection in General Game Playing · IJCAI 2017 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search
monte carlo tree search |
0.1 | 1 | 2017 | Constraint-Based Symmetry Detection in General Game Playing · IJCAI 2017 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › constraint programming
nogood learning |
0.1 | 1 | 2007 | Nogood Recording from Restarts · IJCAI 2007 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › search control
restart strategies |
0.0 | 1 | 2007 | Nogood Recording from Restarts · IJCAI 2007 |
Methods — techniques the papers use, named apart from their topics
stochastic constraint satisfaction · 0.3constraint programming · 0.3last conflict reasoning · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Learning Variable Ordering Heuristics with Multi-Armed Bandits and RestartsabstractIn constraint-based applications, the user is often required to be an expert as, for a given problem instance, many parameters of the used solver must be manually tuned to improve its efficiency. Clearly, this background knowledge burdens the spread of constraint programming technology to non-expert users. In order to alleviate this issue, the idea of "autonomous" constraint solving is to adjust the solver parameters and to efficiently handle any problem instance without manual tuning. Notably, the choice of the variable ordering heuristic can lead to drastically different performances. A key question arises then: how can we find the best variable ordering heuristic for a problem instance, given a set of available heuristics provided by the solver? To answer this question, we propose an algorithmic framework that combines multi-armed bandits and restarts. Each candidate heuristic is viewed as an arm, and the framework learns to estimate the best heuristic using a multi-armed bandit algorithm. The common mechanism of restarts is used to provide feedback for reinforcing the bandit algorithm. Based on a thorough experimental evaluation, we demonstrate that this framework is able to find the best heuristic for most problem instances; notably, it outperforms the state-of-the-art in terms of time and solved instances. Hugues Wattez, Frédéric Koriche, Christophe Lecoutre, Anastasia Paparrizou, Sébastien Tabary |
ECAI | 5 |
| 2019 | Refining Constraint WeightingabstractBacktracking search is a complete approach that is traditionally used to solve instances modeled as constraint satisfaction problems. The space explored during search depends dramatically on the order that variables are instantiated. Considering that a perfect variable ordering might result to a backtrack-free search (i.e., finding backdoors, cycle cutsets), finding heuristics for variable ordering has always attracted research interest. For fifteen years, constraint weighting has been shown to be a successful approach for guiding backtrack search. In this paper, we show how the popular generic variable ordering heuristic dom/wdeg can be made more robust by taking finer information at each conflict: the "current" arity of the failing constraint as well as the size of the current domains of the variables involved in that constraint. Our experimental results show the practical interest of this refined variant of constraint weighting. Hugues Wattez, Christophe Lecoutre, Anastasia Paparrizou, Sébastien Tabary |
ICTAI | 4 |
| 2017 | Constraint-Based Symmetry Detection in General Game PlayingabstractSymmetry detection is a promising approach for reducing the search tree of games. In General Game Playing (GGP), where any game is compactly represented by a set of rules in the Game Description Language (GDL), the state-of-the-art methods for symmetry detection rely on a rule graph associated with the GDL description of the game. Though such rule-based symmetry detection methods can be applied to various tree search algorithms, they cover only a limited number of symmetries which are apparent in the GDL description. In this paper, we develop an alternative approach to symmetry detection in stochastic games that exploits constraint programming techniques. The minimax optimization problem in a GDL game is cast as a stochastic constraint satisfaction problem (SCSP), which can be viewed as a sequence of one-stage SCSPs. Minimax symmetries are inferred according to themicrostructure complement of these one-stage constraint networks. Based on a theoretical analysis of this approach, we experimentally show on various games that the recent stochastic constraint solver MAC-UCB, coupled with constraint-based symmetry detection, significantly outperforms the standard Monte Carlo Tree Search algorithms, coupled with rule-based symmetry detection. This constraint-driven approach is also validated by the excellent results obtained by our player during the last GGP competition. Frédéric Koriche, Sylvain Lagrue, Éric Piette, Sébastien Tabary |
IJCAI | 4 |
| 2017 | A Distributed Version of Syrup
Gilles Audemard, Jean-Marie Lagniez, Nicolas Szczepanski, Sébastien Tabary |
SAT | 4 |
| 2016 | An Adaptive Parallel SAT Solver
Gilles Audemard, Jean-Marie Lagniez, Nicolas Szczepanski, Sébastien Tabary |
CP | 4 |
| 2013 | Solving WCSP by Extraction of Minimal Unsatisfiable CoresabstractUsual techniques to solve WCSP are based on cost transfer operations coupled with a branch and bound algorithm. In this paper, we focus on an approach integrating extraction and relaxation of Minimal Unsatisfiable Cores in order to solve this problem. We derive our approach in two ways: an incomplete, greedy, algorithm and a complete one. Christophe Lecoutre, Nicolas Paris, Olivier Roussel, Sébastien Tabary |
ICTAI | 4 |
| 2012 | Propagating Soft Table Constraints
Christophe Lecoutre, Nicolas Paris, Olivier Roussel, Sébastien Tabary |
CP | 4 |
| 2009 | Lightweight Detection of Variable Symmetries for Constraint SatisfactionabstractIn this paper, we propose to automatically detect variable symmetries of CSP instances by computing for each constraint scope a partition exhibiting locally symmetric variables. From this local information obtained in polynomial time, we can build a so-called LSV-graph whose automorphisms correspond to (global) variable symmetries. Interestingly enough, our approach allows us to disregard the representation (extension, intension, global) of constraints. Besides, the size of the LSV-graph is linear with respect to the number of constraints (and their arity). Christophe Lecoutre, Sébastien Tabary |
ICTAI | 2 |
| 2009 | Reasoning from last conflict(s) in constraint programming
Christophe Lecoutre, Lakhdar Sais, Sébastien Tabary, Vincent Vidal 0001 |
Artif. Intell. | 3 |
| 2007 | Transposition Tables for Constraint Satisfaction
Christophe Lecoutre, Lakhdar Sais, Sébastien Tabary, Vincent Vidal 0001 |
AAAI | 3 |
| 2007 | Exploiting Past and Future: Pruning by Inconsistent Partial State Dominance
Christophe Lecoutre, Lakhdar Sais, Sébastien Tabary, Vincent Vidal 0001 |
CP | 3 |
| 2007 | Nogood Recording from Restarts
Christophe Lecoutre, Lakhdar Sais, Sébastien Tabary, Vincent Vidal 0001 |
IJCAI | 3 |
| 2006 | Last Conflict Based Reasoning
Christophe Lecoutre, Lakhdar Sais, Sébastien Tabary, Vincent Vidal 0001 |
ECAI | 3 |