Demo Data from EDBT 2026 / reviewers in the wild / expert
Xueping Liu 0003
dblp:28/4691-3 · also Xue-Ping Liu 0003, Xue-ping Liu 0003
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0008-7801-9031ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 73% Robot navigation and mapping · 17% Segmentation and scene understanding · 10% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction · ICRA 2025 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
neural surface reconstruction |
0.9 | 1 | 2025 | GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction · ICRA 2025 |
Rendering › gaussian splatting
3d gaussian splatting |
0.9 | 1 | 2025 | GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction · ICRA 2025 |
Rendering
novel view synthesis |
0.9 | 1 | 2025 | GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction · ICRA 2025 |
Computer vision › 3D vision › 3d scene understanding
dynamic scene understanding |
0.8 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › 3D vision › 3d shape representation › implicit surface representation
signed distance function |
0.3 | 1 | 2025 | GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction · ICRA 2025 |
Computer vision › 3D vision
3d object detection |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › 3D vision › 3d object detection
indoor 3d object detection |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › Segmentation and scene understanding › semantic segmentation
indoor scene segmentation |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
normal and edge regularization · 1.7neural signed distance field · 1.7gaussian densification and pruning · 1.7dataset construction · 0.8annotation · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene ReconstructionabstractEmbodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces challenges in indoor scenes with large, textureless regions, resulting in incomplete and noisy reconstructions due to poor point cloud initialization and underconstrained optimization. Inspired by the continuity of signed distance field (SDF), which naturally has advantages in modeling surfaces, we propose a unified optimization framework that integrates neural signed distance fields (SDFs) with 3DGS for accurate geometry reconstruction and real-time rendering. This framework incorporates a neural SDF field to guide the densification and pruning of Gaussians, enabling Gaussians to model scenes accurately even with poor initialized point clouds. Simultaneously, the geometry represented by Gaussians improves the efficiency of the SDF field by piloting its point sampling. Additionally, we introduce two regularization terms based on normal and edge priors to resolve geometric ambiguities in textureless areas and enhance detail accuracy. Extensive experiments in ScanNet and ScanNet++ show that our method achieves state-of-the-art performance in both surface reconstruction and novel view synthesis. Project page: https://xhd0612.github.io/GaussianRoom.github.io/ Haodong Xiang, Xinghui Li, Xiansong Lai, Wanting Zhang, Zhichao Liao, Long Zeng 0001, Xueping Liu 0003 |
ICRA | 8 |
| 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene UnderstandingabstractMost existing robotic datasets capture static scene data and thus are limited in evaluating robots’ dynamic performance. To address this, we present a mobile robot oriented large-scale indoor dataset, denoted as THUD (Tsinghua University Dynamic) robotic dataset, for training and evaluating their dynamic scene understanding algorithms. Specifically, the THUD dataset construction is first detailed, including organization, acquisition, and annotation methods. It comprises both real-world and synthetic data, collected with a real robot platform and a physical simulation platform, respectively. Our current dataset includes 13 larges-scale dynamic scenarios, 90K image frames, 20M 2D/3D bounding boxes of static and dynamic objects, camera poses, and IMU. The dataset is still continuously expanding. Then, the performance of mainstream indoor scene understanding tasks, e.g. 3D object detection, semantic segmentation, and robot relocalization, is evaluated on our THUD dataset. These experiments reveal serious challenges for some robot scene understanding tasks in dynamic scenes. By sharing this dataset, we aim to foster and iterate new mobile robot algorithms quickly for robot actual working dynamic environment, i.e. complex crowded dynamic scenes. Cong Tai, Fang-xing Chen, Wanting Zhang, Tao Zhang 0130, Xueping Liu 0003, Yong-Jin Liu 0001, Long Zeng 0001 |
ICRA | 6 |