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Sang C. Park

dblp:28/5463 · DBLP profile ↗
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21ranked-venue papers
16as first author
0since 2021 · last 2015
0000-0002-7832-2742ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 18 · 15 first-authorArtificial intelligence and machine learning · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
13 papers
Computational photography and imaging · 39% Computational fabrication · 34% Geometric modeling and processing · 16%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Medical and health informatics · 100%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
3d scanning
0.322015
Next viewing directions for the scanning of dental impressions · Comput. Aided Des. 2015
Automated scanning of dental impressions · Comput. Aided Des. 2009
Computational fabrication
tool path generation
0.252003
Contour-parallel offset machining without tool-retractions · Comput. Aided Des. 2003
Tool-path generation from measured data · Comput. Aided Des. 2003
Tool-path generation for Z-constant contour machining · Comput. Aided Des. 2003
Medical and health informatics › medical imaging
dental imaging
0.122015
Next viewing directions for the scanning of dental impressions · Comput. Aided Des. 2015
Automated scanning of dental impressions · Comput. Aided Des. 2009
Image and video processing
feature detection
0.112005
Pencil curve detection from visibility data · Comput. Aided Des. 2005
Geometric modeling and processing
solid modeling
0.112005
Hollowing objects with uniform wall thickness · Comput. Aided Des. 2005
Computational fabrication › machining
sculptured surface machining
0.012004
Sculptured surface machining using triangular mesh slicing · Comput. Aided Des. 2004
Computational fabrication › machining
CNC machining
0.012003
Tool-path generation for Z-constant contour machining · Comput. Aided Des. 2003
Geometric modeling and processing › computer-aided design › computer-aided geometric design › offsetting
offset computation
0.012003
Mitered offset for profile machining · Comput. Aided Des. 2003
Image and video processing › image segmentation
boundary extraction
0.012001
Boundary extraction algorithm for cutting area detection · Comput. Aided Des. 2001
Geometric modeling and processing › shape modeling › parametric modeling
offset curves
0.011999
A pair-wise offset algorithm for 2D point-sequence curve · Comput. Aided Des. 1999

Methods — techniques the papers use, named apart from their topics

3d scanning · 0.6view planning · 0.4automation · 0.2wall thickness control · 0.1visibility analysis · 0.1mesh slicing · 0.0z-constant contouring · 0.0reverse engineering · 0.0profile machining · 0.0offset machining · 0.0
YearPublicationVenuePosition
2015 Next viewing directions for the scanning of dental impressions
Minho Chang, Ji Woong Oh, Sang C. Park
Comput. Aided Des.3
2013 Agent-based Military Engagement Simulation System Architecture with Implementation
abstract
Presented in this paper is architecture of a simulation system for the military engagement. The architecture proposed in this paper is for the construction of a simulation system based on agent simulation design methodology. Every entity of the proposed architecture is defined of assemblage of modularized agent components, and it enhances the reusability and composability of the entity. Consequently, time, costs, and efforts that are required to develop a new simulation system are able to be reduced by the improved entity modeling methodology of the architecture. In the case of the military engagement simulation, reflection of environmental effects to simulation entities is very important, because real battle entities are operating in the battlefield of which cannot be controlled by operators. The proposed architecture contains the synthetic battlefield to simulate interaction between the environment and simulation entities. Thus, each behavior of simulation entities is changeable by the effects, and it can derive more precise results that well-represent real system operation. In conclusion, the proposed architecture supports swift construction of various engagement simulation systems that are based on the synthetic battlefield. The architecture of this paper is implemented to construct an example system for verification of the advantages.
Won K. Hwam, Yongho Chung, Sang C. Park
KES-AMSTA4
2012 The Template Model Approach For PLC Simulation In An Automotive Industry
abstract
Product systems are quickly and frequently changed because product life cycle is continuously reduced and adopting new product is steadily fast. Thus, various studies are progressed using PLC simulation which is one of control level simulation. The research that is concerning simulation of control verification for shortening the commissioning which has a lot of trial and error is in progress. Also, simulation of control verification has strength that it can catch the errors in advance. However, a virtual device in simulation needs both physical and logical model for representation of control information. For this reason, excessive time and energy is put into constructing virtual models. So, in this paper, we proposed the template model approach for the PLC simulation to cope with this problem. The proposed template model approach provides an efficient construction method for a virtual model based on control information, extracted from the test run procedure of the PLC program. We can minimize the set up time of the PLC simulation environment, as well as cut process time down using our suggestion.
Min-Suk Ko, Daesoon Chang, Gi-Nam Wang, Sang C. Park
ECMS4
2009 Automated scanning of dental impressions
Minho Chang, Sang C. Park
Comput. Aided Des.2
2005 Hollowing objects with uniform wall thickness
Sang C. Park
Comput. Aided Des.1
2005 Pencil curve detection from visibility data
Sang C. Park
Comput. Aided Des.1
2004 Sculptured surface machining using triangular mesh slicing
Sang C. Park
Comput. Aided Des.1
2004 Triangular mesh intersection
Sang C. Park
Vis. Comput.1
2003 Tool-path generation for Z-constant contour machining
Sang C. Park
Comput. Aided Des.1
2003 Knowledge capturing methodology in process planning
Sang C. Park
Comput. Aided Des.1
2003 Tool-path generation from measured data
Sang C. Park, Yun C. Chung
Comput. Aided Des.1
2003 Mitered offset for profile machining
Sang C. Park, Yun C. Chung
Comput. Aided Des.1
2003 Contour-parallel offset machining without tool-retractions
Sang C. Park, Yun C. Chung, Byoung Kyu Choi
Comput. Aided Des.1
2003 Polygonal extrusion
Sang C. Park
Vis. Comput.1
2002 Polygonal chain intersection
Sang C. Park, Hayong Shin
Comput. Graph.1
2001 Boundary extraction algorithm for cutting area detection
Sang C. Park, Byoung Kyu Choi
Comput. Aided Des.1
2001 Uncut free pocketing tool-paths generation using pair-wise offset algorithm
Sang C. Park, Byoung Kyu Choi
Comput. Aided Des.1
2001 Dynamic rule refinement in knowledge-based data mining systems
Sang C. Park, Selwyn Piramuthu, Michael J. Shaw
Decis. Support Syst.1
2000 Tool-path planning for direction-parallel area milling
Sang C. Park, Byoung Kyu Choi
Comput. Aided Des.1
1999 A pair-wise offset algorithm for 2D point-sequence curve
Byoung Kyu Choi, Sang C. Park
Comput. Aided Des.2
1996 A minimax optimization approach to sidelobe suppression filter design
abstract
A sidelobe suppression filter is designed to operate simultaneously with a matched filter. For the purpose of the design, a filter is canonically decomposed into two orthogonal components. One is the conventional matched filter, the other is the sidelobe suppression filter. The minimax optimization technique is utilized to determine the optimal filter weights to minimize the peak sidelobe level of the combined filter output. The technique is also applied to design a close-in sidelobe-free filter. The sidelobe performance of the proposed filter is compared with those of the MMSE inverse filter and the matched filter. The loss in processing gain compared with a matched filter and the filtering complexity are also examined.
Sang C. Park, John F. Doherty
ICASSP1