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Miguel Granados

dblp:28/6054 · also Miguel A. Granados Velásquez · DBLP profile ↗
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8ranked-venue papers
7as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 6 first-authorArtificial intelligence and machine learning · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-authorTheory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Computational photography and imaging · 67% Image and video processing · 33%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › high dynamic range imaging
HDR reconstruction
0.322013
Automatic noise modeling for ghost-free HDR reconstruction · ACM Trans. Graph. 2013
Optimal HDR reconstruction with linear digital cameras · CVPR 2010
Computational photography and imaging
high dynamic range imaging
0.322013
Automatic noise modeling for ghost-free HDR reconstruction · ACM Trans. Graph. 2013
Optimal HDR reconstruction with linear digital cameras · CVPR 2010
Computational photography and imaging › high dynamic range imaging
ghost removal
0.212013
Automatic noise modeling for ghost-free HDR reconstruction · ACM Trans. Graph. 2013
Image and video processing
image registration
0.212013
Automatic noise modeling for ghost-free HDR reconstruction · ACM Trans. Graph. 2013
Image and video processing › video restoration
video inpainting
0.112012
Background Inpainting for Videos with Dynamic Objects and a Free-Moving Camera · ECCV (1) 2012
Image and video processing › video segmentation
video object segmentation
0.012012
Background Inpainting for Videos with Dynamic Objects and a Free-Moving Camera · ECCV (1) 2012
Computational photography and imaging
camera calibration
0.012010
Optimal HDR reconstruction with linear digital cameras · CVPR 2010
Image and video processing › image restoration
image denoising
0.012010
Optimal HDR reconstruction with linear digital cameras · CVPR 2010
Computational photography and imaging › image signal processing
noise model
0.012010
Optimal HDR reconstruction with linear digital cameras · CVPR 2010

Methods — techniques the papers use, named apart from their topics

noise modeling · 0.2markov random field · 0.2maximum likelihood estimation · 0.1compound-gaussian noise model · 0.1
YearPublicationVenuePosition
2015 Contrast-Use Metrics for Tone Mapping Images
abstract
Existing tone mapping operators (TMOs) provide good results in well-lit scenes, but often perform poorly on im-ages in low light conditions. In these scenes, noise is prevalent and gets amplified by TMOs, as they confuse contrast created by noise with contrast created by the scene. This paper presents a principled approach to produce tone mapped images with less visible noise. For this purpose, we leverage established models of camera noise and human contrast perception to design two new quality scores: contrast waste and contrast loss, which measure image quality as a function of contrast allocation. To produce tone mappings with less visible noise, we apply these scores in two ways: first, to automatically tune the parameters of existing TMOs to reduce the amount of noise they produce; and second, to propose a new noise-aware tone curve
Miguel Granados, Tunç Ozan Aydin, J. Rafael Tena, Jean-François Lalonde, Christian Theobalt
ICCP1
2013 Automatic noise modeling for ghost-free HDR reconstruction
abstract
High dynamic range reconstruction of dynamic scenes requires careful handling of dynamic objects to prevent ghosting. However, in a recent review, Srikantha et al. [2012] conclude that "there is no single best method and the selection of an approach depends on the user's goal". We attempt to solve this problem with a novel approach that models the noise distribution of color values. We estimate the likelihood that a pair of colors in different images are observations of the same irradiance, and we use a Markov random field prior to reconstruct irradiance from pixels that are likely to correspond to the same static scene object. Dynamic content is handled by selecting a single low dynamic range source image and hand-held capture is supported through homography-based image alignment. Our noise-based reconstruction method achieves better ghost detection and removal than state-of-the-art methods for cluttered scenes with large object displacements. As such, our method is broadly applicable and helps move the field towards a single method for dynamic scene HDR reconstruction.
Miguel Granados, Kwang In Kim, James Tompkin 0001, Christian Theobalt
ACM Trans. Graph.1
2012 Background Inpainting for Videos with Dynamic Objects and a Free-Moving Camera
Miguel Granados, Kwang In Kim, James Tompkin 0001, Jan Kautz, Christian Theobalt
ECCV (1)1
2012 How Not to Be Seen - Object Removal from Videos of Crowded Scenes
abstract
Abstract Removing dynamic objects from videos is an extremely challenging problem that even visual effects professionals often solve with time‐consuming manual frame‐by‐frame editing. We propose a new approach to video completion that can deal with complex scenes containing dynamic background and non‐periodical moving objects. We build upon the idea that the spatio‐temporal hole left by a removed object can be filled with data available on other regions of the video where the occluded objects were visible. Video completion is performed by solving a large combinatorial problem that searches for an optimal pattern of pixel offsets from occluded to unoccluded regions. Our contribution includes an energy functional that generalizes well over different scenes with stable parameters, and that has the desirable convergence properties for a graph‐cut‐based optimization. We provide an interface to guide the completion process that both reduces computation time and allows for efficient correction of small errors in the result. We demonstrate that our approach can effectively complete complex, high‐resolution occlusions that are greater in difficulty than what existing methods have shown.
Miguel Granados, James Tompkin 0001, Kwang In Kim, Oliver Grau, Jan Kautz, Christian Theobalt
Comput. Graph. Forum1
2010 Optimal HDR reconstruction with linear digital cameras
abstract
Given a multi-exposure sequence of a scene, our aim is to recover the absolute irradiance falling onto a linear camera sensor. The established approach is to perform a weighted average of the scaled input exposures. However, there is no clear consensus on the appropriate weighting to use. We propose a weighting function that produces statistically optimal estimates under the assumption of compound-Gaussian noise. Our weighting is based on a calibrated camera model that accounts for all noise sources. This model also allows us to simultaneously estimate the irradiance and its uncertainty. We evaluate our method on simulated and real world photographs, and show that we consistently improve the signal-to-noise ratio over previous approaches. Finally, we show the effectiveness of our model for optimal exposure sequence selection and HDR image denoising.
Miguel Granados, Boris Ajdin, Michael Wand 0001, Christian Theobalt, Hans-Peter Seidel, Hendrik P. A. Lensch
CVPR1
2008 Background estimation from non-time sequence images
Miguel Granados, Hans-Peter Seidel, Hendrik P. A. Lensch
Graphics Interface1
2005 2D shape similarity as a complement for Voronoi-Delone methods in shape reconstruction
Oscar Ruiz-Salguero, Carlos A. Cadavid, Miguel Granados, Sebastián Peña Serna, Eliana Vásquez
Comput. Graph.3
2003 Boolean Operations on 3D Selective Nef Complexes: Data Structure, Algorithms, and Implementation
Miguel Granados, Peter Hachenberger, Susan Hert, Lutz Kettner, Kurt Mehlhorn, Michael Seel
ESA1