Jo Wood

dblp:28/6323 · DBLP profile ↗
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31ranked-venue papers
6as first author
2since 2021 · last 2025
0000-0001-9270-247XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 26 · 6 first-author · 2 since 2021Databases, data management, data science and information retrieval · 3Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
19 papers
Visualization and visual analytics · 94% Rendering · 4% Multimedia analysis and retrieval · 2%
Human-computer interaction and pervasive computing
3 papers
User interface design and tools · 59% Collaborative and social computing · 30% Design research and methods · 11%

Topics — the 29 heaviest of 34, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › interactive visualization
responsive visualization
0.912025
Constraint-Based Breakpoints for Responsive Visualization Design and Development · IEEE Trans. Vis. Comput. Graph. 2025
Visualization and visual analytics
visualization design
0.842019
Design Exposition with Literate Visualization · IEEE Trans. Vis. Comput. Graph. 2019
Moving beyond sequential design: Reflections on a rich multi-channel approach to data visualization · IEEE Trans. Vis. Comput. Graph. 2014
Creative User-Centered Visualization Design for Energy Analysts and Modelers · IEEE Trans. Vis. Comput. Graph. 2013
Visualization and visual analytics
geospatial visualization
0.762017
Map LineUps: Effects of spatial structure on graphical inference · IEEE Trans. Vis. Comput. Graph. 2017
Attribute Signatures: Dynamic Visual Summaries for Analyzing Multivariate Geographical Data · IEEE Trans. Vis. Comput. Graph. 2014
Small Multiples with Gaps · IEEE Trans. Vis. Comput. Graph. 2017
Visualization and visual analytics
information visualization
0.542013
Creative User-Centered Visualization Design for Energy Analysts and Modelers · IEEE Trans. Vis. Comput. Graph. 2013
Sketchy Rendering for Information Visualization · IEEE Trans. Vis. Comput. Graph. 2012
Exploring Uncertainty in Geodemographics with Interactive Graphics · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics › geospatial visualization
cartographic visualization
0.532015
Exploring Curved Schematization of Territorial Outlines · IEEE Trans. Vis. Comput. Graph. 2015
Stenomaps: Shorthand for shapes · IEEE Trans. Vis. Comput. Graph. 2014
Rethinking Map Legends with Visualization · IEEE Trans. Vis. Comput. Graph. 2010
Visualization and visual analytics › design study
design study methodology
0.412020
Design by Immersion: A Transdisciplinary Approach to Problem-Driven Visualizations · IEEE Trans. Vis. Comput. Graph. 2020
Visualization and visual analytics › multi-view visualization
small multiples
0.422017
Small Multiples with Gaps · IEEE Trans. Vis. Comput. Graph. 2017
Configuring Hierarchical Layouts to Address Research Questions · IEEE Trans. Vis. Comput. Graph. 2009
Visualization and visual analytics
visual analytics
0.332014
An Extensible Framework for Provenance in Human Terrain Visual Analytics · IEEE Trans. Vis. Comput. Graph. 2013
Exploring Uncertainty in Geodemographics with Interactive Graphics · IEEE Trans. Vis. Comput. Graph. 2011
Moving beyond sequential design: Reflections on a rich multi-channel approach to data visualization · IEEE Trans. Vis. Comput. Graph. 2014
Visualization and visual analytics › geospatial visualization
choropleth map
0.312017
Map LineUps: Effects of spatial structure on graphical inference · IEEE Trans. Vis. Comput. Graph. 2017
Visualization and visual analytics › graph visualization
layout optimization
0.312017
Small Multiples with Gaps · IEEE Trans. Vis. Comput. Graph. 2017
Visualization and visual analytics
movement data analysis
0.312017
Revealing Patterns and Trends of Mass Mobility Through Spatial and Temporal Abstraction of Origin-Destination Movement Data · IEEE Trans. Vis. Comput. Graph. 2017
Visualization and visual analytics › perception
perception in visualization
0.312017
Map LineUps: Effects of spatial structure on graphical inference · IEEE Trans. Vis. Comput. Graph. 2017
Visualization and visual analytics › visual analytics
visual encoding and interaction
0.222012
Sketchy Rendering for Information Visualization · IEEE Trans. Vis. Comput. Graph. 2012
Interactive Visual Exploration of a Large Spatio-temporal Dataset: Reflections on a Geovisualization Mashup · IEEE Trans. Vis. Comput. Graph. 2007
Multimedia analysis and retrieval
visual summarization
0.212014
Attribute Signatures: Dynamic Visual Summaries for Analyzing Multivariate Geographical Data · IEEE Trans. Vis. Comput. Graph. 2014
Rendering
non-photorealistic rendering
0.112012
Sketchy Rendering for Information Visualization · IEEE Trans. Vis. Comput. Graph. 2012
Rendering › non-photorealistic rendering
sketchy rendering
0.112012
Sketchy Rendering for Information Visualization · IEEE Trans. Vis. Comput. Graph. 2012
Collaborative and social computing › team collaboration
transdisciplinary collaboration
0.112020
Design by Immersion: A Transdisciplinary Approach to Problem-Driven Visualizations · IEEE Trans. Vis. Comput. Graph. 2020
Visualization and visual analytics
spatiotemporal visualization
0.122014
Interactive Visual Exploration of a Large Spatio-temporal Dataset: Reflections on a Geovisualization Mashup · IEEE Trans. Vis. Comput. Graph. 2007
Attribute Signatures: Dynamic Visual Summaries for Analyzing Multivariate Geographical Data · IEEE Trans. Vis. Comput. Graph. 2014
Visualization and visual analytics
interactive graphics
0.112011
Exploring Uncertainty in Geodemographics with Interactive Graphics · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics
uncertainty visualization
0.112011
Exploring Uncertainty in Geodemographics with Interactive Graphics · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics › information visualization
statistical graphics
0.112017
Map LineUps: Effects of spatial structure on graphical inference · IEEE Trans. Vis. Comput. Graph. 2017
Visualization and visual analytics › hierarchical data visualization › treemap
treemap layout
0.112008
Spatially Ordered Treemaps · IEEE Trans. Vis. Comput. Graph. 2008
Visualization and visual analytics
interactive data exploration
0.112007
Interactive Visual Exploration of a Large Spatio-temporal Dataset: Reflections on a Geovisualization Mashup · IEEE Trans. Vis. Comput. Graph. 2007
Visualization and visual analytics
usability and user experience research
0.112015
Exploring Curved Schematization of Territorial Outlines · IEEE Trans. Vis. Comput. Graph. 2015
Visualization and visual analytics › visualization evaluation
user study
0.112015
Exploring Curved Schematization of Territorial Outlines · IEEE Trans. Vis. Comput. Graph. 2015
Visualization and visual analytics › geospatial visualization
thematic maps
0.112014
Stenomaps: Shorthand for shapes · IEEE Trans. Vis. Comput. Graph. 2014
Visualization and visual analytics › visual analytics › visual analytics workflow
analytic provenance
0.012013
An Extensible Framework for Provenance in Human Terrain Visual Analytics · IEEE Trans. Vis. Comput. Graph. 2013
Visualization and visual analytics
multivariate data visualization
0.012009
Configuring Hierarchical Layouts to Address Research Questions · IEEE Trans. Vis. Comput. Graph. 2009
Visualization and visual analytics › geospatial visualization
cartogram
0.012008
Spatially Ordered Treemaps · IEEE Trans. Vis. Comput. Graph. 2008

Methods — techniques the papers use, named apart from their topics

constraint solving · 1.7case study · 1.1narrative schema · 0.8literate programming · 0.8spatial autocorrelation · 0.3spatial aggregation · 0.3simulated annealing · 0.3diagram maps · 0.3crowdsourced experiment · 0.3area-preserving polygon simplification · 0.2user-centered design · 0.2prototyping · 0.2creativity techniques · 0.2interactive visualization · 0.1
YearPublicationVenuePosition
2025 Constraint-Based Breakpoints for Responsive Visualization Design and Development
abstract
This article introduces constraint-based breakpoints, a technique for designing responsive visualizations for a wide variety of screen sizes and datasets. Breakpoints in responsive visualization define when different visualization designs are shown. Conventionally, breakpoints are static, pre-defined widths, and as such do not account for changes to the visualized dataset or visualization parameters. To guarantee readability and efficient use of space across datasets, these static breakpoints would require manual updates. Constraint-based breakpoints solve this by evaluating visualization-specific constraints on the size of visual elements, overlapping elements, and the aspect ratio of the visualization and available space. Once configured, a responsive visualization with constraint-based breakpoints can adapt to different screen sizes for any dataset. We describe a framework that guides designers in creating a stack of visualization designs for different display sizes and defining constraints for each of these designs. We demonstrate constraint-based breakpoints for different data types and their visualizations: geographic data (choropleth map, proportional circle map, Dorling cartogram, hexagonal grid map, bar chart, waffle chart), network data (node-link diagram, adjacency matrix, arc diagram), and multivariate data (scatterplot, heatmap).
Sarah Schöttler, Jason Dykes, Jo Wood, Uta Hinrichs, Benjamin Bach
IEEE Trans. Vis. Comput. Graph.3
2021 Preface
abstract
This February 2021 issue of the IEEE Transactions on Visualization and Computer Graphics (TVCG) contains the proceedings of IEEE VIS 2020, held online between 25-30 October 2020, hosted by General Chairs from the University of Utah. With IEEE VIS 2020, the conference series is in its 31st year. IEEE VIS consists of three conferences, held concurrently: the IEEE Visual Analytics Science and Technology Conference (VAST), the IEEE Information Visualization Conference (InfoVis), and the IEEE Scientific Visualization Conference (SciVis). These three conferences are the premier venues for the visualization community to exchange the latest ideas and developments, attracting researchers and practitioners alike.
Niklas Elmqvist, Brian D. Fisher, Peter Lindstrom 0001, Ross Maciejewski, Miriah D. Meyer, Silvia Miksch, Luis Gustavo Nonato, Nathalie Henry Riche, Han-Wei Shen, Rüdiger Westermann, Jo Wood, Jing Yang 0001
IEEE Trans. Vis. Comput. Graph.11
2020 Structure and Empathy in Visual Data Storytelling: Evaluating their Influence on Attitude
abstract
Abstract In the visualization community, it is often assumed that visual data storytelling increases memorability and engagement, making it more effective at communicating information. However, many assumptions about the efficacy of storytelling in visualization lack empirical evaluation. Contributing to an emerging body of work, we study whether selected techniques commonly used in visual data storytelling influence people's attitudes towards immigration. We compare (a) personal visual narratives designed to generate empathy; (b) structured visual narratives of aggregates of people; and (c) an exploratory visualization without narrative acting as a control condition. We conducted two crowdsourced between‐subject studies comparing the three conditions, each with 300 participants. To assess the differences in attitudes between conditions, we adopted established scales from the social sciences used in the European Social Survey (ESS). Although we found some differences between conditions, the effects on people's attitudes are smaller than we expected. Our findings suggest that we need to be more careful when it comes to our expectations about the effects visual data storytelling can have on attitudes. Additional material: https://flowstory.github.io/attitudes/.
Johannes Liem, Charles Perin, Jo Wood
Comput. Graph. Forum3
2020 Design by Immersion: A Transdisciplinary Approach to Problem-Driven Visualizations
abstract
While previous work exists on how to conduct and disseminate insights from problem-driven visualization projects and design studies, the literature does not address how to accomplish these goals in transdisciplinary teams in ways that advance all disciplines involved. In this paper we introduce and define a new methodological paradigm we call design by immersion, which provides an alternative perspective on problem-driven visualization work. Design by immersion embeds transdisciplinary experiences at the center of the visualization process by having visualization researchers participate in the work of the target domain (or domain experts participate in visualization research). Based on our own combined experiences of working on cross-disciplinary, problem-driven visualization projects, we present six case studies that expose the opportunities that design by immersion enables, including (1) exploring new domain-inspired visualization design spaces, (2) enriching domain understanding through personal experiences, and (3) building strong transdisciplinary relationships. Furthermore, we illustrate how the process of design by immersion opens up a diverse set of design activities that can be combined in different ways depending on the type of collaboration, project, and goals. Finally, we discuss the challenges and potential pitfalls of design by immersion.
Kyle Wm. Hall, Adam James Bradley, Uta Hinrichs, Samuel Huron, Jo Wood, Christopher Collins 0001, Sheelagh Carpendale
IEEE Trans. Vis. Comput. Graph.5
2019 Design Exposition with Literate Visualization
abstract
We propose a new approach to the visualization design and communication process, literate visualization, based upon and extending, Donald Knuth's idea of literate programming. It integrates the process of writing data visualization code with description of the design choices that led to the implementation (design exposition). We develop a model of design exposition characterised by four visualization designer architypes: the evaluator, the autonomist, the didacticist and the rationalist. The model is used to justify the key characteristics of literate visualization: 'notebook' documents that integrate live coding input, rendered output and textual narrative; low cost of authoring textual narrative; guidelines to encourage structured visualization design and its documentation. We propose narrative schemas for structuring and validating a wide range of visualization design approaches and models, and branching narratives for capturing alternative designs and design views. We describe a new open source literate visualization environment, litvis, based on a declarative interface to Vega and Vega-Lite through the functional programming language Elm combined with markdown for formatted narrative. We informally assess the approach, its implementation and potential by considering three examples spanning a range of design abstractions: new visualization idioms; validation though visualization algebra; and feminist data visualization. We argue that the rich documentation of the design process provided by literate visualization offers the potential to improve the validity of visualization design and so benefit both academic visualization and visualization practice.
Jo Wood, Alexander Kachkaev, Jason Dykes
IEEE Trans. Vis. Comput. Graph.1
2018 State of the Art of Sports Data Visualization
abstract
Abstract In this report, we organize and reflect on recent advances and challenges in the field of sports data visualization. The exponentially‐growing body of visualization research based on sports data is a prime indication of the importance and timeliness of this report. Sports data visualization research encompasses the breadth of visualization tasks and goals: exploring the design of new visualization techniques; adapting existing visualizations to a novel domain; and conducting design studies and evaluations in close collaboration with experts, including practitioners, enthusiasts, and journalists. Frequently this research has impact beyond sports in both academia and in industry because it is i) grounded in realistic, highly heterogeneous data, ii) applied to real‐world problems, and iii) designed in close collaboration with domain experts. In this report, we analyze current research contributions through the lens of three categories of sports data: box score data (data containing statistical summaries of a sport event such as a game), tracking data (data about in‐game actions and trajectories), and meta‐data (data about the sport and its participants but not necessarily a given game). We conclude this report with a high‐level discussion of sports visualization research informed by our analysis—identifying critical research gaps and valuable opportunities for the visualization community. More information is available at the STAR's website: https://sportsdataviz.github.io/ .
Charles Perin, Romain Vuillemot, Charles D. Stolper, John T. Stasko, Jo Wood, Sheelagh Carpendale
Comput. Graph. Forum5
2017 Revealing Patterns and Trends of Mass Mobility Through Spatial and Temporal Abstraction of Origin-Destination Movement Data
abstract
Origin-destination (OD) movement data describe moves or trips between spatial locations by specifying the origins, destinations, start, and end times, but not the routes travelled. For studying the spatio-temporal patterns and trends of mass mobility, individual OD moves of many people are aggregated into flows (collective moves) by time intervals. Time-variant flow data pose two difficult challenges for visualization and analysis. First, flows may connect arbitrary locations (not only neighbors), thus making a graph with numerous edge intersections, which is hard to visualize in a comprehensible way. Even a single spatial situation consisting of flows in one time step is hard to explore. The second challenge is the need to analyze long time series consisting of numerous spatial situations. We present an approach facilitating exploration of long-term flow data by means of spatial and temporal abstraction. It involves a special way of data aggregation, which allows representing spatial situations by diagram maps instead of flow maps, thus reducing the intersections and occlusions pertaining to flow maps. The aggregated data are used for clustering of time intervals by similarity of the spatial situations. Temporal and spatial displays of the clustering results facilitate the discovery of periodic patterns and longer-term trends in the mass mobility behavior.
Gennady L. Andrienko, Natalia V. Andrienko, Georg Fuchs, Jo Wood
IEEE Trans. Vis. Comput. Graph.4
2017 Map LineUps: Effects of spatial structure on graphical inference
abstract
Fundamental to the effective use of visualization as an analytic and descriptive tool is the assurance that presenting data visually provides the capability of making inferences from what we see. This paper explores two related approaches to quantifying the confidence we may have in making visual inferences from mapped geospatial data. We adapt Wickham et al.'s 'Visual Line-up' method as a direct analogy with Null Hypothesis Significance Testing (NHST) and propose a new approach for generating more credible spatial null hypotheses. Rather than using as a spatial null hypothesis the unrealistic assumption of complete spatial randomness, we propose spatially autocorrelated simulations as alternative nulls. We conduct a set of crowdsourced experiments (n=361) to determine the just noticeable difference (JND) between pairs of choropleth maps of geographic units controlling for spatial autocorrelation (Moran's I statistic) and geometric configuration (variance in spatial unit area). Results indicate that people's abilities to perceive differences in spatial autocorrelation vary with baseline autocorrelation structure and the geometric configuration of geographic units. These results allow us, for the first time, to construct a visual equivalent of statistical power for geospatial data. Our JND results add to those provided in recent years by Klippel et al. (2011), Harrison et al. (2014) and Kay & Heer (2015) for correlation visualization. Importantly, they provide an empirical basis for an improved construction of visual line-ups for maps and the development of theory to inform geospatial tests of graphical inference.
Roger Beecham, Jason Dykes, Wouter Meulemans, Aidan Slingsby, Cagatay Turkay, Jo Wood
IEEE Trans. Vis. Comput. Graph.6
2017 Small Multiples with Gaps
abstract
Small multiples enable comparison by providing different views of a single data set in a dense and aligned manner. A common frame defines each view, which varies based upon values of a conditioning variable. An increasingly popular use of this technique is to project two-dimensional locations into a gridded space (e.g. grid maps), using the underlying distribution both as the conditioning variable and to determine the grid layout. Using whitespace in this layout has the potential to carry information, especially in a geographic context. Yet, the effects of doing so on the spatial properties of the original units are not understood. We explore the design space offered by such small multiples with gaps. We do so by constructing a comprehensive suite of metrics that capture properties of the layout used to arrange the small multiples for comparison (e.g. compactness and alignment) and the preservation of the original data (e.g. distance, topology and shape). We study these metrics in geographic data sets with varying properties and numbers of gaps. We use simulated annealing to optimize for each metric and measure the effects on the others. To explore these effects systematically, we take a new approach, developing a system to visualize this design space using a set of interactive matrices. We find that adding small amounts of whitespace to small multiple arrays improves some of the characteristics of 2D layouts, such as shape, distance and direction. This comes at the cost of other metrics, such as the retention of topology. Effects vary according to the input maps, with degree of variation in size of input regions found to be a factor. Optima exist for particular metrics in many cases, but at different amounts of whitespace for different maps. We suggest multiple metrics be used in optimized layouts, finding topology to be a primary factor in existing manually-crafted solutions, followed by a trade-off between shape and displacement. But the rich range of possible optimized layouts leads us to challenge single-solution thinking; we suggest to consider alternative optimized layouts for small multiples with gaps. Key to our work is the systematic, quantified and visual approach to exploring design spaces when facing a trade-off between many competing criteria-an approach likely to be of value to the analysis of other design spaces.
Wouter Meulemans, Jason Dykes, Aidan Slingsby, Cagatay Turkay, Jo Wood
IEEE Trans. Vis. Comput. Graph.5
2016 Faceted Views of Varying Emphasis (FaVVEs): a framework for visualising multi-perspective small multiples
abstract
Abstract Many datasets have multiple perspectives – for example space, time and description – and often analysts are required to study these multiple perspectives concurrently. This concurrent analysis becomes difficult when data are grouped and split into small multiples for comparison. A design challenge is thus to provide representations that enable multiple perspectives, split into small multiples, to be viewed simultaneously in ways that neither clutter nor overload. We present a design framework that allows us to do this. We claim that multi‐perspective comparison across small multiples may be possible by superimposing perspectives on one another rather than juxtaposing those perspectives side‐by‐side. This approach defies conventional wisdom and likely results in visual and informational clutter. For this reason we propose designs at three levels of abstraction for each perspective. By flexibly varying the abstraction level, certain perspectives can be brought into, or out of, focus. We evaluate our framework through laboratory‐style user tests. We find that superimposing, rather than juxtaposing, perspective views has little effect on performance of a low‐level comparison task. We reflect on the user study and its design to further identify analysis situations for which our framework may be desirable. Although the user study findings were insufficiently discriminating, we believe our framework opens up a new design space for multi‐perspective visual analysis.
Roger Beecham, Chris Rooney, S. Meier, Jason Dykes, Aidan Slingsby, Cagatay Turkay, Jo Wood, B. L. William Wong
Comput. Graph. Forum7
2015 Exploring Curved Schematization of Territorial Outlines
abstract
Hand-drawn schematized maps traditionally make extensive use of curves. However, there are few automated approaches for curved schematization; most previous work focuses on straight lines. We present a new algorithm for area-preserving curved schematization of territorial outlines. Our algorithm converts a simple polygon into a schematic crossing-free representation using circular arcs. We use two basic operations to iteratively replace consecutive arcs until the desired complexity is reached. Our results are not restricted to arcs ending at input vertices. The method can be steered towards different degrees of "curviness": we can encourage or discourage the use of arcs with a large central angle via a single parameter. Our method creates visually pleasing results even for very low output complexities. To evaluate the effectiveness of our design choices, we present a geometric evaluation of the resulting schematizations. Besides the geometric qualities of our algorithm, we also investigate the potential of curved schematization as a concept. We conducted an online user study investigating the effectiveness of curved schematizations compared to straight-line schematizations. While the visual complexity of curved shapes was judged higher than that of straight-line shapes, users generally preferred curved schematizations. We observed that curves significantly improved the ability of users to match schematized shapes of moderate complexity to their unschematized equivalents.
Arthur van Goethem, Wouter Meulemans, Bettina Speckmann, Jo Wood
IEEE Trans. Vis. Comput. Graph.4
2014 Exploring Curved Schematization
abstract
Hand-drawn schematized maps traditionally make extensive use of curves. However, there are few automated approaches for curved schematization most previous work focuses on straight lines. We present a new algorithm for area-preserving curved schematization of geographic outlines. Our algorithm converts a simple polygon into a schematic crossing-free representation using circular arcs. We use two basic operations to iteratively replace consecutive arcs until the desired complexity is reached. Our results are not restricted to arcs ending at input vertices. The method can be steered towards different degrees of 'curviness': we can encourage or discourage the use of arcs with a large central angle via a single parameter. Our method creates visually pleasing results even for very low output complexities. We conducted an online user study investigating the effectiveness of the curved schematizations compared to straight-line schematizations of equivalent complexity. While the visual complexity of the curved shapes was judged higher than those using straight lines, users generally preferred curved schematizations. We observed that curves significantly improved the ability of users to match schematized shapes of moderate complexity to their unschematized equivalents.
Arthur van Goethem, Wouter Meulemans, Bettina Speckmann, Jo Wood
PacificVis4
2014 Glyphs for Exploring Crowd-sourced Subjective Survey Classification
abstract
Abstract The findings drawn from opinion survey responses are usually made by producing summary charts or conducting statistical analysis. Both involve data aggregation and filtering as exploring the unaggregated data has traditionally been impractical or error‐prone for large numbers of responses. We propose the use of glyphs with parallel coordinate plots to show all survey responses in a single view and design an interactive visual analytics tool around the representation to explore the data. We use this software for a ‘photo content assessment’ survey, where 359 participants classify 900 images by seven criteria. The proposed approach allows all 8,434 responses (49,285 answers to questions in total) to be represented in a single view and helps analysts to both clean the data and understand the nature of the survey responses. We describe the construction of the survey response glyphs and the interface to the interactive visual analytics software and generalise the design principles that arise from the approach. We apply the tool to two other datasets to evaluate the technique and to confirm its wider applicability for surveys with Likert scale responses.
Alexander Kachkaev, Jo Wood, Jason Dykes
Comput. Graph. Forum2
2014 Designing an exploratory visual interface to the results of citizen surveys
abstract
Surveys are used by public authorities to monitor the quality and reach of public services and provide information needed to help improve them. The results of such surveys tend to be used in internal reports, with highly aggregated summaries being released to the public. Even where data are released, many citizens do not have the capability to explore and interpret them. This offers limited scope for citizens to explore the results and use them to help hold service providers to account – objectives that are increasingly important in public service provision. We work closely with an English local authority to develop an innovative interactive interface to a citizen survey to demonstrate what can be achieved by applying a visual approach to the exploration of such data. In so doing, we (a) make a case for web-based interactive visualization to make this kind of information accessible both internally to those working in local government and externally to citizens in a way that is not achieved through a regular Open Data release or existing applications; (b) use techniques from both cartography and information visualization to inform the design of fluid visual interactions that enable diverse users – from the casual citizen browser to those interested in more in-depth analysis – to view, compare and interpret the survey outputs from a wide variety of perspectives and (c) document the experiences and reactions to the provision of information in this form, with log analysis playing a role in this exercise. Our reflections on our successes and otherwise will inform future exploratory interface design to help citizens access information and hold public service providers to account.
Aidan Slingsby, Jason Dykes, Jo Wood, Robert Radburn
Int. J. Geogr. Inf. Sci.3
2014 Stenomaps: Shorthand for shapes
abstract
We address some of the challenges in representing spatial data with a novel form of geometric abstraction-the stenomap. The stenomap comprises a series of smoothly curving linear glyphs that each represent both the boundary and the area of a polygon. We present an efficient algorithm to automatically generate these open, C1-continuous splines from a set of input polygons. Feature points of the input polygons are detected using the medial axis to maintain important shape properties. We use dynamic programming to compute a planar non-intersecting spline representing each polygon's base shape. The results are stylised glyphs whose appearance may be parameterised and that offer new possibilities in the 'cartographic design space'. We compare our glyphs with existing forms of geometric schematisation and discuss their relative merits and shortcomings. We describe several use cases including the depiction of uncertain model data in the form of hurricane track forecasting; minimal ink thematic mapping; and the depiction of continuous statistical data.
Arthur van Goethem, Andreas W. Reimer, Bettina Speckmann, Jo Wood
IEEE Trans. Vis. Comput. Graph.4
2014 Attribute Signatures: Dynamic Visual Summaries for Analyzing Multivariate Geographical Data
abstract
The visual analysis of geographically referenced datasets with a large number of attributes is challenging due to the fact that the characteristics of the attributes are highly dependent upon the locations at which they are focussed, and the scale and time at which they are measured. Specialized interactive visual methods are required to help analysts in understanding the characteristics of the attributes when these multiple aspects are considered concurrently. Here, we develop attribute signatures-interactively crafted graphics that show the geographic variability of statistics of attributes through which the extent of dependency between the attributes and geography can be visually explored. We compute a number of statistical measures, which can also account for variations in time and scale, and use them as a basis for our visualizations. We then employ different graphical configurations to show and compare both continuous and discrete variation of location and scale. Our methods allow variation in multiple statistical summaries of multiple attributes to be considered concurrently and geographically, as evidenced by examples in which the census geography of London and the wider UK are explored.
Cagatay Turkay, Aidan Slingsby, Helwig Hauser, Jo Wood, Jason Dykes
IEEE Trans. Vis. Comput. Graph.4
2014 Moving beyond sequential design: Reflections on a rich multi-channel approach to data visualization
abstract
We reflect on a four-year engagement with transport authorities and others involving a large dataset describing the use of a public bicycle-sharing scheme. We describe the role visualization of these data played in fostering engagement with policy makers, transport operators, the transport research community, the museum and gallery sector and the general public. We identify each of these as `channels'--evolving relationships between producers and consumers of visualization--where traditional roles of the visualization expert and domain expert are blurred. In each case, we identify the different design decisions that were required to support each of these channels and the role played by the visualization process. Using chauffeured interaction with a flexible visual analytics system we demonstrate how insight was gained by policy makers into gendered spatio-temporal cycle behaviors, how this led to further insight into workplace commuting activity, group cycling behavior and explanations for street navigation choice. We demonstrate how this supported, and was supported by, the seemingly unrelated development of narrative-driven visualization via TEDx, of the creation and the setting of an art installation and the curating of digital and physical artefacts. We assert that existing models of visualization design, of tool/technique development and of insight generation do not adequately capture the richness of parallel engagement via these multiple channels of communication. We argue that developing multiple channels in parallel opens up opportunities for visualization design and analysis by building trust and authority and supporting creativity. This rich, non-sequential approach to visualization design is likely to foster serendipity, deepen insight and increase impact.
Jo Wood, Roger Beecham, Jason Dykes
IEEE Trans. Vis. Comput. Graph.1
2013 Visual analysis of social networks in space and time using smartphone logs
Aidan Slingsby, Roger Beecham, Jo Wood
Pervasive Mob. Comput.3
2013 Creative User-Centered Visualization Design for Energy Analysts and Modelers
abstract
We enhance a user-centered design process with techniques that deliberately promote creativity to identify opportunities for the visualization of data generated by a major energy supplier. Visualization prototypes developed in this way prove effective in a situation whereby data sets are largely unknown and requirements open - enabling successful exploration of possibilities for visualization in Smart Home data analysis. The process gives rise to novel designs and design metaphors including data sculpting. It suggests: that the deliberate use of creativity techniques with data stakeholders is likely to contribute to successful, novel and effective solutions; that being explicit about creativity may contribute to designers developing creative solutions; that using creativity techniques early in the design process may result in a creative approach persisting throughout the process. The work constitutes the first systematic visualization design for a data rich source that will be increasingly important to energy suppliers and consumers as Smart Meter technology is widely deployed. It is novel in explicitly employing creativity techniques at the requirements stage of visualization design and development, paving the way for further use and study of creativity methods in visualization design.
Sarah Goodwin, Jason Dykes, Sara Jones 0001, Iain Dillingham, Graham Dove, Alison Duffy, Alexander Kachkaev, Aidan Slingsby, Jo Wood
IEEE Trans. Vis. Comput. Graph.9
2013 An Extensible Framework for Provenance in Human Terrain Visual Analytics
abstract
We describe and demonstrate an extensible framework that supports data exploration and provenance in the context of Human Terrain Analysis (HTA). Working closely with defence analysts we extract requirements and a list of features that characterise data analysed at the end of the HTA chain. From these, we select an appropriate non-classified data source with analogous features, and model it as a set of facets. We develop ProveML, an XML-based extension of the Open Provenance Model, using these facets and augment it with the structures necessary to record the provenance of data, analytical process and interpretations. Through an iterative process, we develop and refine a prototype system for Human Terrain Visual Analytics (HTVA), and demonstrate means of storing, browsing and recalling analytical provenance and process through analytic bookmarks in ProveML. We show how these bookmarks can be combined to form narratives that link back to the live data. Throughout the process, we demonstrate that through structured workshops, rapid prototyping and structured communication with intelligence analysts we are able to establish requirements, and design schema, techniques and tools that meet the requirements of the intelligence community. We use the needs and reactions of defence analysts in defining and steering the methods to validate the framework.
Rick Walker, Aidan Slingsby, Jason Dykes, Kai Xu 0003, Jo Wood, Phong Hai Nguyen, Derek Stephens, B. L. William Wong, Yongjun Zheng
IEEE Trans. Vis. Comput. Graph.5
2012 Sketchy Rendering for Information Visualization
abstract
We present and evaluate a framework for constructing sketchy style information visualizations that mimic data graphics drawn by hand. We provide an alternative renderer for the Processing graphics environment that redefines core drawing primitives including line, polygon and ellipse rendering. These primitives allow higher-level graphical features such as bar charts, line charts, treemaps and node-link diagrams to be drawn in a sketchy style with a specified degree of sketchiness. The framework is designed to be easily integrated into existing visualization implementations with minimal programming modification or design effort. We show examples of use for statistical graphics, conveying spatial imprecision and for enhancing aesthetic and narrative qualities of visualization. We evaluate user perception of sketchiness of areal features through a series of stimulus-response tests in order to assess users' ability to place sketchiness on a ratio scale, and to estimate area. Results suggest relative area judgment is compromised by sketchy rendering and that its influence is dependent on the shape being rendered. They show that degree of sketchiness may be judged on an ordinal scale but that its judgement varies strongly between individuals. We evaluate higher-level impacts of sketchiness through user testing of scenarios that encourage user engagement with data visualization and willingness to critique visualization design. Results suggest that where a visualization is clearly sketchy, engagement may be increased and that attitudes to participating in visualization annotation are more positive. The results of our work have implications for effective information visualization design that go beyond the traditional role of sketching as a tool for prototyping or its use for an indication of general uncertainty.
Jo Wood, Petra Isenberg, Tobias Isenberg 0001, Jason Dykes, Nadia Boukhelifa, Aidan Slingsby
IEEE Trans. Vis. Comput. Graph.1
2011 Exploring Uncertainty in Geodemographics with Interactive Graphics
abstract
Geodemographic classifiers characterise populations by categorising geographical areas according to the demographic and lifestyle characteristics of those who live within them. The dimension-reducing quality of such classifiers provides a simple and effective means of characterising population through a manageable set of categories, but inevitably hides heterogeneity, which varies within and between the demographic categories and geographical areas, sometimes systematically. This may have implications for their use, which is widespread in government and commerce for planning, marketing and related activities. We use novel interactive graphics to delve into OAC--a free and open geodemographic classifier that classifies the UK population in over 200,000 small geographical areas into 7 super-groups, 21 groups and 52 sub-groups. Our graphics provide access to the original 41 demographic variables used in the classification and the uncertainty associated with the classification of each geographical area on-demand. It also supports comparison geographically and by category. This serves the dual purpose of helping understand the classifier itself leading to its more informed use and providing a more comprehensive view of population in a comprehensible manner. We assess the impact of these interactive graphics on experienced OAC users who explored the details of the classification, its uncertainty and the nature of between--and within--class variation and then reflect on their experiences. Visualization of the complexities and subtleties of the classification proved to be a thought-provoking exercise both confirming and challenging users' understanding of population, the OAC classifier and the way it is used in their organisations. Users identified three contexts for which the techniques were deemed useful in the context of local government, confirming the validity of the proposed methods.
Aidan Slingsby, Jason Dykes, Jo Wood
IEEE Trans. Vis. Comput. Graph.3
2011 BallotMaps: Detecting Name Bias in Alphabetically Ordered Ballot Papers
abstract
The relationship between candidates' position on a ballot paper and vote rank is explored in the case of 5000 candidates for the UK 2010 local government elections in the Greater London area. This design study uses hierarchical spatially arranged graphics to represent two locations that affect candidates at very different scales: the geographical areas for which they seek election and the spatial location of their names on the ballot paper. This approach allows the effect of position bias to be assessed; that is, the degree to which the position of a candidate's name on the ballot paper influences the number of votes received by the candidate, and whether this varies geographically. Results show that position bias was significant enough to influence rank order of candidates, and in the case of many marginal electoral wards, to influence who was elected to government. Position bias was observed most strongly for Liberal Democrat candidates but present for all major political parties. Visual analysis of classification of candidate names by ethnicity suggests that this too had an effect on votes received by candidates, in some cases overcoming alphabetic name bias. The results found contradict some earlier research suggesting that alphabetic name bias was not sufficiently significant to affect electoral outcome and add new evidence for the geographic and ethnicity influences on voting behaviour. The visual approach proposed here can be applied to a wider range of electoral data and the patterns identified and hypotheses derived from them could have significant implications for the design of ballot papers and the conduct of fair elections.
Jo Wood, Donia Badawood, Jason Dykes, Aidan Slingsby
IEEE Trans. Vis. Comput. Graph.1
2010 Rethinking Map Legends with Visualization
abstract
This design paper presents new guidance for creating map legends in a dynamic environment. Our contribution is a set of guidelines for legend design in a visualization context and a series of illustrative themes through which they may be expressed. These are demonstrated in an applications context through interactive software prototypes. The guidelines are derived from cartographic literature and in liaison with EDINA who provide digital mapping services for UK tertiary education. They enhance approaches to legend design that have evolved for static media with visualization by considering: selection, layout, symbols, position, dynamism and design and process. Broad visualization legend themes include: The Ground Truth Legend, The Legend as Statistical Graphic and The Map is the Legend. Together, these concepts enable us to augment legends with dynamic properties that address specific needs, rethink their nature and role and contribute to a wider re-evaluation of maps as artifacts of usage rather than statements of fact. EDINA has acquired funding to enhance their clients with visualization legends that use these concepts as a consequence of this work. The guidance applies to the design of a wide range of legends and keys used in cartography and information visualization.
Jason Dykes, Jo Wood, Aidan Slingsby
IEEE Trans. Vis. Comput. Graph.2
2009 Configuring Hierarchical Layouts to Address Research Questions
abstract
We explore the effects of selecting alternative layouts in hierarchical displays that show multiple aspects of large multivariate datasets, including spatial and temporal characteristics. Hierarchical displays of this type condition a dataset by multiple discrete variable values, creating nested graphical summaries of the resulting subsets in which size, shape and colour can be used to show subset properties. These 'small multiples' are ordered by the conditioning variable values and are laid out hierarchically using dimensional stacking. Crucially, we consider the use of different layouts at different hierarchical levels, so that the coordinates of the plane can be used more effectively to draw attention to trends and anomalies in the data. We argue that these layouts should be informed by the type of conditioning variable and by the research question being explored. We focus on space-filling rectangular layouts that provide data-dense and rich overviews of data to address research questions posed in our exploratory analysis of spatial and temporal aspects of property sales in London. We develop a notation ('HiVE') that describes visualisation and layout states and provides reconfiguration operators, demonstrate its use for reconfiguring layouts to pursue research questions and provide guidelines for this process. We demonstrate how layouts can be related through animated transitions to reduce the cognitive load associated with their reconfiguration whilst supporting the exploratory process.
Aidan Slingsby, Jason Dykes, Jo Wood
IEEE Trans. Vis. Comput. Graph.3
2008 Spatially Ordered Treemaps
abstract
Existing treemap layout algorithms suffer to some extent from poor or inconsistent mappings between data order and visual ordering in their representation, reducing their cognitive plausibility. While attempts have been made to quantify this mismatch, and algorithms proposed to minimize inconsistency, solutions provided tend to concentrate on one-dimensional ordering. We propose extensions to the existing squarified layout algorithm that exploit the two-dimensional arrangement of treemap nodes more effectively. Our proposed spatial squarified layout algorithm provides a more consistent arrangement of nodes while maintaining low aspect ratios. It is suitable for the arrangement of data with a geographic component and can be used to create tessellated cartograms for geovisualization. Locational consistency is measured and visualized and a number of layout algorithms are compared. CIELab color space and displacement vector overlays are used to assess and emphasize the spatial layout of treemap nodes. A case study involving locations of tagged photographs in the Flickr database is described.
Jo Wood, Jason Dykes
IEEE Trans. Vis. Comput. Graph.1
2007 Interactive Tag Maps and Tag Clouds for the Multiscale Exploration of Large Spatio-temporal Datasets
abstract
'Tag clouds' and 'tag maps' are introduced to represent geographically referenced text. In combination, these aspatial and spatial views are used to explore a large structured spatio-temporal data set by providing overviews and filtering by text and geography. Prototypes are implemented using freely available technologies including Google Earth and Yahoo! 's Tag Map applet. The interactive tag map and tag cloud techniques and the rapid prototyping method used are informally evaluated through successes and limitations encountered. Preliminary evaluation suggests that the techniques may be useful for generating insights when visualizing large data sets containing geo-referenced text strings. The rapid prototyping approach enabled the technique to be developed and evaluated, leading to geovisualization through which a number of ideas were generated. Limitations of this approach are reflected upon. Tag placement, generalisation and prominence at different scales are issues which have come to light in this study that warrant further work.
Aidan Slingsby, Jason Dykes, Jo Wood, Keith C. Clarke
IV3
2007 Higher Order Vagueness in Geographical Information: Empirical Geographical Population of Type n Fuzzy Sets
Peter F. Fisher, Tao Cheng 0004, Jo Wood
GeoInformatica3
2007 Interactive Visual Exploration of a Large Spatio-temporal Dataset: Reflections on a Geovisualization Mashup
abstract
Exploratory visual analysis is useful for the preliminary investigation of large structured, multifaceted spatio-temporaldatasets. This process requires the selection and aggregation of records by time, space and attribute, the ability to transform data and the flexibility to apply appropriate visual encodings and interactions. We propose an approach inspired by geographical 'mashups' in which freely-available functionality and data are loosely but flexibly combined using de facto exchange standards. Our case study combines MySQL, PHP and the LandSerf GIS to allow Google Earth to be used for visual synthesis and interaction with encodings described in KML. This approach is applied to the exploration of a log of 1.42 million requests made of a mobile directory service. Novel combinations of interaction and visual encoding are developed including spatial 'tag clouds', 'tag maps', 'data dials' and multi-scale density surfaces. Four aspects of the approach are informally evaluated: the visual encodings employed, their success in the visual exploration of the dataset, the specific tools used and the 'mashup' approach. Preliminary findings will be beneficial to others considering using mashups for visualization. The specific techniques developed may be more widely applied to offer insights into the structure of multifarious spatio-temporal data of the type explored here.
Jo Wood, Jason Dykes, Aidan Slingsby, Keith C. Clarke
IEEE Trans. Vis. Comput. Graph.1
2006 Persuasive Technology for Leisure and Health: Development of a Personal Navigation Tool
Claudine McCreadie, Jonathan Raper, Anil Gunesh, Jo Wood, Kevin Carey, Helen Petrie, Lucy Wood, Ordnance Survey, Steve Tyler, Simon Biggs
PERSUASIVE4
1999 Virtual environments for student fieldwork using networked components
abstract
The topics of virtual environments and information technology are addressed here in the context of fieldwork teaching. A pedagogic rationale is presented that considers the objectives of fieldwork and outlines the potential utility of networked graphical tools in this mode of teaching that is so essential to a range of subjects. The Virtual Field Course project (VFC) is developing software that realises this potential by fulfilling a stated series of objectives. A software architecture and implementation are presented that enable visualization software to communicate with a secure and remote shared library of spatially referenced data to support field-based activity. The software is extremely flexible and uses equipment, data and resources that are affordable and accessible to the higher education community. Two example applications are provided. Each uses the described architecture to visualize geographic information in support of fieldwork. Empirical feedback is provided gained from experience of using the software in the field.
Jason Dykes, Kate Moore, Jo Wood
Int. J. Geogr. Inf. Sci.3