Demo Data from EDBT 2026 / reviewers in the wild / expert
Ali Hashemi 0001
dblp:28/7872-1
· DBLP profile ↗
4ranked-venue papers
1as first author
0since 2021 · last 2018
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2Artificial intelligence and machine learning · 1Databases, data management, data science and information retrieval · 1 · 1 first-authorTheory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 53% Visual content generation and editing · 35% Geometric modeling and processing · 12% | |
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 77% Design research and methods · 23% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics › visual analytics
interactive visual analysis |
0.3 | 1 | 2018 | Dream Lens: Exploration and Visualization of Large-Scale Generative Design Datasets · CHI 2018 |
Visual content generation and editing
3d content creation |
0.3 | 1 | 2017 | DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design · UIST 2017 |
Visualization and visual analytics › visualization design
design space exploration |
0.1 | 1 | 2018 | Dream Lens: Exploration and Visualization of Large-Scale Generative Design Datasets · CHI 2018 |
Geometric modeling and processing › computer-aided design
generative design |
0.1 | 1 | 2018 | Dream Lens: Exploration and Visualization of Large-Scale Generative Design Datasets · CHI 2018 |
Design research and methods › research through design
design study |
0.1 | 1 | 2017 | DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design · UIST 2017 |
Methods — techniques the papers use, named apart from their topics
generative design algorithm · 0.6user study · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Dream Lens: Exploration and Visualization of Large-Scale Generative Design DatasetsabstractThis paper presents Dream Lens, an interactive visual analysis tool for exploring and visualizing large-scale generative design datasets. Unlike traditional computer aided design, where users create a single model, with generative design, users specify high-level goals and constraints, and the system automatically generates hundreds or thousands of candidates all meeting the design criteria. Once a large collection of design variations is created, the designer is left with the task of finding the design, or set of designs, which best meets their requirements. This is a complicated task which could require analyzing the structural characteristics and visual aesthetics of the designs. Two studies are conducted which demonstrate the usability and usefulness of the Dream Lens system, and a generatively designed dataset of 16,800 designs for a sample design problem is described and publicly released to encourage advancement in this area. Justin Matejka, Michael Glueck, Erin Bradner, Ali Hashemi 0001, Tovi Grossman, George W. Fitzmaurice |
CHI | 4 |
| 2017 | DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative DesignabstractWe present DreamSketch, a novel 3D design interface that combines the free-form and expressive qualities of sketching with the computational power of generative design algorithms. In DreamSketch, a user coarsely defines the problem by sketching the design context. Then, a generative design algorithm produces multiple solutions that are augmented as 3D objects in the sketched context. The user can interact with the scene to navigate through the generated solutions. The combination of sketching and generative algorithms enables designers to explore multiple ideas and make better informed design decisions during the early stages of design. Design study sessions with designers and mechanical engineers demonstrate the expressive nature and creative possibilities of DreamSketch. Rubaiat Habib Kazi, Tovi Grossman, Hyunmin Cheong, Ali Hashemi 0001, George W. Fitzmaurice |
UIST | 4 |
| 2010 | Ontology Verification with RepositoriesabstractIn this paper we show how the relationships between first-order ontologies within a repository can be used to support ontology verification. We discuss the use of representation theorems and classification theorems to characterize the models of an ontology, and then show how such results can be obtained from notions such as relative interpretation. Michael Grüninger, Torsten Hahmann, Ali Hashemi 0001, Darren Ong |
FOIS | 3 |
| 2009 | Ontology Design through Modular Repositories
Ali Hashemi 0001, Michael Grüninger |
KEOD | 1 |