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Ruyi Zha

dblp:280/0677 · DBLP profile ↗
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8ranked-venue papers
3as first author
8since 2021 · last 2026
0009-0005-0410-1807ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 6 since 2021Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Image and video processing · 52% Rendering · 48%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Medical and health informatics · 100%
Artificial intelligence
2 papers
3D vision · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image reconstruction › tomographic reconstruction
sparse-view CT reconstruction
1.822026
DiffNR: Diffusion-Enhanced Neural Representation Optimization for Sparse-View 3D Tomographic Reconstruction · AAAI 2026
R2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction · NeurIPS 2024
Image and video processing › image reconstruction
tomographic reconstruction
1.822026
DiffNR: Diffusion-Enhanced Neural Representation Optimization for Sparse-View 3D Tomographic Reconstruction · AAAI 2026
R2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction · NeurIPS 2024
Medical and health informatics › medical imaging
tomographic reconstruction
0.912025
$\mathbf{X}^{\mathbf{2}}$-Gaussian: 4D Radiative Gaussian Splatting for Continuous-Time Tomographic Reconstruction · ICCV 2025
Rendering
gaussian splatting
0.912025
$\mathbf{X}^{\mathbf{2}}$-Gaussian: 4D Radiative Gaussian Splatting for Continuous-Time Tomographic Reconstruction · ICCV 2025
Rendering › neural rendering
radiance field
0.912025
$\mathbf{X}^{\mathbf{2}}$-Gaussian: 4D Radiative Gaussian Splatting for Continuous-Time Tomographic Reconstruction · ICCV 2025
Rendering › gaussian splatting
3d gaussian splatting
0.812024
R2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction · NeurIPS 2024
Rendering
volume rendering
0.812024
R2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction · NeurIPS 2024
Computer vision › 3D vision
point cloud registration
0.512021
PluckerNet: Learn To Register 3D Line Reconstructions · CVPR 2021
Computer vision › 3D vision
neural radiance field
0.212024
R2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

continuous-time modeling · 1.74d gaussian splatting · 1.7x-ray rasterization · 1.5differentiable voxelization · 1.5CUDA · 1.5neural field · 1.0diffusion model · 1.03d gaussian splatting · 1.0optimal transport · 0.5minimal solver · 0.5RANSAC · 0.5MLP · 0.5
YearPublicationVenuePosition
2026 X-LRM: X-Ray Large Reconstruction Model for Extremely Sparse-View Computed Tomography Recovery in One Second
abstract
Sparse-view 3D CT reconstruction aims to recover volumetric structures from a limited number of 2D X-ray projections. Existing feedforward methods are constrained by the scarcity of large-scale training datasets and the absence of direct and consistent 3D representations. In this paper, we propose an X-ray Large Reconstruction Model (X-LRM) for extremely sparse-view ($X$-LRM consists of two key components:$X$-former and$X$triplane.$\quad X$-former can handle an arbitrary number of input views using an MLP-based image tokenizer and a Transformer-based encoder. The output tokens are then upsampled into our X-triplane representation, which models the 3D radiodensity as an implicit neural field. To support the training of X-LRM, we introduce Torso-16K, a largescale dataset comprising over 16 K volume-projection pairs of various torso organs. Extensive experiments demonstrate that X-LRM outperforms the state-of-the-art method by 1.5$d B$and achieves$27 \times$faster speed with better flexibility. Furthermore, the evaluation of lung segmentation tasks also suggests the practical value of our approach. Our code and dataset will be released at https://github.com/Richard-Guofeng-Zhang/X-LRM.
Guofeng Zhang 0025, Ruyi Zha, Hao He 0011, Yixun Liang, Alan L. Yuille, Hongdong Li, Yuanhao Cai
3DV2
2026 DiffNR: Diffusion-Enhanced Neural Representation Optimization for Sparse-View 3D Tomographic Reconstruction
abstract
Neural representations (NRs), such as neural fields and 3D Gaussians, effectively model volumetric data in computed tomography (CT) but suffer from severe artifacts under sparse-view settings. To address this, we propose DiffNR, a novel framework that enhances NR optimization with diffusion priors. At its core is SliceFixer, a single-step diffusion model designed to correct artifacts in degraded slices. We integrate specialized conditioning layers into the network and develop tailored data curation strategies to support model finetuning. During reconstruction, SliceFixer periodically generates pseudo-reference volumes, providing auxiliary 3D perceptual supervision to fix underconstrained regions. Compared to prior methods that embed CT solvers into time-consuming iterative denoising, our repair-and-augment strategy avoids frequent diffusion model queries, leading to better runtime performance. Extensive experiments show that DiffNR improves PSNR by 3.99 dB on average, generalizes well across domains, and maintains efficient optimization.
Shiyan Su, Ruyi Zha, Danli Shi, Hongdong Li, Xuelian Cheng
AAAI2
2026 Three-Dimensional MRI Reconstruction With 3D Gaussian Representations: Tackling the Undersampling Problem
abstract
Three-Dimensional Gaussian representation (3DGS) has shown substantial promise in the field of computer vision, but remains unexplored in the field of magnetic resonance imaging (MRI). This study explores its potential for the reconstruction of isotropic resolution 3D MRI from undersampled k-space data. We introduce a novel framework termed 3D Gaussian MRI (3DGSMR), which employs 3D Gaussian distributions as an explicit representation for MR volumes. Experimental evaluations indicate that this method can effectively reconstruct voxelized MR images, achieving a quality on par with that of well-established 3D MRI reconstruction techniques found in the literature. Notably, the 3DGSMR scheme operates under a self-supervised framework, obviating the need for extensive training datasets or prior model training. This approach introduces significant innovations to the domain, notably the adaptation of 3DGS to MRI reconstruction and the novel application of the existing 3DGS methodology to decompose MR signals, which are presented in a complex-valued format.
Tengya Peng, Ruyi Zha, Xiaofeng Liu 0001
IEEE Trans. Medical Imaging2
2025 $\mathbf{X}^{\mathbf{2}}$-Gaussian: 4D Radiative Gaussian Splatting for Continuous-Time Tomographic Reconstruction
Weihao Yu 0005, Yuanhao Cai, Ruyi Zha, Zhiwen Fan, Chenxin Li, Yixuan Yuan
ICCV3
2024 R2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction
abstract
3D Gaussian splatting (3DGS) has shown promising results in image rendering and surface reconstruction. However, its potential in volumetric reconstruction tasks, such as X-ray computed tomography, remains under-explored. This paper introduces R$^2$-Gaussian, the first 3DGS-based framework for sparse-view tomographic reconstruction. By carefully deriving X-ray rasterization functions, we discover a previously unknown \emph{integration bias} in the standard 3DGS formulation, which hampers accurate volume retrieval. To address this issue, we propose a novel rectification technique via refactoring the projection from 3D to 2D Gaussians. Our new method presents three key innovations: (1) introducing tailored Gaussian kernels, (2) extending rasterization to X-ray imaging, and (3) developing a CUDA-based differentiable voxelizer. Experiments on synthetic and real-world datasets demonstrate that our method outperforms state-of-the-art approaches in accuracy and efficiency. Crucially, it delivers high-quality results in 4 minutes, which is 12$\times$ faster than NeRF-based methods and on par with traditional algorithms.
Ruyi Zha, Yuanhao Cai, Jiwen Cao, Yanhao Zhang 0003, Hongdong Li
NeurIPS1
2023 EndoSurf: Neural Surface Reconstruction of Deformable Tissues with Stereo Endoscope Videos
Ruyi Zha, Xuelian Cheng, Hongdong Li, Mehrtash Harandi, ZongYuan Ge
MICCAI (9)1
2022 NAF: Neural Attenuation Fields for Sparse-View CBCT Reconstruction
Ruyi Zha, Yanhao Zhang 0003, Hongdong Li
MICCAI (6)1
2021 PluckerNet: Learn To Register 3D Line Reconstructions
abstract
Aligning two partially-overlapped 3D line reconstructions in Euclidean space is challenging, as we need to simultaneously solve correspondences and relative pose between line reconstructions. This paper proposes a neural network based method and it has three modules connected in sequence: (i) a Multilayer Perceptron (MLP) based network takes Plücker representations of lines as inputs, to extract discriminative line-wise features and matchabilities (how likely each line is going to have a match), (ii) an Optimal Transport (OT) layer takes two-view line-wise features and matchabilities as inputs to estimate a 2D joint probability matrix, with each item describes the matchness of a line pair, and (iii) line pairs with Top-K matching probabilities are fed to a 2-line minimal solver in a RANSAC framework to estimate a six Degree-of-Freedom (6-DoF) rigid transformation. Experiments on both indoor and outdoor datasets show that registration (rotation and translation) precision of our method outperforms baselines significantly.
Liu Liu 0009, Hongdong Li, Haodong Yao, Ruyi Zha
CVPR4