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Saqib Javed

dblp:280/6407 · DBLP profile ↗
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4ranked-venue papers
2as first author
4since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Efficient and distributed learning · 67% Transfer learning and domain adaptation · 33%
Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Transfer learning and domain adaptation
domain generalization
0.912025
QT-DoG: Quantization-Aware Training for Domain Generalization · ICML 2025
Machine learning › Efficient and distributed learning
model compression
0.912025
QT-DoG: Quantization-Aware Training for Domain Generalization · ICML 2025
Machine learning › Efficient and distributed learning › model compression
quantization
0.912025
QT-DoG: Quantization-Aware Training for Domain Generalization · ICML 2025
Rendering
novel view synthesis
0.912025
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis · ICCV 2025
Rendering › novel view synthesis
sparse-view novel view synthesis
0.912025
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis · ICCV 2025
Rendering
gaussian splatting
0.312025
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis · ICCV 2025

Methods — techniques the papers use, named apart from their topics

uncertainty-aware perturbation · 0.9self-ensembling · 0.9quantization-aware training · 0.9flat minima · 0.9
YearPublicationVenuePosition
2026 FastPose-ViT: A Vision Transformer for Real-Time Spacecraft Pose Estimation
abstract
Estimating the 6-degrees-of-freedom (6DoF) pose of a spacecraft from a single image is critical for autonomous operations like in-orbit servicing and space debris removal. Existing state-of-the-art methods often rely on iterative Perspective-n-Point (PnP)-based algorithms, which are computationally intensive and ill-suited for real-time deployment on resource-constrained edge devices. To overcome these limitations, we propose FastPose-ViT, a Vision Transformer (ViT)-based architecture that directly regresses the 6DoF pose. Our approach processes cropped images from object bounding boxes and introduces a novel mathematical formalism to map these localized predictions back to the full-image scale. This formalism is derived from the principles of projective geometry and the concept of "apparent rotation", where the model predicts an apparent rotation matrix that is then corrected to find the true orientation. We demonstrate that our method outperforms other non-PnP strategies and achieves performance competitive with state-of-the-art PnP-based techniques on the SPEED dataset. Furthermore, we validate our model’s suitability for real-world space missions by quantizing it and deploying it on power-constrained edge hardware. On the NVIDIA Jetson Orin Nano, our end-to-end pipeline achieves a latency of 75 ms per frame under sequential execution, and a non-blocking throughput of up to 33 FPS when stages are scheduled concurrently.
Pierre Ancey, Andrew Lawrence Price, Saqib Javed, Mathieu Salzmann
WACV3
2025 Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
abstract
3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in novel view synthesis (NVS). However, 3DGS tends to overfit when trained with sparse views, limiting its generalization to novel viewpoints. In this paper, we address this overfitting issue by introducing Self-Ensembling Gaussian Splatting (SE-GS). We achieve self-ensembling by incorporating an uncertainty-aware perturbation strategy during training. A $\mathbfΔ$-model and a $\mathbfΣ$-model are jointly trained on the available images. The $\mathbfΔ$-model is dynamically perturbed based on rendering uncertainty across training steps, generating diverse perturbed models with negligible computational overhead. Discrepancies between the $\mathbfΣ$-model and these perturbed models are minimized throughout training, forming a robust ensemble of 3DGS models. This ensemble, represented by the $\mathbfΣ$-model, is then used to generate novel-view images during inference. Experimental results on the LLFF, Mip-NeRF360, DTU, and MVImgNet datasets demonstrate that our approach enhances NVS quality under few-shot training conditions, outperforming existing state-of-the-art methods. The code is released at: https://sailor-z.github.io/projects/SEGS.html.
Chen Zhao 0025, Xuan Wang 0009, Tong Zhang 0023, Saqib Javed, Mathieu Salzmann
ICCV4
2025 QT-DoG: Quantization-Aware Training for Domain Generalization
abstract
A key challenge in Domain Generalization (DG) is preventing overfitting to source domains, which can be mitigated by finding flatter minima in the loss landscape. In this work, we propose Quantization-aware Training for Domain Generalization (QT-DoG) and demonstrate that weight quantization effectively leads to flatter minima in the loss landscape, thereby enhancing domain generalization. Unlike traditional quantization methods focused on model compression, QT-DoG exploits quantization as an implicit regularizer by inducing noise in model weights, guiding the optimization process toward flatter minima that are less sensitive to perturbations and overfitting. We provide both an analytical perspective and empirical evidence demonstrating that quantization inherently encourages flatter minima, leading to better generalization across domains. Moreover, with the benefit of reducing the model size through quantization, we demonstrate that an ensemble of multiple quantized models further yields superior accuracy than the state-of-the-art DG approaches with no computational or memory overheads. Code is released at: https://saqibjaved1.github.io/QT_DoG/.
Saqib Javed, Hieu Le 0001, Mathieu Salzmann
ICML1
2022 Novel Design for IE-Cache to Mitigate Conflict-based Cache-side Channel Attacks with Reduced Energy Consumption
Saqib Javed, Muhammad Asim Mukhtar, Muhammad Khurram Bhatti, Guy Gogniat
SECRYPT1