EDBT 2026 Demo / reviewers in the wild / expert
Wanming Yu
dblp:281/6770
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2025
0000-0002-5522-7937ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Systems, architecture and hardware · 3 · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Offline Adaptation of Quadruped Locomotion Using Diffusion ModelsabstractWe present a diffusion-based approach to quadrupedal locomotion that simultaneously addresses the limitations of learning and interpolating between multiple skills (modes) and of offline adapting to new locomotion behaviours after training. This is the first framework to apply classifier-free guided diffusion to quadruped locomotion and demonstrate its efficacy by extracting goal-conditioned behaviour from an originally unlabelled dataset. We show that these capabilities are compatible with a multi-skill policy and can be applied with little modification and minimal compute overhead, i.e., running entirely on the robot's onboard CPU. We verify the validity of our approach with hardware experiments on the ANYmal quadruped platform. Reece O'Mahoney, Alexander L. Mitchell, Wanming Yu, Ingmar Posner, Ioannis Havoutis |
ICRA | 3 |
| 2024 | Efficient Tactile Sensing-based Learning from Limited Real-world Demonstrations for Dual-arm Fine Pinch-Grasp SkillsabstractImitation learning for robot dexterous manipulation, especially with a real robot setup, typically requires a large number of demonstrations. In this paper, we present a data-efficient learning from demonstration framework which exploits the use of rich tactile sensing data and achieves fine bimanual pinch grasping. Specifically, we employ a convolutional autoencoder network that can effectively extract and encode high-dimensional tactile information. Further, we develop a framework that achieves efficient multi-sensor fusion for imitation learning, allowing the robot to learn contact-aware sensorimotor skills from demonstrations. The ablation studies on encoded tactile features highlighted the effectiveness of incorporating rich contact information, which enabled dexterous bimanual grasping with active contact searching. Extensive experiments demonstrated the robustness of the fine pinch grasp policy directly learned from few-shot demonstration, including grasping of the same object with different initial poses, generalizing to ten unseen new objects, robust and firm grasping against external pushes, as well as contact-aware and reactive re-grasping in case of dropping objects under very large perturbations. Furthermore, the saliency map analysis method is used to describe weight distribution across various modalities during pinch grasping, confirming the effectiveness of our framework at leveraging multimodal information. The video is available online at: https://youtu.be/BlzxGgiKfck. Xiaofeng Mao, Ruoshi Wen, Seyed Mohammadreza Mohades Kasaei, Wanming Yu, Efi Psomopoulou, Nathan F. Lepora, Zhibin Li 0001 |
IROS | 5 |
| 2022 | Accessibility-Based Clustering for Efficient Learning of Locomotion SkillsabstractFor model-free deep reinforcement learning of quadruped locomotion, the initialization of robot configurations is crucial for data efficiency and robustness. This work focuses on algorithmic improvements of data efficiency and robustness simultaneously through automatic discovery of initial states, which is achieved by our proposed K-Access algorithm based on accessibility metrics. Specifically, we formulated accessibility metrics to measure the difficulty of transitions between two arbitrary states, and proposed a novel K-Access algorithm for state-space clustering that automatically discovers the centroids of the static-pose clusters based on the accessibility metrics. By using the discovered centroidal static poses as the initial states, we can improve data efficiency by reducing redundant explorations, and enhance the robustness by more effective explorations from the centroids to sampled poses. Focusing on fall recovery as a very hard set of locomotion skills, we validated our method extensively using an 8-DoF quadrupedal robot Bittle. Compared to the baselines, the learning curve of our method converges much faster, requiring only 60% of training episodes. With our method, the robot can successfully recover to standing poses within 3 seconds in 99.4% of the test cases. Moreover, the method can generalize to other difficult skills successfully, such as backflipping. Wanming Yu, Zhibin Li 0001 |
ICRA | 2 |