EDBT 2026 Demo / reviewers in the wild / expert
Obin Kwon
dblp:281/6818
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5ranked-venue papers
3as first author
5since 2021 · last 2024
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Systems, architecture and hardware · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | WayIL: Image-based Indoor Localization with Wayfinding MapsabstractThis paper tackles a localization problem in large-scale indoor environments with wayfinding maps. A wayfinding map abstractly portrays the environment, and humans can localize themselves based on the map. However, when it comes to using it for robot localization, large geometrical discrepancies between the wayfinding map and the real world make it hard to use conventional localization methods. Our objective is to estimate a robot pose within a wayfinding map, utilizing RGB images from perspective cameras. We introduce two different imagination modules which are inspired by how humans can comprehend and interpret their surroundings for localization purposes. These modules jointly learn how to effectively observe the first-person-view (FPV) world to interpret bird-eye-view (BEV) maps. Providing explicit guidance to the two imagination modules significantly improves the precision of the localization system. We demonstrate the effectiveness of the proposed approach using real-world datasets, which are collected from various large-scale crowded indoor environments. The experimental results show that, in 85% of scenarios, the proposed localization system can estimate its pose within 3m in large indoor spaces. Project Site: https://rllab-snu.github.io/projects/WayIL/ Obin Kwon, Dongki Jung, Youngji Kim, Soohyun Ryu, Suyong Yeon, Songhwai Oh |
ICRA | 1 |
| 2024 | RNR-Nav: A Real-World Visual Navigation System Using Renderable Neural Radiance MapsabstractWe propose a novel visual localization and navigation framework for real-world environments directly integrating observed visual information into the bird-eye-view map. While the renderable neural radiance map (RNR-Map) [1] shows considerable promise in simulated settings, its deployment in real-world scenarios poses undiscovered challenges. RNR-Map utilizes projections of multiple vectors into a single latent code, resulting in information loss under suboptimal conditions. To address such issues, our enhanced RNR-Map for real-world robots, RNR-Map++, incorporates strategies to mitigate information loss, such as a weighted map and positional encoding. For robust real-time localization, we integrate a particle filter into the correlation-based localization framework using RNR-Map++ without a rendering procedure. Consequently, we establish a real-world robot system for visual navigation utilizing RNR-Map++, which we call "RNR-Nav." Experimental results demonstrate that the proposed methods significantly enhance rendering quality and localization robustness compared to previous approaches. In real-world navigation tasks, RNR-Nav achieves a success rate of 84.4%, marking a 68.8% enhancement over the methods of the original RNR-Map paper. Obin Kwon, Howoong Jun, Songhwai Oh |
IROS | 2 |
| 2023 | Renderable Neural Radiance Map for Visual NavigationabstractWe propose a novel type of map for visual navigation, a renderable neural radiance map (RNR-Map), which is designed to contain the overall visual information of a 3D environment. The RNR-Map has a grid form and consists of latent codes at each pixel. These latent codes are embedded from image observations, and can be converted to the neural radiance field which enables image rendering given a camera pose. The recorded latent codes implicitly contain visual information about the environment, which makes the RNR-Map visually descriptive. This visual information in RNR-Map can be a useful guideline for visual localization and navigation. We develop localization and navigation frameworks that can effectively utilize the RNR-Map. We evaluate the proposed frameworks on camera tracking, visual localization, and image-goal navigation. Experimental results show that the RNR-Map-based localization framework can find the target location based on a single query image with fast speed and competitive accuracy compared to other baselines. Also, this localization framework is robust to environmental changes, and even finds the most visually similar places when a query image from a different environment is given. The proposed navigation framework outperforms the existing image-goal navigation methods in difficult scenarios, under odometry and actuation noises. The navigation framework shows 65.7% success rate in curved scenarios of the NRNS [21] dataset, which is an improvement of 18.6% over the current state-of-the-art. Project page: https://rllab-snu.github.io/projects/RNR-Map/ Obin Kwon, Songhwai Oh |
CVPR | 1 |
| 2022 | Visually Grounding Language Instruction for History-Dependent ManipulationabstractThis paper emphasizes the importance of a robot's ability to refer to its task history, especially when it exe-cutes a series of pick-and-place manipulations by following language instructions given one by one. The advantage of referring to the manipulation history can be categorized into two folds: (1) the language instructions omitting details but using expressions referring to the past can be interpreted, and (2) the visual information of objects occluded by previous manipulations can be inferred. For this, we introduce a history-dependent manipulation task which objective is to visually ground a series of language instructions for proper pick-and-place manipulations by referring to the past. We also suggest a relevant dataset and model which can be a baseline, and show that our model trained with the proposed dataset can also be applied to the real world based on the CycleGAN. Our dataset and code are publicly available on the project website: https://sites.google.com/view/history-dependent-manipulation. Hyemin Ahn 0001, Obin Kwon, Kyungdo Kim, Jaeyeon Jeong, Howoong Jun, Hongjung Lee, Dongheui Lee, Songhwai Oh |
ICRA | 2 |
| 2021 | Visual Graph Memory with Unsupervised Representation for Visual NavigationabstractWe present a novel graph-structured memory for visual navigation, called visual graph memory (VGM), which consists of unsupervised image representations obtained from navigation history. The proposed VGM is constructed incrementally based on the similarities among the unsupervised representations of observed images, and these representations are learned from an unlabeled image dataset. We also propose a navigation framework that can utilize the proposed VGM to tackle visual navigation problems. By incorporating a graph convolutional network and the attention mechanism, the proposed agent refers to the VGM to navigate the environment while simultaneously building the VGM. Using the VGM, the agent can embed its navigation history and other useful task-related information. We validate our approach on the visual navigation tasks using the Habitat simulator with the Gibson dataset, which provides a photo-realistic simulation environment. The extensive experimental results show that the proposed navigation agent with VGM surpasses the state-of-the-art approaches on image-goal navigation tasks. Project Page: https://sites.google.com/view/iccv2021vgm Obin Kwon, Nuri Kim, Hwiyeon Yoo, Songhwai Oh |
ICCV | 1 |