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Daisheng Jin

dblp:282/1358 · DBLP profile ↗
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5ranked-venue papers
3as first author
5since 2021 · last 2026
0009-0007-3849-2409ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 52% Generative modeling · 14% Vision and language · 14%
Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 54% Rendering · 46%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d human reconstruction
clothed human avatar
1.012026
MonoCloth: Reconstruction and Animation of Cloth-Decoupled Human Avatars from Monocular Videos · AAAI 2026
Computer vision › 3D vision › 3d human reconstruction
human avatar reconstruction
1.012026
MonoCloth: Reconstruction and Animation of Cloth-Decoupled Human Avatars from Monocular Videos · AAAI 2026
Computer animation and physical simulation
cloth animation
1.012026
MonoCloth: Reconstruction and Animation of Cloth-Decoupled Human Avatars from Monocular Videos · AAAI 2026
Computer vision › 3D vision
3d face reconstruction
0.912025
SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Images · CVPR 2025
Rendering
inverse rendering
0.912025
SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Images · CVPR 2025
Machine learning › Generative modeling
motion generation
0.812024
Large Motion Model for Unified Multi-modal Motion Generation · ECCV (13) 2024
Machine learning › Trustworthy machine learning
out-of-distribution generalization
0.612022
Delving Deep into the Generalization of Vision Transformers under Distribution Shifts · CVPR 2022
Machine learning › Deep learning architectures and training › transformer
vision transformer
0.612022
Delving Deep into the Generalization of Vision Transformers under Distribution Shifts · CVPR 2022

Methods — techniques the papers use, named apart from their topics

temporal motion cues · 2.0part-based decomposition · 2.0geometric constraints · 2.0template-based refinement · 1.7subsurface scattering modeling · 1.7multimodal generation · 0.8large motion model · 0.8self-supervised learning · 0.6information theory · 0.6adversarial learning · 0.6
YearPublicationVenuePosition
2026 MonoCloth: Reconstruction and Animation of Cloth-Decoupled Human Avatars from Monocular Videos
abstract
Reconstructing realistic 3D human avatars from monocular videos is a challenging task due to the limited geometric information and complex non-rigid motion involved. We present MonoCloth, a new method for reconstructing and animating clothed human avatars from monocular videos. To overcome the limitations of monocular input, we introduce a part-based decomposition strategy that separates the avatar into body, face, hands, and clothing. This design reflects the varying levels of reconstruction difficulty and deformation complexity across these components. Specifically, we focus on detailed geometry recovery for the face and hands. For clothing, we propose a dedicated cloth simulation module that captures garment deformation using temporal motion cues and geometric constraints. Experimental results demonstrate that MonoCloth improves both visual reconstruction quality and animation realism compared to existing methods. Furthermore, thanks to its part-based design, MonoCloth also supports additional tasks such as clothing transfer, underscoring its versatility and practical utility.
Daisheng Jin, Ying He 0001
AAAI1
2025 SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Images
abstract
In this study, we introduce a novel two-stage technique for decomposing and reconstructing facial features from sparse-view images, a task made challenging by the unique geometry and complex skin reflectance of each individual. To synthesize 3D facial models more realistically, we endeavor to decouple key facial attributes from the RGB color, including geometry, diffuse reflectance, and specular reflectance. Specifically, we design a Sparse-view Face Decomposition Model (SFDM): 1) In the first stage, we create a general facial template from a wide array of individual faces, encapsulating essential geometric and reflectance characteristics. 2) Guided by this template, we refine a specific facial model for each individual in the second stage, considering the interaction between geometry and reflectance, as well as the effects of subsurface scattering on the skin. With these advances, our method can reconstruct high-quality facial representations from as few as three images. The comprehensive evaluation and comparison reveal that our approach outperforms existing methods by effectively disentangling geometric and reflectance components, significantly enhancing the quality of synthesized novel views, and paving the way for applications in facial relighting and reflectance editing. Visit our project page for more details https://kingjg.github.io/SFDM.github.io/.
Daisheng Jin, Jiangbei Hu, Baixin Xu, Yuxin Dai, Chen Qian 0006, Ying He 0001
CVPR1
2024 Large Motion Model for Unified Multi-modal Motion Generation
Daisheng Jin, Chenyang Gu, Fangzhou Hong, Zhongang Cai, Jingfang Huang, Chongzhi Zhang, Lei Yang 0045, Ying He 0001, Ziwei Liu 0002
ECCV (13)2
2022 Delving Deep into the Generalization of Vision Transformers under Distribution Shifts
abstract
Vision Transformers (ViTs) have achieved impressive performance on various vision tasks, yet their generalization under distribution shifts (DS) is rarely understood. In this work, we comprehensively study the out-of-distribution (OOD) generalization of ViTs. For systematic investigation, we first present a taxonomy of DS. We then perform extensive evaluations of ViT variants under different DS and compare their generalization with Convolutional Neural Network (CNN) models. Important observations are obtained: 1) ViTs learn weaker biases on backgrounds and textures, while they are equipped with stronger inductive biases towards shapes and structures, which is more consistent with human cognitive traits. Therefore, ViTs generalize better than CNNs under DS. With the same or less amount of parameters, ViTs are ahead of corresponding CNNs by more than 5% in top-1 accuracy under most types of DS. 2) As the model scale increases, ViTs strengthen these biases and thus gradually narrow the in-distribution and OOD performance gap. To further improve the generalization of ViTs, we design the Generalization-Enhanced ViTs (GE-ViTs) from the perspectives of adversarial learning, information theory, and self-supervised learning. By comprehensively investigating these GE-ViTs and comparing with their corresponding CNN models, we observe: 1) For the enhanced model, larger ViTs still benefit more for the OOD generalization. 2) GE-ViTs are more sensitive to the hyper-parameters than their corresponding CNN models. We design a smoother learning strategy to achieve a stable training process and obtain performance improvements on OOD data by 4% from vanilla ViTs. We hope our comprehensive study could shed light on the design of more generalizable learning architectures. Codes and datasets are released in https://github.com/Phoenix1153/ViT_OOD_generalization.
Chongzhi Zhang, Shanghang Zhang, Daisheng Jin, Zhongang Cai, Haiyu Zhao, Xianglong Liu 0001, Ziwei Liu 0002
CVPR4
2021 Towards Overcoming False Positives in Visual Relationship Detection
Daisheng Jin, Chongzhi Zhang, Yizhuo Zhou, Jiashu Tao
BMVC1