Demo Data from EDBT 2026 / reviewers in the wild / expert
Mingqi Yuan
dblp:282/4291
· DBLP profile ↗
6ranked-venue papers
6as first author
6since 2021 · last 2026
0000-0002-9149-6202ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Computer networks · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 49% Motion planning and robot control · 19% Legged, aerial and field robots · 15% | |
| Software engineering, system software, and programming languages
1 paper |
Software maintenance and evolution · 100% |
Topics — the 11 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
behavior foundation models |
1.0 | 1 | 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Robotics › Legged, aerial and field robots
humanoid robot |
1.0 | 1 | 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Robotics › Motion planning and robot control
whole-body control |
1.0 | 1 | 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Machine learning › Optimization for machine learning
hyperparameter optimization |
0.9 | 1 | 2025 | ULTHO: Ultra-Lightweight Yet Efficient Hyperparameter Optimization in Deep Reinforcement Learning · ICCV 2025 |
Machine learning › Reinforcement learning
exploration |
0.7 | 1 | 2023 | Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement Learning · ICML 2023 |
Machine learning › Reinforcement learning
behavioral prior |
0.3 | 1 | 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Machine learning › Representation and self-supervised learning
pre-training |
0.3 | 1 | 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Robotics › Motion planning and robot control
robot learning |
0.3 | 1 | 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
skill reuse |
0.3 | 1 | 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.3 | 1 | 2025 | ULTHO: Ultra-Lightweight Yet Efficient Hyperparameter Optimization in Deep Reinforcement Learning · ICCV 2025 |
Software maintenance and evolution
software ecosystems |
0.3 | 1 | 2025 | RLLTE: Long-Term Evolution Project of Reinforcement Learning · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
modular component design · 1.7LLM-empowered copilot · 1.7zero-shot adaptation · 1.0large-scale pretraining · 1.0population-based training · 0.9multi-armed bandit · 0.9bayesian optimization · 0.9reward shaping · 0.7intrinsic reward · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid RobotsabstractHumanoid robots are drawing significant attention as versatile platforms for complex motor control, human-robot interaction, and general-purpose physical intelligence. However, achieving efficient whole-body control (WBC) in humanoids remains a fundamental challenge due to sophisticated dynamics, underactuation, and diverse task requirements. While learning-based controllers have shown promise for complex tasks, their reliance on labor-intensive and costly retraining for new scenarios limits real-world applicability. To address these limitations, behavior(al) foundation models (BFMs) have emerged as a new paradigm that leverages large-scale pre-training to learn reusable primitive skills and broad behavioral priors, enabling zero-shot or rapid adaptation to a wide range of downstream tasks. In this paper, we present a comprehensive overview of BFMs for humanoid WBC, tracing their development across diverse pre-training pipelines. Furthermore, we discuss real-world applications, current limitations, urgent challenges, and future opportunities, positioning BFMs as a key approach toward scalable and general-purpose humanoid intelligence. Finally, we provide a curated and regularly updated collection of BFM papers and projects to facilitate further research, which is available at https://github.com/yuanmingqi/awesome-bfm-papers. Mingqi Yuan, Tao Yu 0012, Wenqi Ge, Xiuyong Yao, Huijiang Wang, Jiayu Chen 0006, Bo Li 0037, Wei Zhang 0262, Wenjun Zeng 0001, Hua Chen 0007, Xin Jin 0014 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2025 | RLLTE: Long-Term Evolution Project of Reinforcement LearningabstractWe present RLLTE: a long-term evolution, extremely modular, and open-source framework for reinforcement learning (RL) research and application. Beyond delivering top-notch algorithm implementations, RLLTE also serves as a toolkit for developing algorithms. More specifically, RLLTE decouples the RL algorithms completely from the exploitation-exploration perspective, providing a large number of components to accelerate algorithm development and evolution. In particular, RLLTE is the first RL framework to build a comprehensive ecosystem, which includes model training, evaluation, deployment, benchmark hub, and large language model (LLM)-empowered copilot. RLLTE is expected to set standards for RL engineering practice and be highly stimulative for industry and academia. Our documentation, examples, and source code are available at https://github.com/RLE-Foundation/rllte. Mingqi Yuan, Zequn Zhang, Shihao Luo, Bo Li 0037, Xin Jin 0014, Wenjun Zeng 0001 |
AAAI | 1 |
| 2025 | ULTHO: Ultra-Lightweight Yet Efficient Hyperparameter Optimization in Deep Reinforcement LearningabstractHyperparameter optimization (HPO) is a billion-dollar problem in machine learning, which significantly impacts the training efficiency and model performance. However, achieving efficient and robust HPO in deep reinforcement learning (RL) is consistently challenging due to its high non-stationarity and computational cost. To tackle this problem, existing approaches attempt to adapt common HPO techniques (e.g., population-based training or Bayesian optimization) to the RL scenario. However, they remain sample-inefficient and computationally expensive, which cannot facilitate a wide range of applications. In this paper, we propose ULTHO, an ultra-lightweight yet powerful framework for fast HPO in deep RL within single runs. Specifically, we formulate the HPO process as a multi-armed bandit with clustered arms (MABC) and link it directly to long-term return optimization. ULTHO also provides a quantified and statistical perspective to filter the HPs efficiently. We test ULTHO on benchmarks including ALE, Procgen, MiniGrid, and PyBullet. Extensive experiments demonstrate that the ULTHO can achieve superior performance with a simple architecture, contributing to the development of advanced and automated RL systems. Mingqi Yuan, Bo Li 0037, Xin Jin 0014, Wenjun Zeng 0001 |
ICCV | 1 |
| 2025 | Hierarchical Procedural Framework for Low-latency Robot-Assisted Hand-Object InteractionabstractAdvances in robotics have been driving the development of human-robot interaction (HRI) technologies. However, accurately perceiving human actions and achieving adaptive control remains a challenge in facilitating seamless coordination between human and robotic movements. In this paper, we propose a hierarchical procedural framework to enable dynamic robot-assisted hand-object interaction (HOI). An open-loop hierarchy leverages the RGB-based 3D reconstruction of the human hand, based on which motion primitives have been designed to translate hand motions into robotic actions. The low-level coordination hierarchy fine-tunes the robot’s action by using the continuously updated 3D hand models. Experimental validation demonstrates the effectiveness of the hierarchical control architecture. The adaptive coordination between human and robot behavior has achieved a delay of ≤ 0.3 seconds in the tele-interaction scenario. A case study of ring-wearing tasks indicates the potential application of this work in assistive technologies such as healthcare and manufacturing. Mingqi Yuan, Huijiang Wang, Kai-Fung Chu, Fumiya Iida, Bo Li 0037, Wenjun Zeng 0001 |
SMC | 1 |
| 2023 | Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement LearningabstractWe present AIRS: **A**utomatic **I**ntrinsic **R**eward **S**haping that intelligently and adaptively provides high-quality intrinsic rewards to enhance exploration in reinforcement learning (RL). More specifically, AIRS selects shaping function from a predefined set based on the estimated task return in real-time, providing reliable exploration incentives and alleviating the biased objective problem. Moreover, we develop an intrinsic reward toolkit to provide efficient and reliable implementations of diverse intrinsic reward approaches. We test AIRS on various tasks of MiniGrid, Procgen, and DeepMind Control Suite. Extensive simulation demonstrates that AIRS can outperform the benchmarking schemes and achieve superior performance with simple architecture. Mingqi Yuan, Bo Li 0037, Xin Jin 0014, Wenjun Zeng 0001 |
ICML | 1 |
| 2021 | Multi-Agent Reinforcement Learning-Based Fairness-Aware Scheduling for Bursty TrafficabstractIn this work, we develop practical user scheduling algorithms for downlink bursty traffic with emphasis on user fairness. In contrast to the conventional scheduling algorithms that either equally divides the transmission time slots among users or maximizing some ratios without practical physical interpretations, we propose to use the 5%-tile user data rate (5TUDR) as the metric to evaluate user fairness. Since it is difficult to directly optimize 5TUDR, we first cast the problem into the stochastic game framework and subsequently propose a multi-agent reinforcement learning (MARL)-based algorithm to perform distributed optimization on the resource block group (RBG) allocation. Furthermore, each MARL agent is designed to take information measured by network counters from multiple network layers (e.g. Channel Quality Indicator, Buffer size) as the input states while the RBG allocation as action with a carefully designed reward function developed to maximize 5TUDR. Extensive simulation is performed to show that the proposed MARL-based scheduler can achieve fair scheduling while maintaining good average network throughput as compared to conventional schedulers. Mingqi Yuan, Qi Cao 0001, Man-On Pun, Yi Chen 0013 |
GLOBECOM | 1 |