Demo Data from EDBT 2026 / reviewers in the wild / expert
Shangjie Xue
dblp:283/5868
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2024
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 31% Robot navigation and mapping · 24% Trustworthy machine learning · 24% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping › active perception
active mapping |
0.8 | 1 | 2024 | Neural Visibility Field for Uncertainty-Driven Active Mapping · CVPR 2024 |
Computer vision › 3D vision
neural radiance field |
0.8 | 1 | 2024 | Neural Visibility Field for Uncertainty-Driven Active Mapping · CVPR 2024 |
Machine learning › Trustworthy machine learning
uncertainty estimation |
0.8 | 1 | 2024 | Neural Visibility Field for Uncertainty-Driven Active Mapping · CVPR 2024 |
Robotics › Robot manipulation › robot simulation
sensor simulation |
0.5 | 1 | 2021 | GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Driving · CVPR 2021 |
Visual content generation and editing › image editing
image compositing |
0.5 | 1 | 2021 | GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Driving · CVPR 2021 |
Computer vision › 3D vision
3d scene reconstruction |
0.2 | 1 | 2024 | Neural Visibility Field for Uncertainty-Driven Active Mapping · CVPR 2024 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.1 | 1 | 2021 | GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Driving · CVPR 2021 |
Methods — techniques the papers use, named apart from their topics
image blending · 1.0geometry-aware rendering · 1.0data augmentation · 1.0neural radiance field · 0.8bayesian network · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Neural Visibility Field for Uncertainty-Driven Active MappingabstractThis paper presents Neural Visibility Field (NVF), a novel uncertainty quantification method for Neural Radi-ance Fields (NeRF) applied to active mapping. Our key insight is that regions not visible in the training views lead to inherently unreliable color predictions by NeRF at this region, resulting in increased uncertainty in the synthesized views. To address this, we propose to use Bayesian Networks to composite position-based field uncertainty into ray-based uncertainty in camera observations. Consequently, NVF nat-urally assigns higher uncertainty to unobserved regions, aiding robots to select the most informative next viewpoints. Extensive evaluations show that NVF excels not only in un-certainty quantification but also in scene reconstruction for active mapping, outperforming existing methods. More de-tails can be found at https://sites.google.com/view/nvf-cvpr24/. Shangjie Xue, Jesse Dill, Pranay Mathur, Frank Dellaert, Panagiotis Tsiotras, Danfei Xu |
CVPR | 1 |
| 2021 | GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-DrivingabstractScalable sensor simulation is an important yet challenging open problem for safety-critical domains such as self-driving. Current works in image simulation either fail to be photorealistic or do not model the 3D environment and the dynamic objects within, losing high-level control and physical realism. In this paper, we present GeoSim, a geometry-aware image composition process which synthesizes novel urban driving scenarios by augmenting existing images with dynamic objects extracted from other scenes and rendered at novel poses. Towards this goal, we first build a diverse bank of 3D objects with both realistic geometry and appearance from sensor data. During simulation, we perform a novel geometry-aware simulation-by-composition procedure which 1) proposes plausible and realistic object placements into a given scene, 2) renders novel views of dynamic objects from the asset bank, and 3) composes and blends the rendered image segments. The resulting synthetic images are realistic, traffic-aware, and geometrically consistent, allowing our approach to scale to complex use cases. We demonstrate two such important applications: long-range realistic video simulation across multiple camera sensors, and synthetic data generation for data augmentation on downstream segmentation tasks. Please check https://tmux.top/publication/geosim/ for high-resolution video results. Yun Chen 0014, Frieda Rong, Shivam Duggal, Shenlong Wang, Xinchen Yan, Sivabalan Manivasagam, Shangjie Xue, Ersin Yumer, Raquel Urtasun |
CVPR | 7 |