Demo Data from EDBT 2026 / reviewers in the wild / expert
Jinyong Pi
dblp:283/8160
· DBLP profile ↗
5ranked-venue papers
2as first author
3since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video coding · 100% | |
| Artificial intelligence
1 paper |
Probabilistic and Bayesian machine learning · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference
variational inference |
0.7 | 1 | 2023 | Bit Allocation using Optimization · ICML 2023 |
Image and video coding › rate control
bit allocation |
0.7 | 1 | 2023 | Bit Allocation using Optimization · ICML 2023 |
Image and video coding › video compression
learned video compression |
0.7 | 1 | 2023 | Bit Allocation using Optimization · ICML 2023 |
Methods — techniques the papers use, named apart from their topics
rate-distortion optimization · 1.3gradient ascent · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Bit Allocation using OptimizationabstractIn this paper, we consider the problem of bit allocation in Neural Video Compression (NVC). First, we reveal a fundamental relationship between bit allocation in NVC and Semi-Amortized Variational Inference (SAVI). Specifically, we show that SAVI with GoP (Group-of-Picture)-level likelihood is equivalent to pixel-level bit allocation with precise rate & quality dependency model. Based on this equivalence, we establish a new paradigm of bit allocation using SAVI. Different from previous bit allocation methods, our approach requires no empirical model and is thus optimal. Moreover, as the original SAVI using gradient ascent only applies to single-level latent, we extend the SAVI to multi-level such as NVC by recursively applying back-propagating through gradient ascent. Finally, we propose a tractable approximation for practical implementation. Our method can be applied to scenarios where performance outweights encoding speed, and serves as an empirical bound on the R-D performance of bit allocation. Experimental results show that current state-of-the-art bit allocation algorithms still have a room of $\approx 0.5$ dB PSNR to improve compared with ours. Code is available at https://github.com/tongdaxu/Bit-Allocation-Using-Optimization. Tongda Xu, Han Gao 0012, Chenjian Gao, Dailan He, Jinyong Pi, Jixiang Luo, Mao Ye 0001, Hongwei Qin, Yan Wang 0080, Ya-Qin Zhang |
ICML | 6 |
| 2022 | Texture-Aware Spherical Rotation for High Efficiency Omnidirectional Intra Video CodingabstractTo adapt to the existing video coding standards, omnidirectional videos are usually projected from Three-Dimensional (3D) sphere to Two-Dimensional (2D) plane. However, this projection will cause geometrical stretching distortion and boundary discontinuity, which may degrade coding efficiency. In this paper, we present a Spherical Rotation based Omnidirectional Video Coding (SROVC) method, which exploits the textural properties of omnidirectional videos with spherical rotation. Firstly, SROVC framework is presented and Full-traversal Spherical Rotation (FSR) is developed to derive the optimal rotation angle with frame-level Rate Distortion Optimization (RDO). Secondly, to achieve comparable coding gains and lower computational complexity when compared with FSR, a Texture-aware Spherical Rotation (TSR) method is proposed to predict the rotation angle. Finally, to further reduce complexity and maintain coding efficiency, a Group-oriented TSR (G-TSR) approach is presented, in which the group length is statistically determined. Extensive experiments demonstrate that the proposed TSR and G-TSR schemes can achieve bit rate reductions up to 4.38%, 0.94% and 0.89% on average for CubeMap Projection (CMP) based high efficiency omnidirectional video coding. Additionally, the TSR scheme achieves bit rate saving from 0.91% to 1.19% on average under three more CMP-based projection formats, and 1.89% for joint rotation of X, Y, and Z axes. Jinyong Pi, Yun Zhang 0002, Linwei Zhu, Jinzhi Lin, Yo-Sung Ho |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2021 | Circular intra prediction for 360 degree video coding
Linwei Zhu, Yun Zhang 0002, Na Li 0015, Jinyong Pi, Shiqi Wang 0001 |
J. Vis. Commun. Image Represent. | 4 |
| 2020 | Content-aware Hybrid Equi-angular Cubemap Projection for Omnidirectional Video CodingabstractOmnidirectional video is required to be projected from the Three-Dimensional (3D) sphere to a Two-Dimensional (2D) plane before compression due to its spherical characteristics. Therefore, various projection formats have been proposed in recent years. However, these existing projection methods have problems of either oversampling or discontinuous boundary, which penalize the coding performance. Among them, Hybrid Equiangular Cubemap (HEC) projection has achieved significant coding gains by keeping boundary continuity when compared with Equi-Angular Cubemap (EAC) projection. However, the parameters of its mapping function are fixed and cannot adapt to the video contents, which results in non-uniform sampling in certain regions. To address this limitation, a projection method named Content-aware HEC (CHEC) is presented in this paper. In particular, these parameters of mapping function are adaptively achieved by minimizing the projection conversion distortion. Additionally, an omnidirectional video coding framework with adaptive parameters of mapping function is proposed to effectively improve the coding performance. Experimental results show that the proposed scheme achieves 8.57% and 0.11% bit rate reduction on average in terms of End-to-End Weighted to Spherically uniform Peak Signal to Noise Ratio (E2E WS-PSNR) when compared with Equi-Rectangular Projection (ERP) and HEC projections, respectively. Jinyong Pi, Yun Zhang 0002, Linwei Zhu, Xinju Wu, Xuemei Zhou |
VCIP | 1 |
| 2020 | Sparse Representation-Based Intra Prediction for Lossless/Near Lossless Video CodingabstractIn this paper, a novel intra prediction method is presented for lossless/near lossless High Efficiency Video Coding (HEVC), termed as Sparse Representation based Intra Prediction (SRIP). In specific, the existing Angular Intra Prediction (AIP) modes in HEVC are organized as a mode dictionary, which is utilized to sparsely represent the visual signal by minimizing the difference with respect to the ground truth. For the match of encoding and decoding, the sparse coefficients are also required to be encoded and transmitted to the decoder side. To further improve the coding performance, an additional binary flag is included in the video codec to indicate which strategy is finally adopted with the rate distortion optimization, i.e., SRIP or traditional AIP. Extensive experimental results reveal that the proposed method can achieve 0.36% bit rate saving on average in case of lossless scenario. Linwei Zhu, Yun Zhang 0002, Na Li 0015, Jinyong Pi, Xinju Wu |
VCIP | 4 |