EDBT 2026 Demo / reviewers in the wild / expert
Qinwei Lin
dblp:284/0887
· DBLP profile ↗
5ranked-venue papers
2as first author
5since 2021 · last 2025
0009-0005-2844-3262ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
3D vision · 55% Segmentation and scene understanding · 31% Generative modeling · 12% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Segmentation and scene understanding › saliency detection › salient object detection
RGB-D salient object detection |
1.1 | 2 | 2022 | CIR-Net: Cross-Modality Interaction and Refinement for RGB-D Salient Object Detection · IEEE Trans. Image Process. 2022 Cross-modality Discrepant Interaction Network for RGB-D Salient Object Detection · ACM Multimedia 2021 |
Computer vision › Segmentation and scene understanding › saliency detection
salient object detection |
1.1 | 2 | 2022 | CIR-Net: Cross-Modality Interaction and Refinement for RGB-D Salient Object Detection · IEEE Trans. Image Process. 2022 Cross-modality Discrepant Interaction Network for RGB-D Salient Object Detection · ACM Multimedia 2021 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | TASR: Timestep-Aware Diffusion Model for Image Super-Resolution · ACM Multimedia 2025 |
Image and video processing › super-resolution › image super-resolution › generative image super-resolution
diffusion-based super-resolution |
0.9 | 1 | 2025 | TASR: Timestep-Aware Diffusion Model for Image Super-Resolution · ACM Multimedia 2025 |
Image and video processing › super-resolution
image super-resolution |
0.9 | 1 | 2025 | TASR: Timestep-Aware Diffusion Model for Image Super-Resolution · ACM Multimedia 2025 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.8 | 1 | 2024 | Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars · ACM Multimedia 2024 |
Computer vision › 3D vision › human body modeling › 3d human modeling
animatable human avatar |
0.8 | 1 | 2024 | Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars · ACM Multimedia 2024 |
Computer vision › 3D vision › neural rendering
dynamic gaussian splatting |
0.8 | 1 | 2024 | Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars · ACM Multimedia 2024 |
Computer vision › 3D vision › 3d human reconstruction
human avatar reconstruction |
0.8 | 1 | 2024 | Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars · ACM Multimedia 2024 |
Computer vision › 3D vision
neural radiance field |
0.8 | 1 | 2024 | Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars · ACM Multimedia 2024 |
Computer vision › Vision and language
multimodal fusion |
0.1 | 1 | 2021 | Cross-modality Discrepant Interaction Network for RGB-D Salient Object Detection · ACM Multimedia 2021 |
Methods — techniques the papers use, named apart from their topics
stable diffusion · 1.7controlnet · 1.7hash encoder · 0.8ambient occlusion · 0.8feature fusion · 0.6cross-modality attention · 0.6convolutional neural network · 0.6dense decoding reconstruction · 0.5cross-modality discrepant interaction · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | OFF3D:Object-Centric Feature Field for 3D Scene Segmentationabstract3D scene segmentation is a fundamental but challenging task for 3D scene understanding in computer vision. However, the majority of existing methods rely heavily on labor-intensive and costly human-annotated 2D or 3D labels. To address this issue, we propose a novel Object-Centric Feature Field for 3d scene segmentation, called OFF3D. Given the machine-generated inconsistent 2D masks, OFF3D can build an implicit object feature field to achieve consistent segmentation for all objects in the 3D scene. Specifically, OFF3D utilizes the continuous object features to represent object properties of each 3D point and proposes a Pseudo-Segment Clustering module to roughly locate objects in the 3D scene at the segment level and design a Confidence-Weighted Contrastive loss to achieve precise object segmentation by pixel-level feature optimization. Extensive experiments demonstrate the effectiveness of our method compared to state-of-the-art methods both quantitatively and qualitatively. Qinwei Lin, Bing Wang 0013, Jun Xu 0019, Haoqian Wang |
ICME | 1 |
| 2025 | TASR: Timestep-Aware Diffusion Model for Image Super-ResolutionabstractDiffusion models have recently achieved outstanding results in the field of image super-resolution. These methods typically inject low-resolution (LR) images via ControlNet. In this paper, we first explore the temporal dynamics of information infusion through ControlNet, revealing that the input from LR images predominantly influences the initial stages of the denoising process. Leveraging this insight, we introduce a novel timestep-aware diffusion model that adaptively integrates features from both ControlNet and the pre-trained Stable Diffusion (SD). Our method enhances the transmission of LR information in the early stages of diffusion to guarantee image fidelity and stimulates the generation ability of the SD model itself more in the later stages to enhance the detail of generated images. To train this method, we propose a timestep-aware training strategy that adopts distinct losses at varying timesteps and acts on disparate modules. Experiments on benchmark datasets demonstrate the effectiveness of our method. Qinwei Lin, Xiaopeng Sun 0001, Yu Gao 0027, Zheng Zhao 0004, Dengjie Li, Haoqian Wang |
ACM Multimedia | 1 |
| 2024 | Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human AvatarsabstractNeural radiance fields are capable of reconstructing high-quality drivable human avatars but are expensive to train and render and not suitable for multi-human scenes with complex shadows. To reduce consumption, we propose Animatable 3D Gaussian, which learns human avatars from input images and poses. We extend 3D Gaussians to dynamic human scenes by modeling a set of skinned 3D Gaussians and a corresponding skeleton in canonical space and deforming 3D Gaussians to posed space according to the input poses. We introduce a multi-head hash encoder for pose-dependent shape and appearance and a time-dependent ambient occlusion module to achieve high-quality reconstructions in scenes containing complex motions and dynamic shadows. On both novel view synthesis and novel pose synthesis tasks, our method achieves higher reconstruction quality than InstantAvatar with less training time (1/60), less GPU memory (1/4), and faster rendering speed (7x). Our method can be easily extended to multi-human scenes and achieve comparable novel view synthesis results on a scene with ten people in only 25 seconds of training. Minghan Qin, Qinwei Lin, Haoqian Wang |
ACM Multimedia | 4 |
| 2022 | CIR-Net: Cross-Modality Interaction and Refinement for RGB-D Salient Object DetectionabstractFocusing on the issue of how to effectively capture and utilize cross-modality information in RGB-D salient object detection (SOD) task, we present a convolutional neural network (CNN) model, named CIR-Net, based on the novel cross-modality interaction and refinement. For the cross-modality interaction, 1) a progressive attention guided integration unit is proposed to sufficiently integrate RGB-D feature representations in the encoder stage, and 2) a convergence aggregation structure is proposed, which flows the RGB and depth decoding features into the corresponding RGB-D decoding streams via an importance gated fusion unit in the decoder stage. For the cross-modality refinement, we insert a refinement middleware structure between the encoder and the decoder, in which the RGB, depth, and RGB-D encoder features are further refined by successively using a self-modality attention refinement unit and a cross-modality weighting refinement unit. At last, with the gradually refined features, we predict the saliency map in the decoder stage. Extensive experiments on six popular RGB-D SOD benchmarks demonstrate that our network outperforms the state-of-the-art saliency detectors both qualitatively and quantitatively. The code and results can be found from the link of https://rmcong.github.io/proj_CIRNet.html. Runmin Cong, Qinwei Lin, Chen Zhang 0013, Chongyi Li, Xiaochun Cao, Qingming Huang, Yao Zhao 0001 |
IEEE Trans. Image Process. | 2 |
| 2021 | Cross-modality Discrepant Interaction Network for RGB-D Salient Object DetectionabstractThe popularity and promotion of depth maps have brought new vigor and vitality into salient object detection (SOD), and a mass of RGB-D SOD algorithms have been proposed, mainly concentrating on how to better integrate cross-modality features from RGB image and depth map. For the cross-modality interaction in feature encoder, existing methods either indiscriminately treat RGB and depth modalities, or only habitually utilize depth cues as auxiliary information of the RGB branch. Different from them, we reconsider the status of two modalities and propose a novel Cross-modality Discrepant Interaction Network (CDINet) for RGB-D SOD, which differentially models the dependence of two modalities according to the feature representations of different layers. To this end, two components are designed to implement the effective cross-modality interaction: 1) the RGB-induced Detail Enhancement (RDE) module leverages RGB modality to enhance the details of the depth features in low-level encoder stage. 2) the Depth-induced Semantic Enhancement (DSE) module transfers the object positioning and internal consistency of depth features to the RGB branch in high-level encoder stage. Furthermore, we also design a Dense Decoding Reconstruction (DDR) structure, which constructs a semantic block by combining multi-level encoder features to upgrade the skip connection in the feature decoding. Extensive experiments on five benchmark datasets demonstrate that our network outperforms $15$ state-of-the-art methods both quantitatively and qualitatively. Our code is publicly available at:https://rmcong.github.io/proj_CDINet.html. Chen Zhang 0013, Runmin Cong, Qinwei Lin, Lin Ma 0002, Feng Li 0037, Yao Zhao 0001, Sam Kwong |
ACM Multimedia | 3 |