Demo Data from EDBT 2026 / reviewers in the wild / expert
Chuandong Liu
dblp:284/2201
· DBLP profile ↗
5ranked-venue papers
4as first author
5since 2021 · last 2025
0000-0002-9904-7786ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 87% Learning paradigms · 13% | |
| Computer graphics and multimedia
1 paper |
Rendering · 50% Geometric modeling and processing · 50% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d object detection |
1.2 | 2 | 2023 | Hierarchical Supervision and Shuffle Data Augmentation for 3D Semi-Supervised Object Detection · CVPR 2023 SS3D: Sparsely-Supervised 3D Object Detection from Point Cloud · CVPR 2022 |
Computer vision › 3D vision › 3d object detection
point cloud object detection |
1.2 | 2 | 2023 | Hierarchical Supervision and Shuffle Data Augmentation for 3D Semi-Supervised Object Detection · CVPR 2023 SS3D: Sparsely-Supervised 3D Object Detection from Point Cloud · CVPR 2022 |
Computer vision › 3D vision › point cloud segmentation
point cloud semantic segmentation |
0.9 | 1 | 2025 | Exploring Scene Affinity for Semi-Supervised LiDAR Semantic Segmentation · CVPR 2025 |
Rendering › gaussian splatting
3d gaussian splatting |
0.9 | 1 | 2025 | Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting · NeurIPS 2025 |
Geometric modeling and processing › 3d reconstruction
3d scene reconstruction |
0.9 | 1 | 2025 | Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting · NeurIPS 2025 |
Geometric modeling and processing › 3d reconstruction › 3d scene reconstruction
large-scale scene reconstruction |
0.9 | 1 | 2025 | Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting · NeurIPS 2025 |
Rendering
novel view synthesis |
0.9 | 1 | 2025 | Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting · NeurIPS 2025 |
Machine learning › Learning paradigms › semi-supervised learning
pseudo-labeling |
0.7 | 1 | 2023 | Hierarchical Supervision and Shuffle Data Augmentation for 3D Semi-Supervised Object Detection · CVPR 2023 |
Computer vision › 3D vision › 3d object detection › label-efficient 3d object detection
semi-supervised 3d object detection |
0.7 | 1 | 2023 | Hierarchical Supervision and Shuffle Data Augmentation for 3D Semi-Supervised Object Detection · CVPR 2023 |
Computer vision › 3D vision › 3d object detection › label-efficient 3d object detection
sparsely-supervised 3d object detection |
0.6 | 1 | 2022 | SS3D: Sparsely-Supervised 3D Object Detection from Point Cloud · CVPR 2022 |
Methods — techniques the papers use, named apart from their topics
teacher-student training · 0.9pseudo-labeling · 0.9patch-based data augmentation · 0.9holistic optimization · 0.9divide-and-conquer · 0.9teacher-student framework · 0.7shuffle data augmentation · 0.7dynamic dual-threshold · 0.7missing-annotated instance mining · 0.6data augmentation · 0.6background mining · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Exploring Scene Affinity for Semi-Supervised LiDAR Semantic SegmentationabstractThis paper explores scene affinity (AIScene), namely intra-scene consistency and inter-scene correlation, for semi-supervised LiDAR semantic segmentation in driving scenes. Adopting teacher-student training, AIScene employs a teacher network to generate pseudo-labeled scenes from unlabeled data, which then supervise the student network’s learning. Unlike most methods that include all points in pseudo-labeled scenes for forward propagation but only pseudo-labeled points for backpropagation, AIScene removes points without pseudo-labels, ensuring consistency in both forward and backward propagation within the scene. This simple point erasure strategy effectively prevents unsupervised, semantically ambiguous points (excluded in backpropagation) from affecting the learning of pseudo-labeled points. Moreover, AIScene incorporates patch-based data augmentation, mixing multiple scenes at both scene and instance levels. Compared to existing augmentation techniques that typically perform scene-level mixing between two scenes, our method enhances the semantic diversity of labeled (or pseudo-labeled) scenes, thereby improving the semi-supervised performance of segmentation models. Experiments show that AIScene outperforms previous methods on two popular benchmarks across four settings, achieving notable improvements of 1.9% and 2.1% in the most challenging 1% labeled data. The code will be released at https://github.com/azhuantou/AIScene. Chuandong Liu, Xingxing Weng, Shuguo Jiang, Pengcheng Li 0017, Lei Yu 0006, Gui-Song Xia |
CVPR | 1 |
| 2025 | Holistic Large-Scale Scene Reconstruction via Mixed Gaussian SplattingabstractRecent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of global scene information and requires complex parameter tuning due to scene partitioning and local optimization. To address these limitations, we propose MixGS, a novel holistic optimization framework for large-scale 3D scene reconstruction. MixGS models the entire scene holistically by integrating camera pose and Gaussian attributes into a view-aware representation, which is decoded into fine-detailed Gaussians. Furthermore, a novel mixing operation combines decoded and original Gaussians to jointly preserve global coherence and local fidelity. Extensive experiments on large-scale scenes demonstrate that MixGS achieves state-of-the-art rendering quality and competitive speed, while significantly reducing computational requirements, enabling large-scale scene reconstruction training on a single 24GB VRAM GPU. Chuandong Liu, Huijiao Wang, Lei Yu 0006, Gui-Song Xia |
NeurIPS | 1 |
| 2024 | TopologyFormer: structure transformer assisted topology reconstruction for point cloud completion
Zhenwei Jiang, Chenqiang Gao, Chuandong Liu, Fangcen Liu, Lijie Zhu |
Multim. Tools Appl. | 4 |
| 2023 | Hierarchical Supervision and Shuffle Data Augmentation for 3D Semi-Supervised Object DetectionabstractState-of-the-art 3D object detectors are usually trained on large-scale datasets with high-quality 3D annotations. However, such 3D annotations are often expensive and time-consuming, which may not be practical for real applications. A natural remedy is to adopt semi-supervised learning (SSL) by leveraging a limited amount of labeled samples and abundant unlabeled samples. Current pseudo-labeling-based SSL object detection methods mainly adopt a teacher-student framework, with a single fixed threshold strategy to generate supervision signals, which inevitably brings confused supervision when guiding the student network training. Besides, the data augmentation of the point cloud in the typical teacher-student framework is too weak, and only contains basic down sampling and flip-and-shift (i.e., rotate and scaling), which hinders the effective learning of feature information. Hence, we address these issues by introducing a novel approach of Hierarchical Supervision and Shuffle Data Augmentation (HSSDA), which is a simple yet effective teacher-student framework. The teacher network generates more reasonable supervision for the student network by designing a dynamic dual-threshold strategy. Besides, the shuffle data augmentation strategy is designed to strengthen the feature representation ability of the student network. Extensive experiments show that HSSDA consistently outperforms the recent state-of-the-art methods on different datasets. The code will be released at https://github.com/azhuantou/HSSDA. Chuandong Liu, Chenqiang Gao, Fangcen Liu, Pengcheng Li 0017, Deyu Meng, Xinbo Gao 0001 |
CVPR | 1 |
| 2022 | SS3D: Sparsely-Supervised 3D Object Detection from Point CloudabstractConventional deep learning based methods for 3D object detection require a large amount of 3D bounding box annotations for training, which is expensive to obtain in practice. Sparsely annotated object detection, which can largely reduce the annotations, is very challenging since the missing-annotated instances would be regarded as the background during training. In this paper, we propose a sparsely-supervised 3D object detection method, named SS3D. Aiming to eliminate the negative supervision caused by the missing annotations, we design a missing-annotated instance mining module with strict filtering strategies to mine positive instances. In the meantime, we design a reliable background mining module and a point cloud filling data augmentation strategy to generate the confident data for iteratively learning with reliable supervision. The proposed SS3D is a general framework that can be used to learn any modern 3D object detector. Extensive experiments on the KITTI dataset reveal that on different 3D detectors, the proposed SS3D framework with only 20% annotations required can achieve onpar performance comparing to fully-supervised methods. Comparing with the state-of-the-art semi-supervised 3D objection detection on KITTI, our SS3D improves the benchmarks by significant margins under the same annotation workload. Moreover, our SS3D also out-performs the state-of-the-art weakly-supervised method by remarkable margins, highlighting its effectiveness. Chuandong Liu, Chenqiang Gao, Fangcen Liu, Jiang Liu 0011, Deyu Meng, Xinbo Gao 0001 |
CVPR | 1 |