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Je Yang
dblp:286/5190
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4ranked-venue papers
3as first author
4since 2021 · last 2025
0009-0003-2024-6542ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 4 · 3 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ReconFormer: A Multi-Level Run-Time Reconfigurable System-on-Chip for Accelerating TransformersabstractRecent advances in neural network design have emphasized attention-based Transformer models, which deliver state-of-the-art accuracy across applications in natural language processing and computer vision. However, the computational demands of Transformers pose significant challenges for deployment in latency-sensitive scenarios and resource-constrained devices, resulting from Transformers' quadratic scaling to sequence length in attention mechanism and extensive data movement. Many works have tried to alleviate these limitations while failing to give comprehensive solutions that consider the heterogeneous characteristics within Transformers. In this paper, we propose ReconFormer, a system-on-chip that accelerates Transformers through multi-level reconfigurability. At component level, ReconFormer introduces reconfigurable processing elements by incorporating range-based approximations for non-linear functions, resulting in 21% reduced logic usage per accelerator. At the system level, ReconFormer has a run-time coarse-grained reconfigurability, which provides adaptive parallelism strategies and dynamic cache-coherence mode to address diverse kernel requirements. As a result, RECONFORMER achieves up to$5.54 \times$speedup in multi-head attention and$3.61 \times$in end-to-end performance improvement over a static system. ReconFormer attains remarkable performance compared to other platforms, resulting in$13.03 \times$and$5.30 \times$higher efficiency than edge and server CPUs, respectively. Even compared to an edge GPU, ReconFormer achieves$1.79 \times$improvement in efficiency, highlighting our system as a compelling alternative for edge deployment. Je Yang, Gabriele Tombesi, Joseph Zuckerman, Luca P. Carloni |
FPL | 1 |
| 2025 | FLIP2M: Flexible Intra-layer Parallelism and Inter-layer Pipelining for Multi-model AR/VR WorkloadsabstractTiled accelerator architectures provide opportunities to optimize the performance of multi-model augmented and virtual reality (AR/VR) applications through intra-layer parallelism and inter-layer pipelining. However, balancing these two strategies is a difficult task that demands a flexible architecture to deploy models and an optimization approach, that is, capable of selecting an optimal strategy from an enormous mapping space. This article presents FLIP2M, a holistic solution for mapping multi-model AR/VR workloads on tiled architectures. FLIP2M consists of (1) FLIP, an acceleration fabric that supports a wide variety of optimizations through flexible on-chip communication, and (2) OASIS, an optimization framework based on dynamic and constraint programming, that is, capable of selecting an efficient strategy for mapping multi-model workloads onto FLIP. We demonstrate FLIP2M on an FPGA prototype of FLIP that features 36 accelerators and 7 DDR4 controllers. Using OASIS-generated mappings for three different multi-model AR/VR workloads, FLIP2M achieves up to 1.94× improvement in latency, 1.37× in energy, and 2.59× in energy-delay product relative to a FLIP baseline without intra-layer resource allocation flexibility and inter-layer pipelining. Gabriele Tombesi, Je Yang, Joseph Zuckerman, Davide Giri, William Baisi, Luca P. Carloni |
ACM Trans. Embed. Comput. Syst. | 2 |
| 2022 | LearningGroup: A Real-Time Sparse Training on FPGA via Learnable Weight Grouping for Multi-Agent Reinforcement LearningabstractMulti-agent reinforcement learning (MARL) is a powerful technology to construct interactive artificial intelligent systems in various applications such as multi-robot control and self-driving cars. Unlike supervised model or single-agent rein-forcement learning, which actively exploits network pruning, it is obscure that how pruning will work in multi-agent reinforcement learning with its cooperative and interactive characteristics. In this paper, we present a real-time sparse training accel-eration system named LearningGroup, which adopts network pruning on the training of MARL for the first time with an algorithm/architecture co-design approach. We create spar-sity using a weight grouping algorithm and propose on-chip sparse data encoding loop (OSEL) that enables fast encoding with efficient implementation. Based on the OSEL's encoding format, LearningGroup performs efficient weight compression and computation workload allocation to multiple cores, where each core handles multiple sparse rows of the weight matrix simultaneously with vector processing units. As a result, LearningGroup system minimizes the cycle time and memory footprint for sparse data generation up to 5.72x and 6.81x. Its FPGA accelerator shows 257.40-3629.48 GFLOPS throughput and 7.10-100.12 GFLOPS/W energy efficiency for various conditions in MARL, which are 7.13x higher and 12.43x more energy efficient than Nvidia Titan RTX GPU, thanks to the fully on-chip training and highly optimized dataflow/data format provided by FPGA. Most importantly, the accelerator shows speedup up to 12.52 x for processing sparse data over the dense case, which is the highest among state-of-the-art sparse training accelerators. Je Yang, Jaeuk Kim, Joo-Young Kim 0001 |
FPT | 1 |
| 2021 | FIXAR: A Fixed-Point Deep Reinforcement Learning Platform with Quantization-Aware Training and Adaptive ParallelismabstractDeep reinforcement learning (DRL) is a powerful technology to deal with decision-making problem in various application domains such as robotics and gaming, by allowing an agent to learn its action policy in an environment to maximize a cumulative reward. Unlike supervised models which actively use data quantization, DRL still uses the single-precision floating-point for training accuracy while it suffers from computationally intensive deep neural network (DNN) computations. In this paper, we present a deep reinforcement learning acceleration platform named FIXAR, which employs fixed-point data types and arithmetic units for the first time using a SW/HW co-design approach. We propose a quantization-aware training algorithm in fixed-point, which enables to reduce the data precision by half after a certain amount of training time without losing accuracy. We also design a FPGA accelerator that employs adaptive dataflow and parallelism to handle both inference and training operations. Its processing element has configurable datapath to efficiently support the proposed quantized-aware training. We validate our FIXAR platform, where the host CPU emulates the DRL environment and the FPGA accelerates the agent’s DNN operations, by running multiple benchmarks in continuous action spaces based on a latest DRL algorithm called DDPG. Finally, the FIXAR platform achieves 25293.3 inferences per second (IPS) training throughput, which is 2.7 times higher than the CPU-GPU platform. In addition, its FPGA accelerator shows 53826.8 IPS and 2638.0 IPS/W energy efficiency, which are 5.5 times higher and 15.4 times more energy efficient than those of GPU, respectively. FIXAR also shows the best IPS throughput and energy efficiency among other state-of-the-art acceleration platforms using FPGA, even it targets one of the most complex DNN models. Je Yang, Seongmin Hong, Joo-Young Kim 0001 |
DAC | 1 |