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Ruizhou Sun

dblp:286/8441 · DBLP profile ↗
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5ranked-venue papers
1as first author
5since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 5 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Segmentation and scene understanding · 50% Representation and self-supervised learning · 15% Video understanding and tracking · 15%
Computer graphics and multimedia
2 papers
Image and video processing · 88% Geometric modeling and processing · 12%

Topics — the 14 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Segmentation and scene understanding › saliency detection › salient object detection
co-saliency detection
0.812024
A Unified Transformer Framework for Group-Based Segmentation: Co-Segmentation, Co-Saliency Detection and Video Salient Object Detection · IEEE Trans. Multim. 2024
Computer vision › Segmentation and scene understanding › image segmentation
co-segmentation
0.812024
A Unified Transformer Framework for Group-Based Segmentation: Co-Segmentation, Co-Saliency Detection and Video Salient Object Detection · IEEE Trans. Multim. 2024
Computer vision › Segmentation and scene understanding › saliency detection › salient object detection
video salient object detection
0.812024
A Unified Transformer Framework for Group-Based Segmentation: Co-Segmentation, Co-Saliency Detection and Video Salient Object Detection · IEEE Trans. Multim. 2024
Image and video processing
image restoration
0.712023
DENet: Disentangled Embedding Network for Visible Watermark Removal · AAAI 2023
Image and video processing › image restoration › artifact removal
watermark removal
0.712023
DENet: Disentangled Embedding Network for Visible Watermark Removal · AAAI 2023
Computer vision › 3D vision
object pose estimation
0.612022
General Object Pose Transformation Network from Unpaired Data · ECCV (6) 2022
Computer vision › Video understanding and tracking › video representation learning
action representation learning
0.512021
Modeling the Uncertainty for Self-supervised 3D Skeleton Action Representation Learning · ACM Multimedia 2021
Machine learning › Representation and self-supervised learning › representation learning › embedding learning
probabilistic embedding
0.512021
Modeling the Uncertainty for Self-supervised 3D Skeleton Action Representation Learning · ACM Multimedia 2021
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
self-supervised representation learning
0.512021
Modeling the Uncertainty for Self-supervised 3D Skeleton Action Representation Learning · ACM Multimedia 2021
Computer vision › Segmentation and scene understanding
semantic segmentation
0.512021
Context Decoupling Augmentation for Weakly Supervised Semantic Segmentation · ICCV 2021
Computer vision › Video understanding and tracking › action recognition
skeleton-based action recognition
0.512021
Modeling the Uncertainty for Self-supervised 3D Skeleton Action Representation Learning · ACM Multimedia 2021
Machine learning › Trustworthy machine learning
uncertainty modeling
0.512021
Modeling the Uncertainty for Self-supervised 3D Skeleton Action Representation Learning · ACM Multimedia 2021
Computer vision › Segmentation and scene understanding › semantic segmentation
weakly supervised semantic segmentation
0.512021
Context Decoupling Augmentation for Weakly Supervised Semantic Segmentation · ICCV 2021
Machine learning › Deep learning architectures and training
transformer
0.212024
A Unified Transformer Framework for Group-Based Segmentation: Co-Segmentation, Co-Saliency Detection and Video Salient Object Detection · IEEE Trans. Multim. 2024

Methods — techniques the papers use, named apart from their topics

self-attention · 1.4contrastive learning · 1.2generative modeling · 1.1transformer · 0.8MLP · 0.8disentangled embedding · 0.7probabilistic embedding · 0.5data augmentation · 0.5context decoupling · 0.5
YearPublicationVenuePosition
2024 A Unified Transformer Framework for Group-Based Segmentation: Co-Segmentation, Co-Saliency Detection and Video Salient Object Detection
abstract
Humans tend to mine objects by learning from a group of images or several frames of video since we live in a dynamic world. In the computer vision area, many researchers focus on co-segmentation (CoS), co-saliency detection (CoSD) and video salient object detection (VSOD) to discover the co-occurrent objects. However, previous approaches design different networks for these similar tasks separately, and they are difficult to apply to each other. Besides, they fail to take full advantage of the cues among inter- and intra-feature within a group of images. In this paper, we introduce a unified framework to tackle these issues from a unified view, term asUFGS(UnifiedFramework forGroup-basedSegmentation). Specifically, we first introduce a transformer block, which views the image feature as a patch token and then captures their long-range dependencies through the self-attention mechanism. This can help the network to excavate the patch-structured similarities among the relevant objects. Furthermore, we propose an intra-MLP learning module to produce self-mask to enhance the network to avoid partial activation. Extensive experiments on four CoS benchmarks (PASCAL, iCoseg Internet and MSRC), three CoSD benchmarks (Cosal2015, CoSOD3k, and CocA) and five VSOD benchmarks (DAVIS$_{16}$, FBMS, ViSal, SegV2, and DAVSOD) show that our method outperforms other state-of-the-arts on three different tasks in both accuracy and speed by using the same network architecture, which can reach 140 FPS in real-time.
Yukun Su, Jingliang Deng, Ruizhou Sun, Guosheng Lin, Hanjing Su, Qingyao Wu
IEEE Trans. Multim.3
2023 DENet: Disentangled Embedding Network for Visible Watermark Removal
abstract
Adding visible watermark into image is a common copyright protection method of medias. Meanwhile, public research on watermark removal can be utilized as an adversarial technology to help the further development of watermarking. Existing watermark removal methods mainly adopt multi-task learning networks, which locate the watermark and restore the background simultaneously. However, these approaches view the task as an image-to-image reconstruction problem, where they only impose supervision after the final output, making the high-level semantic features shared between different tasks. To this end, inspired by the two-stage coarse-refinement network, we propose a novel contrastive learning mechanism to disentangle the high-level embedding semantic information of the images and watermarks, driving the respective network branch more oriented. Specifically, the proposed mechanism is leveraged for watermark image decomposition, which aims to decouple the clean image and watermark hints in the high-level embedding space. This can guarantee the learning representation of the restored image enjoy more task-specific cues. In addition, we introduce a self-attention-based enhancement module, which promotes the network's ability to capture semantic information among different regions, leading to further improvement on the contrastive learning mechanism. To validate the effectiveness of our proposed method, extensive experiments are conducted on different challenging benchmarks. Experimental evaluations show that our approach can achieve state-of-the-art performance and yield high-quality images. The code is available at: https://github.com/lianchengmingjue/DENet.
Ruizhou Sun, Yukun Su, Qingyao Wu
AAAI1
2022 General Object Pose Transformation Network from Unpaired Data
Yukun Su, Guosheng Lin, Ruizhou Sun, Qingyao Wu
ECCV (6)3
2021 Context Decoupling Augmentation for Weakly Supervised Semantic Segmentation
abstract
Data augmentation is vital for deep learning neural networks. By providing massive training samples, it helps to improve the generalization ability of the model. Weakly supervised semantic segmentation (WSSS) is a challenging problem that has been deeply studied in recent years, conventional data augmentation approaches for WSSS usually employ geometrical transformations, random cropping and color jittering. However, merely increasing the same contextual semantic data does not bring much gain to the networks to distinguish the objects, e.g., the correct image-level classification of "aeroplane" may be not only due to the recognition of the object itself, but also its co-occurrence context like "sky", which will cause the model to focus less on the object features. To this end, we present a Context Decoupling Augmentation (CDA) method, to change the inherent context in which the objects appear and thus drive the network to remove the dependence between object instances and contextual information. To validate the effectiveness of the proposed method, extensive experiments on PASCAL VOC 2012 and COCO datasets with several alternative network architectures demonstrate that CDA can boost various popular WSSS methods to the new state-of-the-art by a large margin. Code is available at https://github.com/suyukun666/CDA
Yukun Su, Ruizhou Sun, Guosheng Lin, Qingyao Wu
ICCV2
2021 Modeling the Uncertainty for Self-supervised 3D Skeleton Action Representation Learning
abstract
Self-supervised learning (SSL) has been proved very effective in learning representations from unlabeled data in language and vision domains. Yet, very few instrumental self-supervised approaches exist for 3D skeleton action understanding, and directly applying the existing SSL methods from other domains for skeleton action learning may suffer from misalignment of representations and some limitations. In this paper, we consider that a good representation learning encoder can distinguish the underlying features of different actions, which can make the similar motions closer while pushing the dissimilar motions away. There exists, however, some uncertainties in the skeleton actions due to the inherent ambiguity of 3D skeleton pose in different viewpoints or the sampling algorithm in contrastive learning, thus, it is ill-posed to differentiate the action features in the deterministic embedding space. To address these issues, we rethink the distance between action features and propose to model each action representation into the probabilistic embedding space to alleviate the uncertainties upon encountering the ambiguous 3D skeleton inputs. To validate the effectiveness of the proposed method, extensive experiments are conducted on Kinetics, NTU60, NTU120, and PKUMMD datasets with several alternative network architectures. Experimental evaluations demonstrate the superiority of our approach and through which, we can gain significant performance improvement without using extra labeled data.
Yukun Su, Guosheng Lin, Ruizhou Sun, Qingyao Wu
ACM Multimedia3