Demo Data from EDBT 2026 / reviewers in the wild / expert
Jiarui Hu 0004
dblp:287/8031-4
· DBLP profile ↗
6ranked-venue papers
2as first author
6since 2021 · last 2025
0009-0006-9563-8956ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
3D vision · 62% Robot navigation and mapping · 28% Autonomous driving · 8% | |
| Computer graphics and multimedia
1 paper |
Rendering · 77% Virtual and augmented reality · 23% |
Topics — the 13 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
1.6 | 2 | 2025 | GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments · ICCV 2025 CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-Aware 3D Gaussian Field · ECCV (25) 2024 |
Computer vision › 3D vision › 3d scene modeling › scene representation
3d scene representation |
1.6 | 2 | 2025 | GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments · ICCV 2025 CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-Aware 3D Gaussian Field · ECCV (25) 2024 |
Robotics › Robot navigation and mapping
SLAM |
1.4 | 2 | 2024 | CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-Aware 3D Gaussian Field · ECCV (25) 2024 CP-SLAM: Collaborative Neural Point-based SLAM System · NeurIPS 2023 |
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | SGFormer: Satellite-Ground Fusion for 3D Semantic Scene Completion · CVPR 2025 |
Robotics › Autonomous driving
perception |
0.9 | 1 | 2025 | SGFormer: Satellite-Ground Fusion for 3D Semantic Scene Completion · CVPR 2025 |
Computer vision › 3D vision › 3d scene understanding
semantic scene completion |
0.9 | 1 | 2025 | SGFormer: Satellite-Ground Fusion for 3D Semantic Scene Completion · CVPR 2025 |
Rendering › gaussian splatting
3d gaussian splatting |
0.9 | 1 | 2025 | AccidentalGS: 3D Gaussian Splatting from Accidental Camera Motion · ICCV 2025 |
Robotics › Robot navigation and mapping › SLAM › dense SLAM
dense RGB-D SLAM |
0.8 | 1 | 2024 | CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-Aware 3D Gaussian Field · ECCV (25) 2024 |
Computer vision › 3D vision
3d reconstruction |
0.7 | 1 | 2023 | CP-SLAM: Collaborative Neural Point-based SLAM System · NeurIPS 2023 |
Computer vision › 3D vision
implicit neural representation |
0.7 | 1 | 2023 | CP-SLAM: Collaborative Neural Point-based SLAM System · NeurIPS 2023 |
Robotics › Robot navigation and mapping › SLAM
multi-robot SLAM |
0.7 | 1 | 2023 | CP-SLAM: Collaborative Neural Point-based SLAM System · NeurIPS 2023 |
Virtual and augmented reality › tracking
camera pose estimation |
0.3 | 1 | 2025 | AccidentalGS: 3D Gaussian Splatting from Accidental Camera Motion · ICCV 2025 |
Machine learning › Trustworthy machine learning
uncertainty estimation |
0.2 | 1 | 2024 | CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-Aware 3D Gaussian Field · ECCV (25) 2024 |
Methods — techniques the papers use, named apart from their topics
neural point-based representation · 1.3loop detection · 1.3bundle adjustment · 1.3ground-view guidance · 0.9dual-branch architecture · 0.9continual learning · 0.9adaptive weighting · 0.9uncertainty-aware optimization · 0.83d gaussian field · 0.8submap fusion · 0.7sub-map fusion · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SGFormer: Satellite-Ground Fusion for 3D Semantic Scene CompletionabstractRecently, camera-based solutions have been extensively explored for scene semantic completion (SSC). Despite their success in visible areas, existing methods struggle to capture complete scene semantics due to frequent visual occlusions. To address this limitation, this paper presents the first satellite-ground cooperative SSC framework, i.e., SGFormer, exploring the potential of satellite-ground image pairs in the SSC task. Specifically, we propose a dual-branch architecture that encodes orthogonal satellite and ground views in parallel, unifying them into a common domain. Additionally, we design a ground-view guidance strategy that corrects satellite image biases during feature encoding, addressing misalignment between satellite and ground views. Moreover, we develop an adaptive weighting strategy that balances contributions from satellite and ground views. Experiments demonstrate that SG-Former outperforms the state of the art on SemanticKITTI and SSCBench-KITTI-360 datasets. Our code is available on https://github.com/gxytcrc/SGFormer. Xiyue Guo, Jiarui Hu 0004, Junjie Hu 0003, Hujun Bao, Guofeng Zhang 0001 |
CVPR | 2 |
| 2025 | AccidentalGS: 3D Gaussian Splatting from Accidental Camera Motion
Mao Mao, Xujie Shen, Guyuan Chen, Boming Zhao, Jiarui Hu 0004, Hujun Bao, Zhaopeng Cui |
ICCV | 5 |
| 2025 | GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
Boming Zhao, Jiarui Hu 0004, Xujie Shen, Ziqiang Dang, Hujun Bao, Zhaopeng Cui |
ICCV | 3 |
| 2025 | G2S-Indoor: Towards Generalizable Gaussian Splatting for Indoor Scene Reconstruction
Jiarui Hu 0004, Zesong Yang, Ziqiang Dang, Liyuan Cui, Zhaopeng Cui |
PRCV (10) | 2 |
| 2024 | CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-Aware 3D Gaussian Field
Jiarui Hu 0004, Xianhao Chen, Boyin Feng, Guanglin Li 0005, Liangjing Yang, Hujun Bao, Guofeng Zhang 0001, Zhaopeng Cui |
ECCV (25) | 1 |
| 2023 | CP-SLAM: Collaborative Neural Point-based SLAM SystemabstractThis paper presents a collaborative implicit neural simultaneous localization and mapping (SLAM) system with RGB-D image sequences, which consists of complete front-end and back-end modules including odometry, loop detection, sub-map fusion, and global refinement. In order to enable all these modules in a unified framework, we propose a novel neural point based 3D scene representation in which each point maintains a learnable neural feature for scene encoding and is associated with a certain keyframe. Moreover, a distributed-to-centralized learning strategy is proposed for the collaborative implicit SLAM to improve consistency and cooperation. A novel global optimization framework is also proposed to improve the system accuracy like traditional bundle adjustment. Experiments on various datasets demonstrate the superiority of the proposed method in both camera tracking and mapping. Jiarui Hu 0004, Mao Mao, Hujun Bao, Guofeng Zhang 0001, Zhaopeng Cui |
NeurIPS | 1 |