Demo Data from EDBT 2026 / reviewers in the wild / expert
Roger Creus Castanyer
dblp:287/9174
· DBLP profile ↗
3ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0003-1952-3357ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › exploration › novelty-based exploration
count-based exploration |
0.8 | 1 | 2024 | Improving Intrinsic Exploration by Creating Stationary Objectives · ICLR 2024 |
Machine learning › Reinforcement learning
exploration |
0.8 | 1 | 2024 | Improving Intrinsic Exploration by Creating Stationary Objectives · ICLR 2024 |
Machine learning › Reinforcement learning › exploration
intrinsic motivation |
0.8 | 1 | 2024 | Improving Intrinsic Exploration by Creating Stationary Objectives · ICLR 2024 |
Machine learning › Reinforcement learning › reward design
reward shaping |
0.8 | 1 | 2024 | Improving Intrinsic Exploration by Creating Stationary Objectives · ICLR 2024 |
Methods — techniques the papers use, named apart from their topics
state augmentation · 0.8deep network · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Stable Gradients for Stable Learning at Scale in Deep Reinforcement LearningabstractScaling deep reinforcement learning networks is challenging and often results in degraded performance, yet the root causes of this failure mode remain poorly understood. Several recent works have proposed mechanisms to address this, but they are often complex and fail to highlight the causes underlying this difficulty. In this work, we conduct a series of empirical analyses which suggest that the combination of non-stationarity with gradient pathologies, due to suboptimal architectural choices, underlie the challenges of scale. We propose a series of direct interventions that stabilize gradient flow, enabling robust performance across a range of network depths and widths. Our interventions are simple to implement and compatible with well-established algorithms, and result in an effective mechanism that enables strong performance even at large scales. We validate our findings on a variety of agents and suites of environments. Roger Creus Castanyer, Johan S. Obando-Ceron, Pierre-Luc Bacon, Glen Berseth, Aaron C. Courville, Pablo Samuel Castro |
NeurIPS | 1 |
| 2024 | Improving Intrinsic Exploration by Creating Stationary ObjectivesabstractExploration bonuses in reinforcement learning guide long-horizon exploration by defining custom intrinsic objectives. Count-based methods use the frequency of state visits to derive an exploration bonus. In this paper, we identify that any intrinsic reward function derived from count-based methods is non-stationary and hence induces a difficult objective to optimize for the agent. The key contribution of our work lies in transforming the original non-stationary rewards into stationary rewards through an augmented state representation. For this purpose, we introduce the Stationary Objectives For Exploration (SOFE) framework. SOFE requires *identifying* sufficient statistics for different exploration bonuses and finding an *efficient* encoding of these statistics to use as input to a deep network. SOFE is based on proposing state augmentations that expand the state space but hold the promise of simplifying the optimization of the agent's objective. Our experiments show that SOFE improves the agents' performance in challenging exploration problems, including sparse-reward tasks, pixel-based observations, 3D navigation, and procedurally generated environments. Roger Creus Castanyer, Joshua Romoff, Glen Berseth |
ICLR | 1 |
| 2024 | Which design decisions in AI-enabled mobile applications contribute to greener AI?
Roger Creus Castanyer, Silverio Martínez-Fernández, Xavier Franch |
Empir. Softw. Eng. | 1 |