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Karnik Ram

dblp:288/0845 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2024
0000-0002-5835-7104ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot navigation and mapping · 33% 3D vision · 33% Optimization for machine learning · 33%
Human-computer interaction and pervasive computing
1 paper
Accessibility and assistive technology · 50% Human-robot interaction · 50%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › multi-view geometry
differentiable bundle adjustment
0.812024
From Variance to Veracity: Unbundling and Mitigating Gradient Variance in Differentiable Bundle Adjustment Layers · CVPR 2024
Machine learning › Optimization for machine learning
variance reduction
0.812024
From Variance to Veracity: Unbundling and Mitigating Gradient Variance in Differentiable Bundle Adjustment Layers · CVPR 2024
Robotics › Robot navigation and mapping
visual odometry
0.812024
From Variance to Veracity: Unbundling and Mitigating Gradient Variance in Differentiable Bundle Adjustment Layers · CVPR 2024
Human-robot interaction
assistive robotics
0.712023
PathFinder: Designing a Map-less Navigation System for Blind People in Unfamiliar Buildings · CHI 2023
Accessibility and assistive technology › assistive navigation
indoor navigation for visual impairments
0.712023
PathFinder: Designing a Map-less Navigation System for Blind People in Unfamiliar Buildings · CHI 2023

Methods — techniques the papers use, named apart from their topics

weighted least squares · 0.8bundle adjustment · 0.8participatory study · 0.7participatory design · 0.7
YearPublicationVenuePosition
2024 From Variance to Veracity: Unbundling and Mitigating Gradient Variance in Differentiable Bundle Adjustment Layers
abstract
Various pose estimation and tracking problems in robotics can be decomposed into a correspondence estimation problem (often computed using a deep network) fol-lowed by a weighted least squares optimization problem to solve for the poses. Recent work has shown that coupling the two problems by iteratively refining one conditioned on the other's output yields SOTA results across domains. However, training these models has proved challenging, re-quiring a litany of tricks to stabilize and speed up training. In this work, we take the visual odometry problem as an example and identify three plausible causes: (1) flow loss interference, (2) linearization errors in the bundle adjust-ment (BA) layer, and (3) dependence of weight gradients on the BA residual. We show how these issues result in noisy and higher variance gradients, potentially leading to a slow down in training and instabilities. We then propose a sim-ple, yet effective solution to reduce the gradient variance by using the weights predicted by the network in the inner opti-mization loop to weight the correspondence objective in the training problem. This helps the training objective 'focus' on the more important points, thereby reducing the variance and mitigating the influence of outliers. We show that the resulting method leads to faster training and can be more flexibly trained in varying training setups without sacrificing performance. In particular we show 2-2.5x training speedups over a baseline visual odometry model we modify.
Swaminathan Gurumurthy, Karnik Ram, Bingqing Chen, Zachary Manchester, J. Zico Kolter
CVPR2
2023 PathFinder: Designing a Map-less Navigation System for Blind People in Unfamiliar Buildings
abstract
Indoor navigation systems with prebuilt maps have shown great potential in navigating blind people even in unfamiliar buildings. However, blind people cannot always benefit from them in every building, as prebuilt maps are expensive to build. This paper explores a map-less navigation system for blind people to reach destinations in unfamiliar buildings, which is implemented on a robot. We first conducted a participatory design with five blind people, which revealed that intersections and signs are the most relevant information in unfamiliar buildings. Then, we prototyped PathFinder, a navigation system that allows blind people to determine their way by detecting and conveying information about intersections and signs. Through a participatory study, we improved the interface of PathFinder, such as the feedback for conveying the detection results. Finally, a study with seven blind participants validated that PathFinder could assist users in navigating unfamiliar buildings with increased confidence compared to their regular aid.
Masaki Kuribayashi, Tatsuya Ishihara, Daisuke Sato 0001, Jayakorn Vongkulbhisal, Karnik Ram, Seita Kayukawa, Hironobu Takagi, Shigeo Morishima, Chieko Asakawa
CHI5
2022 Learnable Spatio-Temporal Map Embeddings for Deep Inertial Localization
abstract
Indoor localization systems often fuse inertial odometry with map information via hand-defined methods to reduce odometry drift, but such methods are sensitive to noise and struggle to generalize across odometry sources. To address the robustness problem in map utilization, we propose a data-driven prior on possible user locations in a map by combining learned spatial map embeddings and temporal odometry embeddings. Our prior learns to encode which map regions are feasible locations for a user more accurately than previous hand-defined methods. This prior leads to a 49% improvement in inertial-only localization accuracy when used in a particle filter. This result is significant, as it shows that our relative positioning method can match the performance of absolute positioning using bluetooth beacons. To show the gen-eralizability of our method, we also show similar improvements using wheel encoder odometry. Our code will be made publicly available†1project page: https://rebrand.ly/learned-map-prior.
Dennis Melamed, Karnik Ram, Vivek Roy, Kris Makoto Kitani
IROS2
2021 RP-VIO: Robust Plane-based Visual-Inertial Odometry for Dynamic Environments
abstract
Modern visual-inertial navigation systems (VINS) are faced with a critical challenge in real-world deployment: they need to operate reliably and robustly in highly dynamic environments. Current best solutions merely filter dynamic objects as outliers based on the semantics of the object category. Such an approach does not scale as it requires semantic classifiers to encompass all possibly-moving object classes; this is hard to define, let alone deploy. On the other hand, many realworld environments exhibit strong structural regularities in the form of planes such as walls and ground surfaces, which are also crucially static. We present RP-VIO, a monocular visual-inertial odometry system that leverages the simple geometry of these planes for improved robustness and accuracy in challenging dynamic environments. Since existing datasets have a limited number of dynamic elements, we also present a highly-dynamic, photorealistic synthetic dataset for a more effective evaluation of the capabilities of modern VINS systems. We evaluate our approach on this dataset, and three diverse sequences from standard datasets including two real-world dynamic sequences and show a significant improvement in robustness and accuracy over a state-of-the-art monocular visual-inertial odometry system. We also show in simulation an improvement over a simple dynamic-features masking approach. Our code and dataset are publicly available†.
Karnik Ram, Chaitanya Kharyal, Sudarshan S. Harithas, K. Madhava Krishna
IROS1