EDBT 2026 Demo / reviewers in the wild / expert
Ondrej Lukás
dblp:288/1077
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2024
0000-0002-7922-8301ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Databases, data mining, and information retrieval
1 paper |
Data stream processing · 100% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 77% Cloud and datacenter computing · 23% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Data stream processing
distributed stream processing |
0.5 | 1 | 2021 | Hazelcast Jet: Low-latency Stream Processing at the 99.99th Percentile · Proc. VLDB Endow. 2021 |
Data stream processing › stream processing systems
low-latency stream processing |
0.5 | 1 | 2021 | Hazelcast Jet: Low-latency Stream Processing at the 99.99th Percentile · Proc. VLDB Endow. 2021 |
Distributed systems › fault tolerance
exactly-once processing |
0.5 | 1 | 2021 | Hazelcast Jet: Low-latency Stream Processing at the 99.99th Percentile · Proc. VLDB Endow. 2021 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Bridging the Explanation Gap in AI Security: A Task-Driven Approach to XAI Methods Evaluation
Ondrej Lukás, Sebastián García |
ICAART (3) | 1 |
| 2024 | Out of the Cage: How Stochastic Parrots Win in Cyber Security EnvironmentsabstractLarge Language Models (LLMs) have gained widespread popularity across diverse domains involving text generation, summarization, and various natural language processing tasks.Despite their inherent limitations, LLM-based designs have shown promising capabilities in planning and navigating open-world scenarios.This paper introduces a novel application of pre-trained LLMs as agents within cybersecurity network environments, focusing on their utility for sequential decision-making processes.We present an approach wherein pre-trained LLMs are leveraged as attacking agents in two reinforcement learning environments.Our proposed agents demonstrate similar or better performance against state-of-the-art agents trained for thousands of episodes in most scenarios and configurations.In addition, the best LLM agents perform similarly to human testers of the environment without any additional training process.This design highlights the potential of LLMs to efficiently address complex decision-making tasks within cybersecurity.Furthermore, we introduce a new network security environment named NetSecGame.The environment is designed to eventually support complex multi-agent scenarios within the network security domain.The proposed environment mimics real network attacks and is designed to be highly modular and adaptable for various scenarios. Maria Rigaki, Ondrej Lukás, Carlos Adrián Catania, Sebastián García |
ICAART (3) | 2 |
| 2023 | Catch Me if You Can: Improving Adversaries in Cyber-Security with Q-Learning AlgorithmsabstractThe ongoing rise in cyberattacks and the lack of skilled professionals in the cybersecurity domain to combat these attacks show the need for automated tools capable of detecting an attack with good performance.Attackers disguise their actions and launch attacks that consist of multiple actions, which are difficult to detect.Therefore, improving defensive tools requires their calibration against a well-trained attacker.In this work, we propose a model of an attacking agent and environment and evaluate its performance using basic Q-Learning, Naive Q-learning, and DoubleQ-Learning, all of which are variants of Q-Learning.The attacking agent is trained with the goal of exfiltrating data whereby all the hosts in the network have a non-zero detection probability.Results show that the DoubleQ-Learning agent has the best overall performance rate by successfully achieving the goal in 70% of the interactions. Arti Bandhana, Ondrej Lukás, Sebastián García, Tomás Kroupa |
ICAART (3) | 2 |
| 2021 | Hazelcast Jet: Low-latency Stream Processing at the 99.99th PercentileabstractJet is an open source, high performance, distributed stream processor built at Hazelcast during the last five years. Jet was engineered with millisecond latency on the 99.99th percentile as its primary design goal. Originally Jet's purpose was to be an execution engine that performs complex business logic on top of streams generated by Hazelcast's In-memory Data Grid (IMDG): a set of in-memory, partitioned and replicated data structures. With time, Jet evolved into a full-fledged, scale-out stream processor that can handle out-of-order streams and provide exactly-once processing guarantees. Jet's end-to-end latency lies in the order of milliseconds, and its throughput in the order of millions of events per CPU-core. This paper presents the main design decisions we made in order to maximize the performance per CPU-core, alongside lessons learned, and an empirical performance evaluation. Can Gencer, Marko Topolnik, Viliam Durina, Emin Demirci, Ensar B. Kahveci, Ali Gürbüz, József Bartók, Grzegorz Gierlach, Frantisek Hartman, Ufuk Yilmaz, Ondrej Lukás, Mehmet Dogan, Mohamed Mandouh, Marios Fragkoulis, Asterios Katsifodimos |
Proc. VLDB Endow. | 11 |