Demo Data from EDBT 2026 / reviewers in the wild / expert
Gavin Wong
dblp:289/0091
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Video understanding and tracking · 50% Image recognition and object detection · 50% | |
| Computer graphics and multimedia
1 paper |
Multimedia systems and quality of experience · 100% |
Topics — the 1 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Image recognition and object detection › object detection › efficient object detection
real-time object detection |
0.9 | 1 | 2025 | Real-Time Object Detection and Skeletonization for Motion Prediction in Video Streaming · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
medial axis skeletonization · 1.7YOLOv8 · 1.7OpenCV · 1.7DALL-E 3 · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Real-Time Object Detection and Skeletonization for Motion Prediction in Video StreamingabstractThe increasing demand for real-time analysis in video streaming has driven significant advancements in object detection and motion prediction. This paper presents SkelAI, an innovative application that combines YOLOv8, OpenCV, OpenAI API, and our own innovative algorithms to achieve real-time object detection and medial axis skeletonization tailored explicitly for live video streaming environments. In addition, SkelAI integrates AI-generated image capabilities through the DALL-E 3 model, enabling the extraction of skeletons from synthetic content that simulates streaming scenarios. The application supports exporting skeleton data in PyTorch-compatible formats, facilitating the training of sequence predicting deep learning models. Comprehensive evaluations demonstrate SkelAI’s enhanced accuracy, efficiency, and versatility compared to existing tools, underscoring its potential applications in digital animation, biomechanical research and robotics, human-computer interaction, and video compression within streaming platforms. Gavin Wong, Yulia Kumar, J. Jenny Li 0001, Dov Kruger |
AAAI | 1 |