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Zhuoming Liu 0001

dblp:289/2864-1 · DBLP profile ↗
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7ranked-venue papers
5as first author
6since 2021 · last 2026
0009-0005-7498-4035ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author · 5 since 2021Artificial intelligence and machine learning · 4 · 3 first-author · 3 since 2021Computer networks · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Efficient and distributed learning · 64% Vision and language · 25% 3D vision · 8%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Hardware accelerators and domain-specific architectures · 50% GPUs and heterogeneous computing · 50%

Topics — the 13 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning › parameter-efficient fine-tuning
adapter tuning
0.912025
PAVE: Patching and Adapting Video Large Language Models · CVPR 2025
Machine learning › Efficient and distributed learning
model compression
0.912025
AIM: Adaptive Inference of Multi-Modal LLMs via Token Merging and Pruning · ICCV 2025
Computer vision › Vision and language › vision-language model
multimodal large language model
0.912025
AIM: Adaptive Inference of Multi-Modal LLMs via Token Merging and Pruning · ICCV 2025
Machine learning › Efficient and distributed learning
parameter-efficient fine-tuning
0.912025
PAVE: Patching and Adapting Video Large Language Models · CVPR 2025
Machine learning › Efficient and distributed learning › model compression › token compression
token pruning and merging
0.912025
AIM: Adaptive Inference of Multi-Modal LLMs via Token Merging and Pruning · ICCV 2025
Computer vision › Vision and language › video-language model
video large language model
0.912025
PAVE: Patching and Adapting Video Large Language Models · CVPR 2025
GPUs and heterogeneous computing › embedded GPU
embedded GPU acceleration
0.912025
Agile3D: Adaptive Contention- and Content-Aware 3D Object Detection for Embedded GPUs · MobiSys 2025
Hardware accelerators and domain-specific architectures
machine learning accelerator
0.912025
Agile3D: Adaptive Contention- and Content-Aware 3D Object Detection for Embedded GPUs · MobiSys 2025
Machine learning › Efficient and distributed learning
active learning
0.512021
Influence Selection for Active Learning · ICCV 2021
Machine learning › Efficient and distributed learning › data selection
influence-based data selection
0.512021
Influence Selection for Active Learning · ICCV 2021
Computer vision › 3D vision
3d object detection
0.312025
Agile3D: Adaptive Contention- and Content-Aware 3D Object Detection for Embedded GPUs · MobiSys 2025
Computer vision › 3D vision › 3d object detection › point cloud object detection
LiDAR-based 3D object detection
0.312025
Agile3D: Adaptive Contention- and Content-Aware 3D Object Detection for Embedded GPUs · MobiSys 2025
Natural language and speech › Language models and text generation › language modeling › long-context language modeling › context utilization › long-context modeling
long-context understanding
0.312025
AIM: Adaptive Inference of Multi-Modal LLMs via Token Merging and Pruning · ICCV 2025

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.7multi-branch execution · 1.7direct preference optimization · 1.7token pruning · 0.9token merging · 0.9multimodal fusion · 0.9adapter tuning · 0.9influence estimation · 0.5gradient-based selection · 0.5
YearPublicationVenuePosition
2026 START: Spatial and Textual Learning for Chart Understanding
Zhuoming Liu 0001, Xiaofeng Gao 0002, Feiyang Niu, Qiaozi Gao, Liu Liu 0018, Robinson Piramuthu
WACV1
2025 PAVE: Patching and Adapting Video Large Language Models
abstract
Pre-trained video large language models (Video LLMs) exhibit remarkable reasoning capabilities, yet adapting these models to new tasks involving additional modalities or data types (e.g., audio or 3D information) remains challenging. In this paper, we present PAVE, a flexible framework for adapting pre-trained Video LLMs to downstream tasks with side-channel signals, such as audio, 3D cues, or multi-view videos. PAVE introduces lightweight adapters, referred to as "patches," which adds a small number of parameters and operations to a base model without modifying its architecture or pre-trained weights. In doing so, PAVE can effectively adapt the pre-trained base model to support diverse downstream tasks, including audio-visual question answering, 3D reasoning, multi-view video recognition, and high frame rate video understanding. Across these tasks, PAVE significant enhances the performance of the base model, surpassing state-of-the-art task-specific models while incurring a minor cost of ~0.1% additional FLOPs and parameters. Further, PAVE supports multitask learning and generalizes well across different Video LLMs. Our code is available at https://github.com/dragonlzm/PAVE.
Zhuoming Liu 0001, Yiquan Li, Khoi D. Nguyen 0001, Yiwu Zhong, Yin Li 0003
CVPR1
2025 AIM: Adaptive Inference of Multi-Modal LLMs via Token Merging and Pruning
abstract
Large language models (LLMs) have enabled the creation of multi-modal LLMs that exhibit strong comprehension of visual data such as images and videos. However, these models usually rely on extensive visual tokens from visual encoders, leading to high computational demands, which limits their applicability in resource-constrained environments and for long-context tasks. In this work, we propose a training-free adaptive inference method for multi-modal LLMs that can accommodate a broad range of efficiency requirements with a minimum performance drop. Our method consists of a) iterative token merging based on embedding similarity before LLMs, and b) progressive token pruning within LLM layers based on multi-modal importance. With a minimalist design, our method can be applied to both video and image LLMs. Extensive experiments on diverse video and image benchmarks demonstrate that our method substantially reduces computation load (e.g., a $\textbf{7-fold}$ reduction in FLOPs) while preserving the performance of video and image LLMs. Further, at a similar computational cost, our method outperforms the state-of-the-art methods in long video understanding (e.g., $\textbf{+4.6}$ on MLVU). Additionally, our in-depth analysis provides insights into token redundancy and LLM layer behaviors, offering guidance for future research in designing efficient multi-modal LLMs. Our code is available at https://github.com/LaVi-Lab/AIM.
Yiwu Zhong, Zhuoming Liu 0001, Yin Li 0003, Liwei Wang 0009
ICCV2
2025 Agile3D: Adaptive Contention- and Content-Aware 3D Object Detection for Embedded GPUs
abstract
Efficient 3D perception is critical for autonomous systems—self-driving vehicles, drones—to navigate safely in dynamic environments. Accurate 3D object detection from LiDAR data must handle irregular, high-volume point clouds, variable latency from contention and scene complexity, and tight embedded GPU constraints. Balancing accuracy and latency under dynamic conditions is crucial, yet existing frameworks like Chanakya [NeurIPS '23], LiteReconfig [EuroSys '22], and AdaScale [MLSys '19] struggle with the unique demands of 3D detection. We present Agile3D, the first adaptive 3D system integrating a cross-model Multi-branch Execution Framework (MEF) and a Contention- and Content-Aware Reinforcement Learning-based controller (CARL). CARL dynamically selects the optimal execution branch using five novel MEF control knobs: encoding format, spatial resolution, spatial encoding, 3D feature extractor, and detection head. CARL uses supervised training for stable initial policies, then Direct Preference Optimization (DPO) to finetune branch selection without hand-crafted rewards, presenting the first application of DPO to branch scheduling in 3D detection. Comprehensive evaluations show that Agile3D achieves state-of-the-art performance, maintaining high accuracy across varying hardware contention levels and 100-500 ms latency budgets. On NVIDIA Orin and Xavier GPUs, it consistently leads the Pareto frontier, outperforming existing methods for efficient 3D detection.
Pengcheng Wang 0001, Zhuoming Liu 0001, Shayok Bagchi, Ran Xu 0003, Saurabh Bagchi, Yin Li 0003, Somali Chaterji
MobiSys2
2024 Efficient Feature Distillation for Zero-shot Annotation Object Detection
abstract
We propose a new setting for detecting unseen objects called Zero-shot Annotation object Detection (ZAD). It expands the zero-shot object detection setting by allowing the novel objects to exist in the training images and restricts the additional information the detector uses to novel category names. Recently, to detect unseen objects, largescale vision-language models (e.g., CLIP) are leveraged by different methods. The distillation-based methods have good overall performance but suffer from a long training schedule caused by two factors. First, existing work creates distillation regions biased to the base categories, which limits the distillation of novel category information. Second, directly using the raw feature from CLIP for distillation neglects the domain gap between the training data of CLIP and the detection datasets, which makes it difficult to learn the mapping from the image region to the vision-language feature space. To solve these problems, we propose Efficient feature distillation for Zero-shot Annotation object Detection (EZAD). Firstly, EZAD adapts the CLIP’s feature space to the target detection domain by re-normalizing CLIP; Secondly, EZAD uses CLIP to generate distillation proposals with potential novel category names to avoid the distillation being overly biased toward the base categories. Finally, EZAD takes advantage of semantic meaning for regression to further improve the model performance. As a result, EZAD outperforms the previous distillation-based methods in COCO by 4% with a much shorter training schedule and achieves a 3% improvement on the LVIS dataset. Our code is available at https://github.com/dragonlzm/EZAD
Zhuoming Liu 0001, Xuefeng Hu, Ramakant Nevatia
WACV1
2021 Influence Selection for Active Learning
abstract
The existing active learning methods select the samples by evaluating the sample’s uncertainty or its effect on the diversity of labeled datasets based on different task-specific or model-specific criteria. In this paper, we propose the Influence Selection for Active Learning(ISAL) which selects the unlabeled samples that can provide the most positive influence on model performance. To obtain the influence of the unlabeled sample in the active learning scenario, we design the Untrained Unlabeled sample Influence Calculation(UUIC) to estimate the unlabeled sample’s expected gradient with which we calculate its influence. To prove the effectiveness of UUIC, we provide both theoretical and experimental analyses. Since the UUIC just depends on the model gradients, which can be obtained easily from any neural network, our active learning algorithm is task-agnostic and model-agnostic. ISAL achieves state-of-the-art performance in different active learning settings for different tasks with different datasets. Compared with previous methods, our method decreases the annotation cost at least by 12%, 13% and 16% on CIFAR10, VOC2012 and COCO, respectively.
Zhuoming Liu 0001, Hao Ding 0021, Huaping Zhong, Jifeng Dai, Conghui He
ICCV1
2020 Query-Based Recommendation by HIN Embedding with PRE-LSTM
Zhuoming Liu 0001, Yu-Miao Hui
ADMA1