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Nikolai A. Svakhine

dblp:29/2338 · DBLP profile ↗
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4ranked-venue papers
3as first author
0since 2021 · last 2009
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visualization and visual analytics · 85% Virtual and augmented reality · 15%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Environmental and earth informatics · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics
medical visualization
0.112009
Illustration-Inspired Depth Enhanced Volumetric Medical Visualization · IEEE Trans. Vis. Comput. Graph. 2009
Visualization and visual analytics
volume visualization
0.112009
Illustration-Inspired Depth Enhanced Volumetric Medical Visualization · IEEE Trans. Vis. Comput. Graph. 2009
Visualization and visual analytics
scientific visualization
0.112006
An Atmospheric Visual Analysis and Exploration System · IEEE Trans. Vis. Comput. Graph. 2006
Visualization and visual analytics › visual analytics
visual analysis
0.112006
An Atmospheric Visual Analysis and Exploration System · IEEE Trans. Vis. Comput. Graph. 2006
Virtual and augmented reality › depth perception
depth cues
0.012009
Illustration-Inspired Depth Enhanced Volumetric Medical Visualization · IEEE Trans. Vis. Comput. Graph. 2009
Virtual and augmented reality
depth perception
0.012009
Illustration-Inspired Depth Enhanced Volumetric Medical Visualization · IEEE Trans. Vis. Comput. Graph. 2009
Environmental and earth informatics › meteorology
meteorological analysis
0.012006
An Atmospheric Visual Analysis and Exploration System · IEEE Trans. Vis. Comput. Graph. 2006

Methods — techniques the papers use, named apart from their topics

volume rendering · 0.1particle rendering · 0.1outlining · 0.1depth enhancement · 0.1isosurface rendering · 0.1iso-surface rendering · 0.1
YearPublicationVenuePosition
2009 Illustration-Inspired Depth Enhanced Volumetric Medical Visualization
abstract
Volume illustration can be used to provide insight into source data from CT/MRI scanners in much the same way as medical illustration depicts the important details of anatomical structures. As such, proven techniques used in medical illustration should be transferable to volume illustration, providing scientists with new tools to visualize their data. In recent years, a number of techniques have been developed to enhance the rendering pipeline and create illustrative effects similar to the ones found in medical textbooks and surgery manuals. Such effects usually highlight important features of the subject while subjugating its context and providing depth cues for correct perception. Inspired by traditional visual and line-drawing techniques found in medical illustration, we have developed a collection of fast algorithms for more effective emphasis/de-emphasis of data as well as conveyance of spatial relationships. Our techniques utilize effective outlining techniques and selective depth enhancement to provide perceptual cues of object importance as well as spatial relationships in volumetric datasets. Moreover, we have used illustration principles to effectively combine and adapt basic techniques so that they work together to provide consistent visual information and a uniform style.
Nikolai A. Svakhine, David S. Ebert, William M. Andrews
IEEE Trans. Vis. Comput. Graph.1
2006 An Atmospheric Visual Analysis and Exploration System
abstract
Meteorological research involves the analysis of multi-field, multi-scale, and multi-source data sets. In order to better understand these data sets, models and measurements at different resolutions must be analyzed. Unfortunately, traditional atmospheric visualization systems only provide tools to view a limited number of variables and small segments of the data. These tools are often restricted to two-dimensional contour or vector plots or three-dimensional isosurfaces. The meteorologist must mentally synthesize the data from multiple plots to glean the information needed to produce a coherent picture of the weather phenomenon of interest. In order to provide better tools to meteorologists and reduce system limitations, we have designed an integrated atmospheric visual analysis and exploration system for interactive analysis of weather data sets. Our system allows for the integrated visualization of 1D, 2D, and 3D atmospheric data sets in common meteorological grid structures and utilizes a variety of rendering techniques. These tools provide meteorologists with new abilities to analyze their data and answer questions on regions of interest, ranging from physics-based atmospheric rendering to illustrative rendering containing particles and glyphs. In this paper, we will discuss the use and performance of our visual analysis for two important meteorological applications. The first application is warm rain formation in small cumulus clouds. Here, our three-dimensional, interactive visualization of modeled drop trajectories within spatially correlated fields from a cloud simulation has provided researchers with new insight. Our second application is improving and validating severe storm models, specifically the Weather Research and Forecasting (WRF) model. This is done through correlative visualization of WRF model and experimental Doppler storm data.
Yuyan Song, Nikolai A. Svakhine, Sonia Lasher-Trapp, Mike Baldwin, David S. Ebert
IEEE Trans. Vis. Comput. Graph.3
2005 Illustration and Photography Inspired Visualization of Flows and Volumes
abstract
Understanding and analyzing complex volumetrically varying data is a difficult problem. Many computational visualization techniques have had only limited success in succinctly portraying the structure of three-dimensional turbulent flow. Motivated by both the extensive history and success of illustration and photographic flow visualization techniques, we have developed a new interactive volume rendering and visualization system for flows and volumes that simulates and enhances traditional illustration, experimental advection, and photographic flow visualization techniques. Our system uses a combination of varying focal and contextual illustrative styles, new advanced two-dimensional transfer functions, enhanced Schlieren and shadowgraphy shaders, and novel oriented structure enhancement techniques to allow interactive visualization, exploration, and comparative analysis of scalar, vector, and time-varying volume datasets. Both traditional illustration techniques and photographic flow visualization techniques effectively reduce visual clutter by using compact oriented structure information to convey three-dimensional structures. Therefore, a key to the effectiveness of our system is using one-dimensional (Schlieren and shadowgraphy) and two-dimensional (silhouette) oriented structural information to reduce visual clutter, while still providing enough three-dimensional structural information for the user's visual system to understand complex three-dimensional flow data. By combining these oriented feature visualization techniques with flexible transfer function controls, we can visualize scalar and vector data, allow comparative visualization of flow properties in a succinct, informative manner, and provide continuity for visualizing time-varying datasets.
Nikolai A. Svakhine, Yun Jang, David S. Ebert, Kelly P. Gaither
IEEE Visualization1
2003 Interactive Volume Illustration and Feature Halos
abstract
Volume illustration is a developing trend in volume visualization, focused on conveying volume information effectively by enhancing interesting features of the volume and omitting insignificant data. However, the calculations involved have limited the illustration process to non-interactive rendering. We have developed a new interactive volume illustration system (IVIS) that harnesses the power of programmable graphics processors, and includes a novel approach for feature halo enhancement. This interactive illustration system is a powerful tool for exploration and analysis of volumetric datasets.
Nikolai A. Svakhine, David S. Ebert
PG1